The GWJ CRPG Club - Game 13: Tyranny (Ending Soon!)

Alien Love Gardener wrote:

There's no re-spec as far as I can remember (Though it's possible there's some spire unlock). You just...switch what you do and start gaining levels in that.

Verse should come with some bow abilities as well, mind.

Thanks! I decided to just restart, and I'm already about halfway to where I got to in my first attempt, so all's good.

Sounds like we are on similar paths. For anyone starting this game, I would recommend embracing your inner villain. You don’t have to be a mustache twirling puppy kicker but there’s a lot of cool intrigue to explore if you forego the honorable route.

jdzappa wrote:

Sounds like we are on similar paths. For anyone starting this game, I would recommend embracing your inner villain. You don’t have to be a mustache twirling puppy kicker but there’s a lot of cool intrigue to explore if you forego the honorable route.

Outside of a few town-killing sprees in Skyrim and driving amok in GTA, I don't think I've ever played what would be called an evil character.

Another hour in tonight. Made our way to the Scarlet Chorus camp and then did one of the side missions before the next main mission.

I'm having trouble being evil, might bail and support the rebellion. First time through I feel compelled to be good.

You don't necessarily have to be overtly, cacklingly, evil, but I would say: embrace the premise. You're someone who's worked for your entire life for the overlord. That affects your character's whole outlook. You can have a lot of fun juggling the different factions and digging into the notable personalities without being someone who casually murders everyone you meet.

beanman101283 wrote:

You don't necessarily have to be overtly, cacklingly, evil, but I would say: embrace the premise. You're someone who's worked for your entire life for the overlord. That affects your character's whole outlook. You can have a lot of fun juggling the different factions and digging into the notable personalities without being someone who casually murders everyone you meet.

Yes, that's actually what I started out as, but both the Disfavored and the Scarlet Chorus are so ... despicable.

Godzilla Blitz wrote:
beanman101283 wrote:

You don't necessarily have to be overtly, cacklingly, evil, but I would say: embrace the premise. You're someone who's worked for your entire life for the overlord. That affects your character's whole outlook. You can have a lot of fun juggling the different factions and digging into the notable personalities without being someone who casually murders everyone you meet.

Yes, that's actually what I started out as, but both the Disfavored and the Scarlet Chorus are so ... despicable.

Yep. I had a real tough time with the game until it became clear I could go my own way and not be tied to one of those factions.

I played more this evening and got to the point I reached in my first attempt with the game in December. Still early days, we're only Level 4.

I'm having a better time this time. Spending some time to take some notes and look things up on combat has made a world of difference. Combat is going more smoothly and I feel more competent.

I'm not sure what I'll do going forward. My original plan to side with the Scarlet Chorus is still fading. I suspect I'll go a different direction when the time comes. I could see siding with the Chorus being more appealing to me in a second playthrough.

EDIT: Oh, it sounds like I may have already chosen! Apparently I've missed my opportunity to side with the Rebels. Looks like we're going Scarlet Chorus!

I think I'm done with the first act, and for the moment anyway have sided with the Scarlet Chorus. It seems as if there might be other paths available to us as the game progresses, but I'm just going to go with the flow.

For the moment, seems like we have to lay waste to the Disfavored, which looks to be a fun task.

Still enjoying things quite a bit. It's got an interesting mix of containment/freedom. You can take so many different sides, but the goals are pretty linear and there doesn't seem to be much to do with sidequests. It's straight ahead full speed.

Firmly in Act 2 now. I puttered around for another hour or so, gained another spire then visited the Scarlet Chorus camp to pick up our next tasks.

This was a bit of a less active chunk of the game. The conversations are okay, I guess, but I'm not finding them super compelling content. Ready to move some quests forward in our next segment.

EDIT: Oh, it sounds like I may have already chosen! Apparently I've missed my opportunity to side with the Rebels. Looks like we're going Scarlet Chorus!

It's really hard to go Rebels, you have to make a number of choices exactly correctly for that to be an option. And this kind of points up some of the trouble with the basic Tyranny design, in that you often make choices before you know what they'll mean, and there's usually not a "hey, wait, no, that's not acceptable" option. I don't really blame them for this, because they're tracking an insane amount of state to make the game work, but I wish the choice branches were when you were told what you actually had to do, instead of a general 'side with Disfavored or Chorus first, then find out what that means, and no take-backsies.'

