Going into 2021, we all need some heroism. We need a classic bedtime story about a destined hero overcoming the forces of darkness. We need a game so iconic that a weekday release would disrupt the entire economy of Japan. We need a seamless blending of new and old, one that lets you explore an open world with modern conveniences, while simultaneously letting you feel like a kid, playing Nintendo again. We need Dragon Quest XI.
According to HowLongToBeat.com, this game, the "main" part of this game clocks in at about 60 hours, and the "main + extra" clocks in at about 90. I don't really know how people are classifying their plays, but I can say this sounds about right to me.
I've heard this game has extra stuff at the end?: Yep! Ever since DQ VI, Dragon Quest games have had a pretty robust "post-game" section, which often end up including significant story components. This one is no exception.
Broadly speaking, the game is broken up into two Acts. If you find yourself wondering "am I in Act II yet?," you aren't. When you move from Act I to Act II, you'll know. You'll also know when you're done with Act II -- that's when you've beaten the main villain and the credits roll. In this game, the post-game is so robust, and involves new content all over the map, such that it's really a whole new Act III. Some people like it (I loved it); some don't, but for club purposes you've finished the game when you claim victory over Act II.
Happy gaming, everyone!