2023 Community Game of the Year

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It's December! (or December will shortly be over, depending on your perception of time) and it's time to launch the GOTY thread! I will be taking over the authorship of the results this year and Eleima will be helping me with the stats and vote counting and collection. So without further ado I'm counting on you, the community, to tell us why the games you played mattered to you, what made them special. Spread the love around, and share the joy that gaming brings us!

TLDR version, you, the GWJ community members vote for your favorite games of the year, games you played for the first time in 2023, whether they were released this year or not. It must be new to you. And, this is important, if you change your mind before the deadline, PLEASE, for the love of Stan, do not edit your post: make a new one and specify you've changed your mind.

Polls will close on January 12th, 2024, 11pm GMT (that's 6pm EST, or 3pm PST). I may give an extension but I'm also not quite as generous as Eleima so I recommend getting your votes in early!
Complete guidelines in Q&A form in the post below, and final results will be out soon(TM) ((hopefully before the end of January))

Below are the "Official" Rules of the 2023 Community GOTY Voting Thread, Q&A style.

  • What games can I vote for? Any game you played for the first time in 2023. Say every one had been telling you how awesome The Sims is and you picked it super cheap and loved it? You can absolutely put it on your list. But if you're into your third playthrough of Horizon Zero Dawn and already made it #1 on your list last year, then you don't get to vote for it again. Voting this year is still open to any game on any platform from any year.
  • How do you know if I really played it for the first time this year? Despite all evidence to the contrary, I don't have psychic powers. That'll be between you and your conscience, so we're on the honor system. But really, why would you try to rig a forum poll?
  • What if I didn't finish it yet? That's just fine. If you feel you've played enough of this game for it to surpass others you've played this year, go ahead and put it on your list. Sometimes, we don't have to play more than 5 hours of a game to know we're going to love it (not to mention that some games are really suuuuuuuuuuper long: you might not have finished it, but still know it's awesome).
  • Why are we doing it this way? Because we're all busy and free time is a precious commodity. GWJ is a community mostly populated with mature, adult gamers with jobs (it's right there in the name of the site), family obligations, hobbies, and other things that take up our time. And we can't all afford the new hotness as soon as it's released. Most of us have piles (see 2023 - 12 Month Pile Program, now run by our very own trueheart78), and though we try to play through them, we don't often get a chance to say that we really love something even if it's a bit older.
  • What if the top game ends up being from 2002 or something? If you think that's going to happen this year, I have a bridge to sell you!
  • So how are votes counted? Games in the top spot on a list get ten votes, second place gets nine, et cetera, et cetera, with tenth place getting a single vote. If your list is out of format (lists that aren't ranked and/or lists that go over ten), games on your list will get one vote each for the first ten games only. If you do not abide by the format, I'll make an executive decision and sort it all out.
  • Can I vote for an expansion pack? For the purposes of vote counting (and my sanity), votes for expansions are folded into votes for the base game. So for example, a vote for The Witcher 3: Blood & Wine is counted as a vote for The Witcher 3.
  • I played a game before, but this year I played the remastered Director's Cut with new content on a new platform. Can I vote for it?
    Nope. Again, the spirit of this thread is to vote for things that were new to you this year, and replaying a game you love with spiffier graphics runs contrary to that. Most famously Mass Effect: Legendary Edition is technically not eligible.
  • Can I list a game multiple times so that it gets more votes?
    If you have to ask, I think you know the answer. And why would you want to rig this? It's just a community based poll, after all.
  • When does voting open? When does it close?
    You can vote now. Yes, now. Right now. As soon as the thread goes up. So post your list if you want to! Or wait until the holidays if you're holding off for new releases! Voting will close on January 12th, 2024, 11pm GMT (that's 6pm EST, or 3pm PST).
  • Are you going to do anything really neat and special with the results?
    Yes. But you'll have to wait and see what it is!
  • What if I change my mind after I posted my list?
    As previously mentioned, under no circumstances should you edit your post. Simply post a new list indicating you've changed your mind (it happens, no worries!). Editing will majorly mess up the tracking of new posts and make my life more difficult.