As a consequence, the second playthrough of the game is usually much better, because you'll know a lot of that already and can, perhaps, make wiser decisions.

And, as you say, the pacing can leave a bit to be desired. The Oldwalls segments get pretty long and samey. However, there's also lots of glyphs down there, so tinkering with spells while marching around reduces the tedium a bunch, at least if you have a caster-heavy team.

Malor wrote:

It's really hard to go Rebels, you have to make a number of choices exactly correctly for that to be an option. And this kind of points up some of the trouble with the basic Tyranny design, in that you often make choices before you know what they'll mean, and there's usually not a "hey, wait, no, that's not acceptable" option. I don't really blame them for this, because they're tracking an insane amount of state to make the game work, but I wish the choice branches were when you were told what you actually had to do, instead of a general 'side with Disfavored or Chorus first, then find out what that means, and no take-backsies.'

This, 100%. I am having fun with the game, but I definitely feel like I've gone down an unintended path. The Scarlet Chorus are fairly brutal, and now I find myself trying to play a somewhat less brutal Fatebinder. It's all good, but there is a lot of "Oh, that's what that choice two hours ago meant..."

Malor wrote:

And, as you say, the pacing can leave a bit to be desired. The Oldwalls segments get pretty long and samey. However, there's also lots of glyphs down there, so tinkering with spells while marching around reduces the tedium a bunch, at least if you have a caster-heavy team.

I went to Lethian's Crossing before going to the Scarlet Chorus camp (where you actually get the quest for the Crossing), so I've yet to get into the Oldwalls areas. I wouldn't mind a bit of repetitive combat at this point. I actually enjoy the combat system now that I have a better idea what I'm doing. I imagine I'll be digging into this content this week.

All in all it's been enjoyable so far, but it's definitely lacking that certain something for me to this point. I'm curious to see how everything plays out, and from a game design analysis perspective, I'm finding it thought provoking and interesting as well.

Played another couple of hours tonight, getting through the Burning Library quest. Definitely a fun time, although I need to come back later with something to finish the last step.

Our party is Level 6/7 at the moment, consisting of Verse, Barik, and Lantry.

Combat is going okay, although there was one tough battle in the library where we wiped on the first try. Other than that, things went smoothly.

Hoping to make more progress soon. It's not an OMG! WOW! type of experience, but I'm probably a solid 7/10 on the whole so far. Happy to be playing it.

I made a bit more progress last night, just clearing a side quest area before heading back to Lethian's Crossing. Party is up to Levels 7/8 now.

I realize we are in the second half of this club selection's time and many people are done. I'm wondering, is anyone else still playing?

I am but sort of in fits and starts. It’s not really grabbing me to be honest, but then neither is much else gaming wise at the moment.

Sorbicol wrote:

I am but sort of in fits and starts. It’s not really grabbing me to be honest, but then neither is much else gaming wise at the moment.

I'm enjoying it well enough, but definitely not locked on. If it were 50+ hours, I think I might abort, but knowing that it's relatively short has me still engaged.

I'm not playing it right now, but I'm probably going back to it after I finish Disco Elysium.

But then again, I'm also:

  • Finishing off some postgame content in P5 Strikers
  • Planning on getting back to the Alliance Alive
  • Wanting to play some Trials of Fire after getting enabled real good by Rich and Amanda, during the last podcast

I stopped for a bit but may pick it up again. Not sure where I am in the story, but the combat isn't grabbing me, and the pathing sometimes drives me crazy.

I also picked up wasteland since it was on sale. I may start it.. or I may just wait until thats the next game for the CRPG club

LastSurprise wrote:

I'm not playing it right now, but I'm probably going back to it after I finish Disco Elysium.

But then again, I'm also:

  • Finishing off some postgame content in P5 Strikers
  • Planning on getting back to the Alliance Alive
  • Wanting to play some Trials of Fire after getting enabled real good by Rich and Amanda, during the last podcast

I hear you. I was thinking to spread my gaming out some, but I'm finding it easier to finish things if I focus on one RPG at at time. I want to move to Alliance Alive after I've finished Tyranny. Someday I must get to level 2 in the Japanese RPG Club.

