The Finals

GWJ Conference Call 900

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EPISODE 900! Rich, Andrew, Aaron, and Glendon celebrate by discussing games released on years divisible by 9.

Years listed in case you hate surprises:

Spoiler:

1971, 1980, 1989, 1998, 2007, 2016, and… 2025?

Games: Against the Storm, The Finals, Astral Ascent, Hammerwatch 2, Ludus Mortis, and Powerwash Simulator, Ludus Mortis, Disney Dreamlight Valley.

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00:01:36 Against the Storm
00:09:16 The Finals
00:12:50 Astral Ascent
00:24:04 Hammerwatch 2
00:26:44 Ludus Mortis
00:34:26 Powerwash Simulator
00:37:06 Disney Dreamlight Valley
00:46:32 Games Released on Years Divisible by 9

Congrats on 900!!

900 Wow!

Just after 1:31 Rich mentions Betrayal at Krondor as a technically terrible game in 1998. He probably meant Betrayal in Antara, which was just that. Antara was a spiritual successor made in an engine that was meant to be Krondor, but SVGA.

Betrayal at Krondor was a brilliant, boundary pushing game released in 1993 (textured 3D engine with sprites), and "[...] In 1998, PC Gamer US declared it the 44th-best computer game ever released, and the editors called it "a classic that will last through the ages." ( quote Wikipedia: https://en.wikipedia.org/wiki/Betray... )

Just had to put a voice out for one of my all time favorites; I really encourage everyone to give it a try or watch a video or two

I think you might absolutely be correct! Looking at it, I'm likely to have swapped those two in my brain.

Interestingly, the box art has also been swapped in my brain, somehow! Apologies for the gaffe there! In my defense time is hard lol.

No, both Betrayal at games were terrible. They went the Mortal Kombat route of videoing actors in costumes instead of hand drawn sprites. It was developer LARP the video game.

If there was something worthwhile after that, it was hard to get past the cheese. And it wasn't good cheese either

Now I'm not sure what happened in my own life anymore lol. I should travel back in time and tell young me that Betrayal at Krondor will cause existential dread about memory and the passage of time.

Oh don't I know it too.
But this isn't that confusing. The fledgling game press hyped Betrayal at Krondor to no end. But everything I said about it is true. I too encourage you to look up YT gameplay videos. And then consider that Wizardry: Crusaders of the Dark Savant and Might and Magic 3 + 4 were released at the same time when discussing how groundbreaking it is. Dark Sun Shattered Sands and Ultima Underworld were there too.

Battletech Crescent Hawks Revenge, Eye of the Beholder and Lands of Lore were contemporaries as well.

I have done some research and taken a look and I am pretty sure I was thinking of Betrayal at Krondor. Which doesn't mean it isn't actually a secret gem! Just young me bounced from it and found that it didn't work too well on whatever system I had way back then.

That was also a very real thing back then. There were so many jaw dropping Origin games at that time that required a 486 that many gamers couldn't play. Performance was certainly a factor in game rankings too. Sometimes you had to powerful a PC and there was no animation governor so game became impossible. Likewise, games could be sluggish on under powered systems which could make them easier (hard to miss shots or dodge when everything is half speed)

fangblackbone wrote:

That was also a very real thing back then. There were so many jaw dropping Origin games at that time that required a 486 that many gamers couldn't play. Performance was certainly a factor in game rankings too. Sometimes you had to powerful a PC and there was no animation governor so game became impossible. Likewise, games could be sluggish on under powered systems which could make them easier (hard to miss shots or dodge when everything is half speed)

This totally tracks. I remember Ultima 7 being unplayable after my family got a computer upgrade because it went too fast.

Fair, fair. I can agree that Krondor was quite a different game than other RPGs - more a story/adventure thing. It is very much a love/hate thing. Anyway, it was a 1993 game, with the terrible successor in 97/98.

Thanks for the podcasts, by the way. Really appreciate them

I was born in 79, and Atari's Adventure was the first game I can remember "mastering" to any degree. Eventually I could speed run the first difficulty and usually beat the 2nd. Can't remember if i ever beat the third.

I'll jump in and defend betrayal at krondor as being a good game. The systems weren't well explained but they worked pretty well. For 1993 the story was top notch, so much so that Raymond Fiest actually adapted the story from the game into a novel that kicked off a series of books. It's one I've played several times, and I'm tempted to go back to play again, although I believe I'd need to purchase it on gog to get it working. I will say the game made so much more sense if you had read the rift war saga but Feist. I bounced off the game the first time because I hadn't.

98 had both Return to Krondor (sort of a sequel but different style of game) and betrayal in antara(buggy mess but similar to BaK in gameplay). Both were terrible.

Two games in 1998 not mentioned that were big for me were final fantasy 7 (PC release was in 98) and descent freespace: the great war.