
The best part of Tears of the Kingdom:
It has sucked all the conversation so that I can play this at a leisurely pace without getting spoiled.
In about two and half weeks we're likely dropping the spoiler section we recorded last weekend! Its definitely a game with lots of interesting things to talk about, particularly in the back half.
UpToIsomorphism wrote:The best part of Tears of the Kingdom:
It has sucked all the conversation so that I can play this at a leisurely pace without getting spoiled.
In about two and half weeks we're likely dropping the spoiler section we recorded last weekend! Its definitely a game with lots of interesting things to talk about, particularly in the back half.
Thanks for the heads up -- I'd better get on to that back half!
I got fully distracted by Labyrinth of Zangetsu.
This is next in line for me after I finish up Midnight Suns! I guess I’ll be racing the spoiler section, too
This is next in line for me after I finish up Midnight Suns! I guess I’ll be racing the spoiler section, too
Does one ever finish Midnight Suns, Especially if you have the DLC ? I like the game but holy cow that game is looong.
LastSurprise wrote:This is next in line for me after I finish up Midnight Suns! I guess I’ll be racing the spoiler section, too
Does one ever finish Midnight Suns, Especially if you have the DLC ? I like the game but holy cow that game is looong.
Well I finished the main story lines through the game and DLC. I think I did all the research, but all the other side stuff I have not completed. Yes, it gets long towards the end if you're trying to get everything done.
I ended up deciding not to get the DLC, as I felt like the # of heroes in the base game was plenty. If I ever replay it, maybe I will.
I have spent a lot of time playing it this month. But, I'm definitely going to finish the main story and DLC -- I'm only a couple missions away, now.
Back into Jedi: Survivor. I just got back from the passages under Pyloon's, attempted the game's first side quest, and ...
Oops, that's a Rancor, and he's going to kill me in one hit. I died a second time trying to tag the beacon and retrieve my experience, so goodbye to all the progress on my way to getting a skill point. (I had the bar mostly full.)
Brutal end to the first side quest. Usually I expect those to be resolvable right away!
I touch on this in the upcoming spoiler section for Jedi Survivor but, regarding the above spoiler (and with a warning that I'm also going to spoil FORSPOKEN in this comment:
This is an interesting trend I'm seeing lately! Forspoken does the same thing where a character who has been with you the entire game has a heel turn. I'm wondering what everyone thinks is the reason that type of plot beat is coming into vogue and if there are other examples in recent games?
I touch on this in the upcoming spoiler section for Jedi Survivor but, regarding the above spoiler (and with a warning that I'm also going to spoil FORSPOKEN in this comment:
Spoiler:This is an interesting trend I'm seeing lately! Forspoken does the same thing where a character who has been with you the entire game has a heel turn. I'm wondering what everyone thinks is the reason that type of plot beat is coming into vogue and if there are other examples in recent games?
Is it a Marvel-ification thing? Because I always find you can "tell" what's going to happen to certain characters based on how big a name they are. If it's a big name Hollywood actor you know two things:
1) they won't die
2) they'll probably end up being the bad guy
My instinct is:
We're in this era where the governments and institutions that we've long trusted have proven not up to the task. Even the idea of the family unit is being reassessed as more people realize the idealized idea of what a family should be is rarely met. This leaves found family as the emotional cornerstone most people rely on. So a chief anxiety people will face is "what if my found family is also disappointing."
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