If you are so inclined, you can check out previous years!

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Thanks for organising this staygold (and Eleima notwithstanding the relay handover you're still actively contributing!)

I've said elsewhere 2023 was a ridiculously good year for gamers. It hasn't even finished yet - Owlcat (makers of the Pathfinder CRPGs) is releasing Rogue Trader this week, for those who've either finished BG3 or taking a break from it.

Can't wait to see what everyone's been playing and their lists!

Due to continuing to play old crap and putting a lot of time into certain games this year, I currently only have five eligible games. I'm still playing two of these so I don't intend to start anything else new by the end of the year. So, I might as well just put up my list.

5. Diablo 4

It's fine...I guess. Like, I've had some fun with it. Season 2 was definitely a step in the right direction but the "endgame" thing that they just released seems kind of dumb. Honestly, it's only on my list because I didn't play anything else. So, congrats, I guess.

4. Horizon Zero Dawn

When I actually think about it, I should have hated this game. There was way too much crap. I actually got to a point where I just decided to stop doing anything but the story quest and finish the game because there was just way too much crap. The combat, which is, like, most of the game was terrible and clearly designed around controller aim assist. But, I ended up enjoying it overall. Probably not enough to play the sequel even when it gets super cheap on Steam, but I enjoyed it.

3. Super Mario Bros. Wonder

I'm only about halfway through the third world but it's super fun. Particularly when Mario is on drugs.

2. Starfield

Not sure what people were expecting but it's a Bethesda game in space which is what I was expecting. I'm 69 hours in (obligatory nice) and I don't think I'm even close to halfway through. I have barely started doing any base or ship building yet. By the time I'm done, I will probably put it ahead of my number 1 but that likely won't happen by the end of the year so I'm leaving it at 2.

1. Titanfall 2

I know people liked the multiplayer and that they make too much from Apex Legends to ever go back to making a single player game but, man, do I wish there was more to this game or another one. Just an incredibly fun game.

Simpler format list:

Spoiler:

1 Titanfall 2
2 Starfield
3 Super Mario Bros. Wonder
4 Horizon Zero Dawn
5 Diablo 4

Just tagging in to follow along while I ponder the near impossible task of ordering a list for this year.

The real thread emerges, it is super effective! Thanks and I look forward to reading all the posts.

1 Yakuza: Like a Dragon

The protagonists in Like a Dragon games are up for almost anything and the games believe that if you take chances, things will work out. You walk down a street and someone approaches you with a weird request, or you stumble into a building where you can do things like... take quizzes. Almost always, the games deliver and I wound up spending hours on mini games I would have never considered trying if they had been described to me.

For years I didn't want to play a game about murderous thugs, but I gave it a shot and I'm glad I did. Somehow it works.

This was the first Like a Dragon game I played and I think it's a good place to start. People also recommend the remake Kiwami or Yakuza 0 and those are also good options.

The main character's name, "Ichiban" is a bit of a joke. It means "first" or "best" and I suppose it's only fair to put it here...

2 Hollow Knight

Once I learned to focus more on exploration and less on collecting the core abilities as quickly as possible, I found it challenging, yet enjoyable.

It became just managable enough to practice boss fights, select ability charms, and eventually succeed. I had moments where I would step away, my brain would build muscle memory, and the next attempt I was reacting based on instinct.

Like Dark Souls, I did get to a point where I could brute force my way through many of the boss fights with the right charms, but it was still challenging enough.

Also like Dark Souls, I got to the final boss, tried a few times and called it a day.

3 Psychonauts 2

The visual design is really amazing, particularly the textures and lighting. The movement is also a lot of fun and the characters are largely enjoyable.

I would recommend the ~20h documentary posted to Youtube.

4 Life is Strange: True Colors

I continue to enjoy the feel of the Life is Strange worlds and in particular the moments where you listen to a song and look at the environment.

