Evidently my pick of the week is the Steam Summer Sale Meta-Game. I've never experienced the clicking of cows or cookies, so I am uncertain as to how those games managed to become addicting in their own right. What I know about this Meta-Game is that I'm not drawn to rapidly click on creatures, but am instead drawn to the promise of ever better equipment and ever bigger numbers.
As I saunter into the event room – an array of some twenty red computers set up in three sections and fresh coffee and drinks on the refreshment table – I feel remarkably centered and in-the-moment, considering that I had been up thirty-eight hours straight the day(s) before.
This week marks the deepest part of the release-list trench as we approach E3's continental shelf, so prepare yourself for either unlauded gems or the desperation of a sinking writer trying to find any hint of light at depths that seek to crush us.
Have you ever read a review where someone claims a game isn't worth $60? Have you been on a forum where everyone seems to think this game you enjoy doesn't have enough content to justify the price tag? Have you been in disagreement? I don't think I'm unique in facing such a predicament.
I'm writing this at quarter to ten on Sunday night. I was all set to write this week off until I saw updated release list after my kids went to bed. The result was... Still a bit underwhelming, but much better than it was when I got up this morning.