
Lodoss War-Deedlit in Wonder Labyrinth (Switch) and Necrosmith (PC),
Amanda and Rich sit down and connect over Pauses in Gaming Habits. What motivates us to make those changes, and what are some external influences that can cause this to happen?
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Comments
00:00:59 Record of Lodoss War: Deedlit in Wonder Labyrinth
00:06:30 Necrosmith
00:12:50 Pauses in Gaming Habits
00:34:39 Thread of the Week
I really enjoyed this episode. The chat about having a break in your gaming habits had me scratching my head to see when that was for me, for I definitely did have one.
I think it was around 1989 to the early 1990s as I had lost interest in playing games on my Atari ST and had discovered music instead. Unlike Amanda and Rich though, this period was relatively short lived (about 18 months or so) when I got my hands The Secret of Monkey Island on the ST along with Speedball 2, and an Amiga A500 in 1992.
I also have some familiarity with The Record of the Lodoss War as I had some VHS tapes from the original series back in the 1990s. I was amazed that there was a high fantasy anime as I always thought they only focused on near future related material.
Keep up the excellent work,
I was surprised to hear Amanda and Rich had long gaps. I’d imagined they hadn’t!
I played Spectrum then Amiga games, and stopped when I went to university in 1992. There were no devices to game on anyway and I wanted to socialise and hang out with people, a contrast to my childhood. Then I had a gaming gap of 25 years (!) until the Switch came out.
In that time I even worked in the games industry but didn’t get addicted to playing, instead wondered round watching people in the office playing after work and asked them questions. I think in that time I only played Portal, two or three bosses in Shadow of the Colossus and later on The Talos Principal (on Linux!!).
Reviews of Breath of the Wild were so good and somebody showed me it in a board games cafe. The switching format gave me confidence to get it as I don’t have a TV, just computer monitor.
I needed the sense of progression and emotional connection of that Zelda - I had depression. And it really helped, as well as being an incredibly good game. Nintendo teaching you everything and the flexibility of skills needed were vital for me to make my own adventure.
Since then that has given me lots to go back and play and learn about from gaming history in my own lifetime. It was super exciting the first few years!
I recommend a gap, it is thrilling in lots of ways.
I am late to this one but I wanted to say I really enjoyed the topic discussion of this week.
For me, a big break in gaming happened after I finished my undergraduate degree and for a while I was trying to figure out what I was going to do with my life/career and was kinda on autopilot until I met my now-wife and decided to pursue a masters degree while still keeping a part-time job (because otherwise I wouldn't have been able to even afford a date). The cherry on top of all of this was that my job was about an hour and change away from where I had to go to my classes. I still think of that time (around 2009) and I really don't know how I managed to do a full-time masters, work a part-time job, and have a respectable social life. But it did mean almost zero videogames. After that, I ended up moving to the U.S. and I can pinpoint the end to this gaming break to the day where I went to a Best Buy and bought a Nintendo Wii.
Madre de Dios! Es el pollo diablo!