Thanks to everyone who participated in the 24Q3 voting session of the GWJ Action Game Club. A winner has been declared:
CrossCode
HowLongToBeat says this should take about 35 hours to beat, and upwards of 76 hours for a 100% completion.
IsThereAnyDeal has it currently on sale for $6 from GOG, though it looks like it goes on sale for that price during Steam sales as well.
Finished:
AUs_TBirD
Playing:
Merphle
brokenclavicle
Sundown
TheMostRad
Might jump into this sometime in the next couple of months, assuming I get through a couple of games I'm making my way through right now.
I had it already installed on the Switch, so I'm definitely in. I'll try to get it up and running this week.
Ooo, I also picked this up on a Switch sale a while back, so consider me contemplative! I've already got OT2 and P5R on my stack, but should I find some time, I'll hop in!
Played about 20 minutes last night. The Phantasy-Star-like character design did not appeal to me at all in screenshots and videos, but once I started playing, I realized that it was fine. I got to the deck of the M.S. Solar. Gameplay feels good, but the button assignments feel awkward to me, so I'll probably try to reconfigure those soon.
Does the game eventually max out all of the gamepad buttons? Right now attack and dodge are on RB and LB on my 360 pad, and I would much prefer them being on the triggers LT/RT, which (so far) have no use assigned to them.
Been playing pretty consistently since last night and am now starting Chapter 3. Did all the optional quests I could in Chapter 2 but have a couple I haven't knocked off. Might do that before going through Chapter 3's main quest.
Some of the quests you get in chapter 2 can't be completed before going through the chapter 3 area. Thankfully it's super easy to pop all around the map pretty much at will.
Thanks for the tip! I'll move on to Chapter 4 without fear, then.
Incidentally, for those techies out there - did you know that CrossCode is entirely an HTML5 and Javascript app? Super impressive for everything it does.
That's pretty impressive!
Up to level 16 for myself and my party member and entering the Mine at Bergen, which is a good change of pace as I was starting to tire of the overworld stuff.
I've certainly learned that levels don't mean all that much (except for the circuit nodes you get), and that it's equipment that gives you any significant stat boost. Even normal enemies can take a lot of punishment before they go down - I assume the game is built that way, and not that I'm doing something wrong.
Also - entirely HTML and Java?? Wow!
Spoiler: Directional damageSome....
Spoiler: BreakingBreaking...
I do pay attention to the directional damage, but they still absorb what feels like a LOT of hits before going down. I know about breaking, but it doesn't happen that frequently (and rarely on purpose).
Doing all that, but definitely need to use the skill power attacks more.
Defending
that tree
for two minutes without them was basically impossible at the level I was at.
Finally defeated the boss of the second big dungeon last night. Took more than a dozen tries and I was about to give up and turn on an assist, but then got lucky after all.
On its default settings, quite a few sections of CrossCode must be impossible for people with reduced manual dexterity - some of those puzzles seem to require near perfect timing! I do like how the puzzles keep giving you something new and how I feel like I keep learning, but at the same time, I've been ready to move on a few rooms before the end of both major dungeons so far.
Picked up a bunch of new quests in town, went shopping, bought two new (expensive!) swords and almost immediately found one in the field that was better. Also replenished my sandwiches, because I've started having to eat a lot of them.
As much as possible, I've been focusing my circuit points on slowing elemental overload, because it just seems to happen so quickly. Level 34 now and about to go
on a raid?
Chapter 7, level 38.
Now I need to activate two...pillars?
The raid was fun...
...while it lasted. The boss wasn't what I expected. In fact, I had forgotten about him until he popped up.
Things became somewhat easier once I finally switched 360 gamepads for one where the LB button (dodge) actually works most of the time, rather than if it feels like it when I press it JUST right.
I like the optional exploration as well, as everything you seen can be reached....somehow(/eventually). You just gotta look hard enough (or have the correct power). I'm still trying to reach chests and rare plants, but on the other hand, I'm beginning to skip side quests, as some of them offer too much aggravation/drudgery for the reward; I can get XP and Gold just by grinding, assuming I'm the right level and enemies aren't worthless yet.
I agree that it can sometimes be hard to judge heights. Thanks for the tip on targeting (btw, upgrade the aiming speed enhancement ASAP!) to help judge if a ledge can be reached or not - I hadn't been consciously using that method.
EDIT: I also appreciate that there is nearly no penalty for exploring. Miss a jump and health refills immediately. You might have to redo a sequence, but that's as bad as it gets.
I’m juggling other games, but I didn’t want to go a whole month without playing CrossCode, so I fired it up tonight and got through Ch.1, and now I’m off the ship and off to the Rookie Bridge.
Main thoughts are how the shooting is a little fiddly, but I can learn that. The action is giving me vibes similar to some of the 2D Ys games, and if this is anywhere as good as something like Oath in Felghana in terms of combat and action, it’ll be great.
No, they're completely standalone. The the story of each game is "Adol goes on a new adventure". The main calling cards of the series are the huge boss battles and good music that brings the riffs in boss battles.
I think Oath is the best of the 2D games but Origins is also good. Of the 3D games, I think VIII is the best so far, since it has an actually good story and exploration to go with the combat. Oath is really short, so it's easier to pick up for a first game.
Ok, I'm still playing. Something more mashy makes for a good change of pace for other things I'm playing. I just hit Ch.4, so I beat the green haired dude and had the first 'logout' session. Seems like they're playing at a mystery of Lea doing this before and possibly losing memories about it. And that ignores the prologue.
I'm kind of surprised how much platforming there is in the game. Took a bit of getting used to how much I would be hopping around platform to platform in the field. I also do that thing in action games where I forget to dodge and just soak up attacks. I like the block for that purpose, especially in the green hair dude fight, where I could bait him to a corner, shield a big attack, and then drop the special attacks on him and just about kill him in a couple of seconds. I'll have to relearn how to dodge, I imagine.
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