February 5 – February 11

Do any of you remember Rocky’s Boots? It was a PC game in 1982 that had players using logic circuits to kick a ball.
If ever there was a game that I wanted to stream, it’s this one.

GWJ Conference Call Episode 590

Monster Hunter World, Zwift, The Red Strings Club, Tesla Vs. Edison Duel, Gloomhaven, Bringing Beginners Into Multiplayer Games, Your Emails and More!

Heroes of The Realm - Episode 8

Welcome to Heroes of The Realm, an episodic collaborative storytelling RPG made possible by our Patreon subscribers! Join Game Master Karla Andrich as she takes Cory Banks, Amanda Knowlton, Ariel Jaffee and Michael Zenke from the real world and back into The Realm.

January 29 – February 4

I’ll take flak for this as a fan of There’s Poop In My Soup, but I’ll probably be getting Not Without My Poop. You play as a dung beetle trying to roll his massive haul back home through various hazardous environments where you don’t often see dung beetles.
The Road to 2000

The Road to 2,000

Greetings! I know you were hoping to hear the latest chapter in the saga of Thomas, the wayward video game character. Well, fear not! He will return, but not in this space. Here, we’re going back to what worked before. So enjoy my barely coherent impressions of games I’ve spent virtually no time with again! This week, we’re doing CompliKATed.

Overlooked Games of 2017

Many games have been praised by the Crew of the Conference Call, us writers of the front page, and even you members of the community.

GWJ Conference Call Episode 589

Gloomhaven, Slay The Spire, They Are Billions, Golf Story, Nintendo Labo, Sean Wishes Early Access Never Ended, Your Emails and More!
The Week Ahead, Jan 22, 2018

January 22 – January 28

The influence of Monster Hunter in Japan is difficult to overstate. It single-handedly kept the PSP afloat against the 3DS and has been rivaled in sales only by juggernauts like Pokémon and Dragon Quest. The Monster Hunter series is praised for its meaty combat, hugely varied weapon classes, and supremely satisfying player progression systems.