5 Persona 5 Strikers

Strikers translates many of the Persona (3-5) concepts into an action game surprisingly well: juggling different types of attacks, abilities, items, characters, and personas.

It's nice to revisit the characters, explore a few new locations, and see a twist on the standard Persona themes play out in this story.

6 Tchia

Tchia also asks you to wander around and trust that the various activities are going to be fun. And they are, particularly the movement which involves climbing, launching yourself into the air, and gliding.

The guitar system is another standout and is surprisingly deep: you can play several octaves of single notes or chords. I messed around with that for a bit.

It's nice to play a game created by and with a setting inspired by a place new-to-me, New Caledonia.

7 Ratchet & Clank: A Rift Apart

Maybe the only game I played where I enjoyed the PS5 controller features like the half trigger press.

Ratchet & Clank games continue to be very well designed enjoyable-in-the-moment games.

8 Yakuza Kiwami

Pocket Racer!

9 Yakuza 0

Made Majima a sympathetic character.

I came to terms with the fact that in Like a Dragon, you can stab and shoot people and an hour or two later they fully recover. So... Majima maybe isn't a psychopath?

10 Like a Dragon Ishin

Everyone loves vegetables in this game!

There is also swords and stuff...

Like most people I haven’t kept up with new games that came out. Life and money have hit me pretty hard. My list will be fairly short.

5. Gunbrella: As one of the few games I’ve beaten this year it is a perfect game. Perfect length and size. A mix of Celeste and run and gun. Wonderful!

4. Dave the Diver: A wonderful and ever expanding genre of games. Dave is a delightful romp into spear fishing and restaurant management.

3. Voidigo : A Enter the Gungeon rogue like. You have a wiener dog gun.

2. Triangle Strategy: Square Enix make more of this please.

1. Baldur’s Gate 3

10. Surviving the Aftermath
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Fun, vaguely Caesar 3-style post-apocalyptic town builder with a neat little boardgameish separate map layer where you can move agents around to get stuff for your town. The systems were simple enough to never drive me to a wiki, the progression mostly intuitive, and the research tree was refreshingly competitive when it came to what to pursue next.

Perhaps most importantly, it was free from Epic and I had a lengthy period with visiting in-laws where I needed a game I could just pop in and out of when I managed to scratch out 20 minutes for myself.

9. Spirit Hunters: Infinite Horde
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A nice, undemanding take on whatever we're calling the Vampire Survivors genre. Good variety of weapons and characters, a challenge system to always give you something to focus on, and a simplified PoE-style tech web that gave interesting decisions but didn't take long to fill out entirely. A game to be played and enjoyed and then never touched again.

8. Armored Core 6
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I normally have nothing to do with mech games, but given that it was From and arcadey rather than some hellish bodypart heat management sim, I gave it a go on sale and was very pleasantly surprised. It definitely had a nice feel of piloting a giant robot rather than a person while still letting you use all your normal third person fight skills.

I enjoyed fiddling with weapon loadouts a lot more than I expected, though I would have welcomed a system that completely did away with money and just worked off of unlocks and unlimited swapping. In younger years with more time I probably would have gone for repeat playthroughs and the time attack stuff, but nowadays it was just an agreeable and engaging one and done.

7. Age of Wonders 4
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I'm really pleased that someone finally, finally did a genuinely improved Master of Magic title. It's very pleasant to just fall into a blind loop of "take next action" for turn after turn while having a movie running on a second monitor. They even put in a pretty good system to let the game come to a quick conclusion once it's obvious that you're going to win, but they made it a bit too optimal, to the point that there's no reason to ever pursue another victory type. I read that they tried to address this in a patch, but haven't yet been back to verify it. Either way, just a minor nit to pick on a great game.

6. Midnight Suns
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If they released a version of this game that cut the non-fighting stuff down to about 20% of what it is now, this would have come in higher, because the combat system is really novel and enjoyable. Not since Monster Train has a system so perfectly hit the correct line between "interesting decisions" and "analysis paralysis."

