
Top 10 first played in 2020, all on PC:
1. Fallout 76
2. Rim World
3. The Outer Worlds
4. Remnant from the Ashes
5. Crusader Kings 3
6. Europa Universalis 4
7. Forza Horizon 4
8. Dauntless
9. Wolcen: Lords of Mayhem
10. Gears of War 5
Just the list. I may add pictures and words later, but if other years are indications, probably not...
1. Hades
2. Kentucky Route Zero
3. Life is Strange 2
4. Good Sudoku
5. If Found...
Honorable Mentions, because they will make my list next year:
1. Cyberpunk 2077
2. Spider-Man: Miles Morales
1. Hotshots Racing
2. Neon Abyss
3. Elvira's House of Horrors
4. Tesla vs Lovecraft
4. Good Sudoku
Good Sudoku is the best Sudoku app I ever played. This summer I decided to learn how to solve difficult sudoku puzzles. I watched videos, I purchased a puzzle book, and I played many many games. In midsummer, Good Sudoku came out, and helped me learn advanced techniques, such as X Wings and Y Wings. When I'm stuck on a puzzle on paper, I can put the puzzle into the app, and it will help me solve it, usually by letting me see where I missed a Naked Single. My only knock against the app is its daily puzzle which has a leaderboard of only 250 players. I have reached the top 250 once in the last several months, despite playing it almost daily, and it has become demoralizing. Still, I bought it to learn, and it has performed that job marvelously.
Just the list. I may add pictures and words later, but if other years are indications, probably not...
1. Hades
2. Kentucky Route Zero
3. Life is Strange 2
4. Good Sudoku
5. If Found...Honorable Mentions, because they will make my list next year:
1. Cyberpunk 2077
2. Spider-Man: Miles Morales
I played more Spider-Man, it is now on the list!
1. Hades
2. Spider-Man: Miles Morales
3. Kentucky Route Zero
4. Life is Strange 2
5. Good Sudoku
6. If Found...
Honorable Mention, because it will probably make my list next year:
Cyberpunk 2077
4 - Eastshade
What a lovely, peaceful little game. An open world adventure where nobody is trying to kill you and you can explore a lovely island filled with anthropomorphic animal people and just find pretty things to paint. It has a few ‘metroidvania’ elements to lock off certain areas, some light crafting elements and some not particularly difficult puzzles to solve but mostly it’s just about wandering around and looking at the environment with the eye of an artist. The most fun is had by joining the local art gallery and just taking requests from people who want you to ‘paint’ certain things and then hunting down those things. This was a refreshing palette (heh) cleanser to a lot of the more violence focused games i’ve played this year.Favourite Crush: The Lesbian bears who are too shy to talk to each other! <3
I've been meaning to get Eastshade for ages now, this will be a definite purchase early next year. Seems such a peaceful, serene game that I can just relax & take in the environments playing. The part I didn't realise -Metroidvania elements - oooohhh yeah! my jam indeed
They are very light (craft a raft to cross running water, etc) but it keeps things interesting.
I love when you construct
the bike
to help you move around faster.
Looks exactly like a
10-speed but it’s completely made out of wood!
Charming game. Highly recommend.
Eastshade was in my top-10 in 2018. It's a wonderful game!
2020: The year of solid mobile games
I’ve got a bunch of games that are playable on Mobile, as well as games that play well when you’re using any of the emerging streaming technology bits. There are several not-surprises in the list, perhaps maybe “why did it take you so long to get to this game”.
10. Children of Morta
It’s so so so so so good. The story is heart-wrenching, the combat is smooth, and the different perks from the Bergsons make each run interesting. It gets a little tedious but the game always rewards me with more story when returning from either a good or terrible run into the wilds.
9. BattleChasers: Night War
Plays well on Mobile, also available on basically every other platform. As a turn-based RPG, it plays really well on a phone - but it’s also available on a bunch of other platforms as well and plays equally well with a controller. The story is solid, and there’s a whole bunch of content there. The interface scales really well up and down from the different screen formats.
8. Phasmaphobia
We get to hunt ghosts! On PC! The game is fun is good multi-player fun, but it’s still in early access and there’s a lot of room to improve. The ghost hunters are about the slowest moving characters I’ve played in a game, but I suspect that’s due to the VR support. All in all it’s good fun with a fair amount of replayability and I expect it’ll only get better.
7. Sayonara Wild Hearts
Gameplay wise, this is a fairly simple rhythm scroller with some neat changes of genre in the middle of a level (go from running through a level to driving a car to shooting stuff out of the sky to fighting a giant wolf robot) - but the story is fantastic, the soundtrack is simply amazing, and it’s narrated by Queen Latifah.
6. Genshin Impact
Another mobile game! It recently came out, but it’s been compared to Breath of the Wild, and that’s really a fair comparison. It feels like the devs wrote a semi-love letter to BotW and added in a bunch of replayability and some Gacha elements. You don’t actually need to do the Gacha, but you probably want to.... but the rate at which stuff drops in the Gacha system is...not great.
If you’re going to go through the Gacha, you’re going to spend money - but all in all it’s a really good game.
