It had been a scant seven or eight turns since a cadre of my battle-hardened musketmen stormed through the streets of London. The cannons, which had camped ominously on the heavily mined hills outside the city limits, were now coming into position outside the final bastion of the crippled nation.
It’s a few short weeks until I celebrate the first year of the second half of my life. While it’s true enough that I’m closing in on forty next year like a police car chasing an underpowered golf cart, it’s not the number of years between today and 1973 that puts me in this frame of mind.
The much ballyhooed and/or widely-booed Real Money Auction House has now launched for Diablo 3, reconfirming, as if we needed such messaging, that the dynamic for advancing your character has firmly changed.
Watching E3 from the comfort of various chairs around my home and office — which I contend is now the preferred way to experience the event — found me spending a lot of time being internally cynical about what I was seeing.
As I prepare to match wits and wills against the final boss of Diablo III for the first, though certainly not the last time, I do a final check of gear and skills for my wizard, Muisyle. (It’s Elysium spelled backwards.
Last weekend I was among the countless throng that was able to participate in the Diablo III stress test beta. It is one of three betas I’ve had some degree of access to over the past few weeks, the others being Firefall and Mists of Pandaria. Now, this weekend I’m informed that it’s time for me to get a taste of Guild Wars 2.
For a while now, I’ve been going down the management career path in that elaborate Sims game called “Real Life.” Recently I had the pleasure of applying for and receiving a promotion. Going through the interview process, it was absolutely critical to be simultaneously the most confident person in the room and the most humble.