I have to take my hat off to the writers and voice actors, who really did deliver some great bits, but it's just way too much talking. And the exploring the grounds stuff...it was a little fun and then just became tedious.

I hope someone has the good sense to take this same combat and just make a combat game with it. To be clear, if you haven't played this, the "get everything" edition regularly goes on sale below half price and it's completely worth your dollars even if you aggressively blaze through all the yakkity-yak stuff without paying attention.

5. Aliens: Dark Descent
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Until I played this game, I would have said it wasn't possible to create the proper feel of Aliens in anything but a shooter, and I would have been dead wrong. They really did pull off that sense of escalating tension and mounting dread, with things going smoothly until suddenly it all blows up in your face and then you're in a scramble to reassert control of the situation. The choice to control your whole squad as a squad rather than as individuals receiving separate orders was a stroke of genius, and doubtless will inspire many imitators in the years to come.

The seamlessly integrated in-game tutorials are absolutely top notch, layering the systems on one by one and providing perfect clarity on how each one works, with very welcome short video clips about each one. That type of help system is a feature that every game designer puts on the TODO list during development, but invariably winds up canning before release because it's just too hard to pull that kind of stuff together when the engine and mechanics are constantly changing. Kudos to them for getting it done; it's certainly in the conversation for best in-game help ever.

Looks like they had a rocky launch and that tanked their reviews, which is a terrible shame, as this game deserved to sell a ton of units and the team deserves credit for how brilliantly they brought the IP to life. I played it after buying it on sale months after launch and didn't have any issues at all on PC.

4. Witchfire
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Wow. A single player FPS with a killer mood and a shooty feel better than Bungie can do.

Barring them making some really stupid decision between now and release, this is going to be a landmark game once it comes out. It's kinda soulsy, with the usual system of a drops-on-death currency that you can use to buy character levels in stats of your choice, and there's a simple research system to gradually unlock more gear as you play. But it could have none of those things and it wouldn't matter, because the gunplay is just that tight. Give it a look.

3. Shadow Gambit
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I'm really, really bummed that this will be Mimimi's last game. For a studio to release, in succession, Shadow Tactics, Desperados III, and Shadow Gambit and then go under is perhaps the clearest sign we have that the world is on its ass.

Shadow Gambit does something really interesting, in that it lets you choose the characters you will bring on every mission, rather than having a set loadout for each. On the one hand, this is really cool because it lets you re-tackle the same content in multiple different ways and get a new experience each time. On the other hand, it prevents them from being able to design those super clever "you really have to bake your noodle on how to pick this set of enemies apart" setups that they did in the previous games, because they don't know exactly which characters you'll have with you.

Tough call on whether this or Desperados III takes the crown for the best ever Commandos genre game, but given that they're both 10/10, might as well just play both. And if neither of those were sufficiently commercially successful to keep a studio afloat, then I'm afraid this genre is done for good.

2. Remnant 2
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The first Remnant came absolutely out of nowhere and blew me away, so I had some pretty high expectations for the second outing. And they really didn't stray too far from the winning formula, which was both a relief and a slight disappointment. Same great combat, similar progression system, same hard-to-follow story. After many, many hours of play I can say that the new class system was a miss, but it was an interesting idea and fun to play with at first.

The bosses were definitely a step down from the first game; the vast majority were pretty easy to just bull through in a couple attempts even when starting on Veteran, and didn't require a proper learning sequence. Ammo management was made too easy with two of the class skills. And one of the worlds is just really, really visually dull to play through. But these are little chinks in the armor of a completely fantastic two player shooter experience.

Plus it did have Cube Boss, which I think is my favorite boss of anything ever.

1. Lies of P
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Odds are, you slept on this game. Maybe because of the stupid name, or the bad cover art, or the bizarre Pinocchio stuff, or Soulslike exhaustion. And that's okay! Don't feel bad! I slept on it too, until I noticed it on Gamepass and vaguely remembered Dyni saying it was good. But now that you're reading this, you need to know that it's not okay to sleep on it any more, because I'm here to tell you that this game has the best combat of any of them.

