Nobody Saves the World - Transform All

Nobody Saves the World is Drinkbox Studios, of Guacamelee 1 & 2 fame, new game.

Transform from a featureless nobody into a SLUG, a GHOST and a DRAGON in this new take on Action RPGs from the creators of Guacamelee! Discover 15+ distinct Forms, mix-and-match their abilities, clear evolving dungeons and... SAVE THE WORLD!?

A lot of reviews are mentioning "the grind". Which I guess is the appropriate term for the leveling progression that goes into the game, having to complete mini-quests with each form to level them, and your character, up, leading to new character unlocks, and so on and so forth. But it doesn't feel like a grind at all! Just when I'm hitting that point where there's some tiredness or tedium, the game switches up the formula, whether it's forcing me to play new characters or adding new mechanics that mix up the gameplay. I've sunk almost 12 hours into this since launch and can't wait until it's early morning or lunchtime and I can get a quick 20-30 minute session in to work on character levels, world quests, or tackle a tricky dungeon.

Curious to hear other's experiences! I'm also stuck on a few quests so excited to swap ideas about how to beat some of the world tasks too!

The Slug is my favorite so far, but I'll be even more happy once I getting out some more characters.

Game starts a tad slow, leaning on its humor to keep things going along with its solid combat, but gets significantly more enjoyable to the more characters you have. Highly recommend it, especially for folks who were underwhelmed by the Guacamelee games.

garion333 wrote:

The Slug is my favorite so far, but I'll be even more happy once I getting out some more characters.

Just when I think I have a favourite I get a new character who then becomes my new favourite

I was team Rat, then Slug, then Horse, then Magician, then Zombie, then Bodybuilder.

The only ones I don't overly love right now are Mermaid and Ranger. The Mermaid in particular feels super weak and not overly distinct.

I've played about 45 min of this so far. Entertaining! I will definitely keep going to see how things shake out, though I can already tell I'd like to see some QoL stuff around gameplay (like a slowdown effect for when you want to quick-switch characters).

Hell bath no fury like a turtle scorned.

Is anyone else intimidated by how difficult the dungeons get once you gather the first two gems?

The magic, for me, hit when you can create your own loadout. I just got to the robot dungeon. Kind of surprised at the the how long to beat game times. Seems like the game should take longer based on all the stuff on the map. Fun game.

Hockosi wrote:

Is anyone else intimidated by how difficult the dungeons get once you gather the first two gems?

The difficulty definitely ramped up in the second half. Changing around forms and builds can allow you to get through some hairy situations.

I just finished the game today. While at times it can be a bit of a slog, the game overall flows very well. I didn't complete all the quests and dungeon, and my final time was about 16 hours. Finishing the game also opens New Game Plus.

Hockosi wrote:

Is anyone else intimidated by how difficult the dungeons get once you gather the first two gems?

I think in general the later forms are "better" so if you're still using the rat on later dungeons it's going to be trickier. And upgrade points and build synergies really matter. One of my favourite builds has been to stack an affect (poison usually) with the "75% extra critical damage to status affixed enemies" with "25% health return from critical attacks" (which works in most dungeons except the one which enemies can't get status effects).

The later dungeons all seem to have a "gimmick" (constant poison, knockback resistance) which I found I really had to tune my builds too. Horse and Muscleman just won't work in the "knockback resistance" dungeon because their primary damage mode is knockback. It's definitely a game that rewards matching your character form to the enemy type/groupings etc

Out on Switch now. Might have to pick this one up. Some solid reviews.

Fun game. Highly recommended.

Played through it on Gamepass. Lovely and addictive. Highly recommended!