May 16 – May 21

Have you ever noticed that nobody in a work of fiction who has the name Decker (or its attendant homonyms) is a good person? They're always vicious military men hunting the A-Team, or cackling mad scientists trying to destroy or enslave humanity (or both, for preference; Deckers tend to be on the ambitious side). [Or systematically murdering Replicants.
GWJ RPGs

Orbital Decay – Episode 9

Welcome to Orbital Decay, an episodic collaborative storytelling RPG made possible by our Patreon subscribers! Join Game Master Michael Zenke as he takes Sean Sands, Shawn Andrich, Karla Andrich and Rob Daviau into a mysterious sci-fi adventure where our heroes don't know who they are, where they are or why they've emerged from their damaged cryo pods in the first place.
Have you ever wanted to pilot one of those cumbersome, bloated, sluggish, and incredibly powerful boss robots that gave you so much trouble when you were playing Sonic the Hedgehog? Then buddy, have I got the game for you!

GWJ Conference Call Episode 552

Prey, Expeditions Vikings, Nintendo Switch Thoughts, Horizon Zero Dawn, Special Guest Jeff Green, The Line Between Homage and Retread, Your Emails and More!

May 8 – May 15

The release of Human; Fall Flat on the PS4 and Xbox 1 should have your attention. I’ve already played the PC version, and it’s well worth your time. It’s a little like I Am Bread mixed with Gang Beasts, in that it has deliberately awkward controls and emergent physical humor, both of which make the game vaguely, if not explicitly, inappropriate for kids.
Imagine you had super powers. Imagine you had the ability to warp ten feet in any direction, and the strength to kill anyone in three punches. Would you take upon yourself the awesome responsibility to protect the weak? Would you become a superhero? Heck no. You’d go rob a bank and steal some Mega Plutonium!

GWJ Conference Call Episode 551

PlayerUnknown: Battlegrounds, FTL, Mothership (BG), Ballz, Telltale on Mobile, Sound Design in Games - Audible landscapes that tell a story, Your Emails and More!

May 1 – May 7

Every so often, a game comes along that’s a metaphor for something in the player’s life. The ones we usually notice are the ones that represent Big Ideas, like the Soulless Dead End Job, or The Tyrannical Society That Looks So Clean From The Outside. Forgotten, or outright missed, are the games that represent little parts of a person’s life. Like going to the toilet.
It’s the perfect distillation of online multiplayer: It’s fast, pretty and only fun if you have teenage reflexes.
Just some light fun gameplay

Now Is Not the Time for Paradox

Imari, Japan. 2001. JR Ralls parts his rich, full hair. Luscious lock after luscious lock bends at his touch, each strand clinging ever more tightly to his brow than the last. JR doesn’t think about what it would be like to see a bald spot in the back grow; why would such a thought as that even cross his mind? Rather, JR has more important things to focus on. This nihon-go is kicking his ass!

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