It is the only game where it is consistently, within the context of a single character build and a single fight, sometimes appropriate to dodge, sometimes appropriate to parry, and sometimes appropriate to block. I don't know why that's never been true before this game; chalk it up as one of those ineffable mysteries of the universe. Now that it's been done, it seems so obvious that everyone should have done it this way, and I have to imagine people over at From are taking notes.

To be clear, this game is quite unabashedly influenced by Bloodborne, by a team that obviously dearly loves Bloodborne. Which is great, because who doesn't love Bloodborne? The entire setting has a great feel to it, with strong utopian fiction influences throughout—you'll get some Bioshocky vibes as you go through the world, though the dial is set at 5 rather than 11. Speaking of the world, the journey is almost entirely linear in progression, with an occasional dash of backtracking but none of the "hey you could go fight one of four different bosses next" that has defined the From outings. I personally enjoyed having a clear path forward after getting exhausted with Elden Ring.

There's this really clumsy, hamfisted morality thread running through the story which is badly done but it doesn't matter because it doesn't really impact anything and because I say so because this game rules. And NG+ rules!

Play Lies of P or the terrorists win.

Special mention because I can't list it this year because I played the hell out of the early access last year:
Dave the Diver
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After playing the pants off the first half of the game that released last year, I was eagerly awaiting the second bit, and happily restarted to experience the whole thing again. Dive/restaurant is just a great, great loop. It starts to chafe a little bit at the end when you get too many extraneous things to manage between dives, but still falls short of overwhelming you with busywork and stays enjoyable right up through the credits rolling.

I am certain that Witchfire is going to occupy this same slot come GOTY time next year.

Thanks Staygold and Eleima! Time to start deliberating.

Can I say I’m amazed as always at the breadth of games this community plays and how I can always find inspiration in titles I’ve never heard of.

This is me just tagging this, as I am not ready to post my list yet. Whereas #1 is pretty much set in stone, the rest not so much, so I need more time. But for me personally this has been the best year in video games this century. Ironically it was the year I became a dad, so I have never had as little time to play video games as this year.

Tagging for now. Love these threads!
Most of my top 10 is probably set in stone. But still some time left.

Bfgp wrote:

I've said elsewhere 2023 was a ridiculously good year for gamers. It hasn't even finished yet - Owlcat (makers of the Pathfinder CRPGs) is releasing Rogue Trader this week, for those who've either finished BG3 or taking a break from it.

Ugh, I need more time.
Loved the Pathfinder games, so definitely interested in this one. One the other hand, Warhammer means nothing to me. Will probably end up playing it much later. Which, given both Owlcats sometimes bugged releases and heavy patching, as well as their DLC strategies, might not be a bad idea regardless.

My favourite time of year.

Reviewing my list of games played this year and I'm absolutely puzzled on how to arrange this. Excited to see what everyone brings to the table!

Shadout wrote:

Tagging for now. Love these threads!
Most of my top 10 is probably set in stone. But still some time left.

Bfgp wrote:

I've said elsewhere 2023 was a ridiculously good year for gamers. It hasn't even finished yet - Owlcat (makers of the Pathfinder CRPGs) is releasing Rogue Trader this week, for those who've either finished BG3 or taking a break from it.

Ugh, I need more time.
Loved the Pathfinder games, so definitely interested in this one. One the other hand, Warhammer means nothing to me. Will probably end up playing it much later. Which, given both Owlcats sometimes bugged releases and heavy patching, as well as their DLC strategies, might not be a bad idea regardless.

I wish Owlcats games clicked with me. I keep trying and sometimes I feel like I have to do a full 101 course .

I could fiddle with where to place these all day, but my final 10 will stay the final 10.

