Cult of the Lamb- A More Welcoming Binding of Isaac?

I picked this up last night after some positive buzz on the internet. What pushed me to the "buy" was someone comparing this game to The Binding of Isaac plus Act Raiser. Sold.

Pretty good so far. The game is split between action (Binding of Isaac similar gameplay) and tending to your cult (base building and people management). Solid purchase!

Anyone else pick up?

Chad

Not yet, but thanks for raising awareness of the game. I've added it to my wishlist for the next sale.

Also, can I say how much I appreciate Devolver Digital as a publisher? Seems like they've really been firing on all cylinders recently.

Great point about Devolver Digitial. Yeah, I am excited now when I see a game they published.
https://www.metacritic.com/game/pc/c...

This looks awesome, but I’m thinking of waiting a few months to pick it up. It sounds like a few patches could do a lot of good for the AI and balancing.

Dyni wrote:

This looks awesome, but I’m thinking of waiting a few months to pick it up. It sounds like a few patches could do a lot of good for the AI and balancing.

Yup, just had a game ending bug where I can't get past level 2 tech. So a few other bugs as well. So I'd advice waiting a bit.

As for game play is reminds me of binding of issac although not as good in dungeon design or combat. The cult building aspect is quite good fun although it's got a few weird design issues. It's the better half of the gameplay.

Honestly with hindsight they should have early accessed it for a few months. Would have saved themselves a lot of headaches with some mass testing.

One of the turn offs for me is that the style reminds me of Binding of Isaac. I hate that aesthetic and couldn't play that game for more than an hour before I just gave up on it.

After playing for an hour, Don't Starve seems like a much closer comparison. I'm not seeing the randomization, the characters, the game changing items of Isaac. You've got the room maps, and as a huge Isaac fan (and I sort of hate Don't Starve) I would be delighted to find more in common with Isaac

polypusher wrote:

After playing for an hour, Don't Starve seems like a much closer comparison. I'm not seeing the randomization, the characters, the game changing items of Isaac. You've got the room maps, and as a huge Isaac fan (and I sort of hate Don't Starve) I would be delighted to find more in common with Isaac

Yeah that's what I meant about being weaker in comparison. The dungeons are tiny and less interesting compared to isaac. With less interesting combat and upgrades. It's oddly weak for such an important part of the game.

Agree that combat is the weaker portion of the game.

So, on Xbox my wife and I both crashed on the second boss. I think I saw that someone else did too. How did they miss that?

If you are on any of the console versions they are buggy as can be. The switch version is the most weakest version of this game. Ive had multiple softlocks and there have been invisible enemies as well.

Also Knuckle bones is super fun but the Rat might as well just be cheating if any money is on the line.

I requested a refund (xbox). I would get it again later on PC after some patches but right now it's not playable (and sours me on console purchases. Its my first week 1 console game purchase in like 10 years)

This is disappointing to read about. The guys on Polygon and DLC raved about this game.

I’ve played a lot of Cult of the Lamb this weekend on ps5. Im
probably 2/3rds of the way through. I’m enjoying it more than I anticipated. It is hitting the sweet spot of always having goals and progress teed up so Im compelled to keep playing. Both the dungeon crawling and the cult management are fun but aren't particularly difficult or deep. I’ve been able to make steady progress without min-maxing or being very good at the combat.

I’ve had a few bugs but most have been fixed with a reload. The only thing is there is this blood like substance called fervor that enemies shed that is basically mana for spells. It is supposed to be sucked to the character when I’m you are near it. The animation for that stutters a lot and has a lot of slow down. The rest of the game doesn’t slow down during this, just the animation for the fervor. It hasn’t been much of an issue, just an annoyance.

Overall, I think it’s well worth the $25 price tag. I anticipated you could get through it 10-15 hours. Not sure is there is any reason to keep playing post campaign. I could see myself replaying it at some point to try some different choices and options in the cult management. There are a few systems where you are making either or decisions.

My wife’s playing it a lot, but seems to complain about soft locks every other time she plays. I think for anyone who hasn’t gotten it yet, waiting a month would do some good.

That said, the devs dropped a big patch last week, so it looks like they’re responsive & trying to address the issues.