Video games feature prominently in my house. My daughter has been playing since she was old enough to hold a controller. I credit them for helping my daughter with a lazy eye. I credit them for helping teach both of my kids to read (reading means they don't have to give up the controller to someone who can read menus).
We are now in the home stretch of what we're dubbing the 2015 Donation Drive. Thanks everyone for you support! We're very, very close to hitting our stretch goal to commission Jeff Beeman (doogiemac) to develop community game scheduling tools. Anything above and beyond that will be saved and stockpiled for the next cool thing we want to implement.
Donation Drive 2015!, Star Wars: Battlefront, Rebel Galaxy, Grow Home, Twilight Struggle, Shadowrun Hong Kong, Big Pharma, Civilization Beyond Earth - Rising Tide, The Games We Played Most, Your Emails and More!
It all started with nervous handshaking.
Not the pressed flesh-on-flesh kind, with its scary physical contact and potential for perspiration mismatches – no, the kind of handshaking that modems used to do to figure out just how fast each side of the connection was.
“So … your wife mentioned she plays a little Dragon Age once in a while.
Ubisoft takes a break from making games where you play some guy who kills a lot of people (and occasionally climbs a tower) to make a game where all of the people are already dead, so you just climb a tower.
No, it's not an original joke, but it's still a good one and it bears repeating.