Carlbear95 wrote:

I stopped for a bit but may pick it up again. Not sure where I am in the story, but the combat isn't grabbing me, and the pathing sometimes drives me crazy.

I also picked up wasteland since it was on sale. I may start it.. or I may just wait until thats the next game for the CRPG club

On to the backlog it goes! We did play Wasteland 2 already. It was one of my favorites.

Made more progress today, mainly getting stuck then unstuck. I only had a couple of side quests available to do at the start of the session today. I finished them up and then... nothing. All quests and side quests either done or with no next steps available.

A little wandering about then Googling turned up that I had to fully complete the Burning Library quest (which appeared to be something you'd finish later) for the next part of the story to unlock. Hmm.

Did that and now I'm on my way with the story again, making good progress. The party is up to Levels 8/9 now.

The more I play, the more I feel things are held together with glue and duct tape. I mean, everything works and the individual quests are clear and fun, but I don't feel like I have an overarching goal, or maybe I do but I just don't know what it is. Or maybe I can pick my own goal, but I confess I don't know the bounds of the freedom I'm given in the game, so it feels like a lot of half decisions that I find out the consequences of later.

And I feel like my character doesn't know what she's trying to accomplish. Like when I secure a spire, should I declare the spire in Kyros' name, or should I claim it myself? What are the possible consequences of claiming it myself? Will Kyros be mad and hunt me down? What about Tunos? It all feels so blurry.

I think the best time I had in the game was when I ignored gamer brain and just role played. I was a lawful character upholding the laws of the dark Lord. I made choices based off of that until I had moments to interpret events and laws. If I just happened to see a way to follow the law and give myself power as a bonus that was great.

Stealthpizza wrote:

I think the best time I had in the game was when I ignored gamer brain and just role played. I was a lawful character upholding the laws of the dark Lord. I made choices based off of that until I had moments to interpret events and laws. If I just happened to see a way to follow the law and give myself power as a bonus that was great.

That's a good point, yes. And I can see how that sort of role would work really well in the game.

I feel like I'm enjoying things most when I'm inside a set quest with clear outcomes and decisions. I'm in the Lethian Crossing quest line now and that is fun.

With the overall role-playing, I find myself shrugging sometimes when the all the options don't feel appropriate to my character.

Godzilla Blitz wrote:
Stealthpizza wrote:

I think the best time I had in the game was when I ignored gamer brain and just role played. I was a lawful character upholding the laws of the dark Lord. I made choices based off of that until I had moments to interpret events and laws. If I just happened to see a way to follow the law and give myself power as a bonus that was great.

That's a good point, yes. And I can see how that sort of role would work really well in the game.

I feel like I'm enjoying things most when I'm inside a set quest with clear outcomes and decisions. I'm in the Lethian Crossing quest line now and that is fun.

With the overall role-playing, I find myself shrugging sometimes when the all the options don't feel appropriate to my character.

I got a lot of mileage out of the "Glare silently" options

I used that option all the time in Disco Elysium too. I should do that more in real life.

Godzilla Blitz wrote:

I used that option all the time in Disco Elysium too. I should do that more in real life.

be prepared for a lot more "do you need to go to the toilet or something?" questions!

Sorbicol wrote:
Godzilla Blitz wrote:

I used that option all the time in Disco Elysium too. I should do that more in real life.

be prepared for a lot more "do you need to go to the toilet or something?" questions!

Hmmm. If I use that in real life, I feel like more people will start confessing their darkest secrets to me.

I'll try it this week and report back.

IMAGE(https://i.imgur.com/8bUjKbx.jpg)

^He's got the eyebrows all wrong. That'll only get you the "do you need to pee or something" response.

I'm thinking more like this:

IMAGE(https://media1.tenor.com/images/55c9f594665cc68efc52b6756bf0e66d/tenor.gif?itemid=11326960)

IMAGE(https://i.imgur.com/m8JGOM1.gif)

No opportunities for silent glaring in tonight's session, as we grinded our way through a chunk of the Oldwalls section in Twin Rivers. Lots of fighting and not much chatter in this section of the game.

Everyone's up to Levels 9/10 now.

I feel like I must be playing slowly because I'm micro-managing a lot of the combat. I'm about 20 hours in and still only Level 9 and 10, which feels really slow if the whole game is about 30 hours and ending levels are in the low 20s.