1. Baldur's Gate 3
A game to overshadow all other games this year.

2. Armored Core 6
A surprise hit with me. I played through all endings and almost every part.

3. Rogue Trader
A good game that is suffering from the Baldur's Gate shadow effect.

4. Persona 5 Tactica
A fun tactics game with some interesting mechanics plus a fun Persona 5 story.

5. Ratchet and Clank Rift Apart
Cool mechanic plus fun shooting and guns.

6. Wartales
Neat idea, would love to see more.

7. Persona 3
Wait they are releasing a remake in 2 months? Fine, I will play it again.

8. Showgunners
A good tactics game with a few puzzles that annoyed me, but not enough to drop the game.

9. Ghostwire Tokyo
A good game if you go in wanting a different take on a shooter.

10. Remnant 2
I hate this game. I love this game. I hate this game? I love this game? I beat the final boss solo so it goes on the list.

Thank you iaintgotnopants, PikaPomelo, JohnKillo, Mr Crinkle, and Stealthpizza for your lists, they have been tallied!!

zeroKFE wrote:

Just tagging in to follow along while I ponder the near impossible task of ordering a list for this year.

Same. What a year. And I played 3 GWJ club games that are definitely going on the list.

Stealthpizza wrote:

7. Persona 3
Wait they are releasing a remake in 2 months? Fine, I will play it again.

Seriously I could have Persona 3 on the Switch right now to go anywhere. But no there's another one coming.

And I still never played Royal. Or the female MC of P3P. Or just a NG+ of P5 for trophies.

If I could find a spare 300 hours I could really do all the Persona things I want to do.

Really wish the remake was going to have the P3P/FES content -- it's definitely been long enough that I'd consider playing it again, but it would be a much easier sell if I could play the female protagonist and see content I never did the first time around.

This was very much a "keep playing what you have, mix" kind of year. Mostly No Man's Sky, Rocket League, Path of Exile, and old emulated console games like Final Fantasy VI, and Pokémons various. It's going to be a short list, but the top spot will be the Disgaea 4 port I bought.

zeroKFE wrote:

Really wish the remake was going to have the P3P/FES content -- it's definitely been long enough that I'd consider playing it again, but it would be a much easier sell if I could play the female protagonist and see content I never did the first time around.

It’s Atlus, so wait a year or so and they will sell you a version with that stuff included for $60.

I love Atlus games but I don’t trust them with stuff like that at all anymore.

It’s Atlus, so wait a year or so and they will sell you a version with that stuff included for $60.
I love Atlus games but I don’t trust them with stuff like that at all anymore.

Yeah. Usually I just get so wrapped up in wanting to play the new thing that I just play the first version, and then get annoyed that I missed the add on content. Maybe this will be the time I actually manage to wait though? After all, I HAVE already played the game.

Great year for gaming!

1. Baldur’s Gate 3

2. Hogwarts Legacy

3. Marvel Midnight Suns

4. Pinball Fx

5. Super Mario Wonder

6. Diablo 4

7. Shadow Gambit the Cursed Crew

8. Alan Wake 2

9. Robocop

10. Star Wars Jedi Survivor

What a year!

I'm having a real pickle trying to settle on a list and order on what I have played this year so far, with a couple weeks still left for me to put the final hours into a game or two that were new for me.

I may have to wait until the year is truly over before settling on a final list.

It's been an amazing year for games one way or another.

Me too. I want to at least finish the story of Spider-Man 2 before I rank it (and still mourn the loss of my Baldur's Game campaign 40+ hours in) before I settle on something).

It is nice to have playtime showing online on Steam. I can't find a way to see that remotely for the PS, Switch, or Xbox which is an oversight I think they should fix.

Anyway, working on the list!

farley3k wrote:

It is nice to have playtime showing online on Steam. I can't find a way to see that remotely for the PS, Switch, or Xbox which is an oversight I think they should fix.

Anyway, working on the list!

If it helps the PlayStation App shows playtime for games (I have stuck a piece of black tape over my phone screen where my Slay the Spire time appears) I have been using it to start on my list.

I can see it for 'recently played' but not for anything in my game library.

farley3k wrote:

I can see it for 'recently played' but not for anything in my game library.

You are absolutely right, I guess I had never tried to scroll more than 4 down, perhaps I actually am a goldfish.

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