Mortal Online 2 - Catch All

Star Vault's second iteration on the open world, sandbox MMO

I almost didn't bother putting this up, but Valheim taught me that there's a lot of people who secretly enjoy this type of stuff. To be fair this has a lot of stuff people don't like that Valheim ignores, but I would like to see this succeed because we need more games like this.

Does this game have forced PvP?

Of course it does. It has open looting too!

Yeah I feel that is the kind of stuff that keeps casuals away from it. Valheim may have been challenging survival wise but you did not have to worry about anyone ganking you while in the swamps fending off poison blobs.

I agree, and I don't think the same numbers would like this game with the FFA looting, and dealing with griefers. Yet if you had asked me 6 months ago if 200 people on my Steam friends list would buy a survival game I would've laughed so hard I'd piss myself.

I enjoyed the first game for a while, but had gaming ADD at the time and only played a month or two, in part because it was buggy and empty as hell.

I liked it better than Darkfall since the community seemed nicer overall. Darkfall was big enough you were always running into assholes.

I signed up for the stress test, looks interesting. This could be really with a core team to play with.

They're starting to give out keys for the Steam stress test. Of the three options in the email they sent, this one seems the easiest:

https://mortalonline.com/sendy//l/UY...

I got the email and I'm in! Downloading now.

Thanks for the heads up.

We've been talking in discord. Let's try and set our starting city to Meduli.

Look at the top of you character creation screen for the starting city before you click finish. It assigns one to you randomly.

So apparently they changed the way the new player spawning works...

map

I know there’s no fast travel, but is there an in-game map? (I haven’t jumped in yet. Will do so right after work.)

They give you one for Haven, but don't think there is one for the main world. There was talk about making that a skill. Not sure if it's implemented yet or not.

This game needs to go back to closed beta. I was only able to login once for about 10 minutes before the server was reset.

That was about two hours ago and I haven’t been able to get back in. I’d either get in a queue which would then fail, or get an immediate ‘verifying Steam account’ and then a fail.

I’m going to disable auto-updates on this for now and check back at a later date. I guess because this was a stress test you can call this is a success because the server definitely seems stressed.

It's still in beta. This is just a stress test, and we're obviously stressing it

FYI test is only for 3 days.

This map looks pretty good.
https://www.mortalonlinemap.info/