5. Dauntless
I’m one of those people who occasionally plays Monster Hunter but cannot get into Monster Hunter. It’s hard to pin down why, but I think it’s both the deep and interesting combat system that I don’t have interest in learning. Dauntless helps scratch the itch by giving me some fast paced combat, with not a lot to learn, and big beasts to bash parts off of - all in a fast paced package.
Don’t get me wrong, Monster Hunter is great, but Dauntless is a better monster beat-up game for me.
4. Dead By Daylight (Switch) and Dead By Daylight (mobile)
I love horror games. I’m “eh” on asymmetric games. However, combine the two and I apparently love them. I just started playing DBD recently - and it’s got a bunch of things I love. Playing as a survivor against a good killer is incredibly stressful - like you’d want from a good horror game. Playing as the killer against survivors is equally satisfying, especially when you get a good feel for what your chosen Killer or Survivor can do.
I’ve included the Mobile game as a totally different line item because it really is a different game - it’s maintained by a different company, and while the characters and packages are roughly the same, the way you do character progression is quite different between desktop/console and mobile.
3. FFVII Remake
This is probably one of the most anticipated games of 2020 - and in my opinion, Square Enix knocked it out of the park. Even though it’s only 1/3 of the original game, they took something that is a formative experience for a lot of gamers, and still managed to both faithfully recreate it, add a bunch of interesting dialog and soul to the characters - but it also managed to plot out the story in such a way that they aren’t necessarily locked into a one for one remake.
2. Horizon: Zero Dawn
I didn’t actually think I was going to like HZD as much as I did. As far as gameplay goes, it’s a very smooth stealth action game, with a bunch of different ways to play - but past that, the lore was amazing. I found myself searching out more lore points to be able to read them. I specifically went to find viewpoints so I could learn way more about the person who placed them there. I have a seething dislike of Ted Faro. Even after finishing it, I’m sad that I don’t get more story until the next game comes out. A+ would do it again.
1. Persona 5
AND FOR THE TOP OF THE LIST PERSONA 5. I’ve always loved the Persona games, but 5 is far and away the best one of them (including the Shin Megami Tensei games since they’re roughly in the same universe).
The art style is amazing and seamlessly fits in into the gameplay, the story is great and expansive (my first play through was close to 70 hours), and once I was done I just wanted to start NG+ and do it all over again.
My only regret was picking it up on sale and not getting Royal. Always regret not getting Royal.
Thanks for the lists everyone! Thanks, Eleima for running this!
Cthos, we'll get more Horizon some day! The DLC is good too and has a bit of story.
----
1. Dragon's Dogma (PC)
Dragon's Dogma tries something interesting and partially succeeds. I liked the combat, the Monster Hunter-lite climbing on things, but most of all the attempt at doing something interesting to tie the video game mechanics to a story. My expectations were low going in which helped and I think reading the plot summary first actually benefited me a lot since the face-value story is not its strong point.
2. The Surge 2 (PC)
A very well executed Souls game that wants you to have fun. There are very few penalties and it's easy to try things and find what you like. The energy management system sets this apart from Dark Souls and lets you build lifesteal builds where you can tank bosses and make them pretty trivial. The biggest issue is getting lost.
3. Pokemon Fire Red (GBA)
I started this after getting into hardware modding for the GBA: installing a new screen and assembling a battery. Not the first Pokemon game I've touched, but I barely got into the other one I tried 10 years ago. Picking up one of the early ones made it a lot more accessible. The card game is also an interesting take and available for free on the computer. Stopped when you go to fight the final four.
4. Dino Crisis 2 (PSX)
Run, shoot dinosaurs (that are attacking you), get combos, score points, upgrade your gear, watch some silly cutscenes, keep going. It feels like Capcom took what they learned from the Resident Evil games and really nailed it here.
5. Final Fantasy IX (PSX)
The first 1/4 to 1/3 was a great adventure story and this game was a big part of my month long try at Twitch streaming during the spring. I didn't end up picking it back up. Maybe some day.
6. Shadow Hearts (PS2)
They get really creative with the wheel combat / action system. The very end is grindy and I fell off, but I enjoyed everything up until that part!
7. Evergrace (PS2)
A PS2 launch game by FromSoftware that has some similarities to Dark Souls including a stamina meter, an Estus Flask equivalent, and a bleak setting. Most of the interesting ideas are only somewhat successful, but even the less successful parts don't get in the way with the help of a walkthrough. I was sold on the game when the 2nd or 3rd chest turned out to be trapped, my character died of poisoning, and I had to restart that section.
8. Fuser (PC)
Incredible technology. Want to get past the hectic campaign and just use the freestyle mode.
9. Life is Strange 2 (XBO)
They succeed with parts of the story / setting / topics. I appreciate the choice of topics which feels less common and very important.
10. Disaster Report (PS2)
This feels like a 3D adventure game, like a point and click one. You collect items and try to figure out how to combine them. There is a little bit of timing and there are some bad stealth sections towards the end. On normal, it's not very punishing. Excited to try the sequels!
Thanks, everyone!
I need to tag this thread so I don't forget it, but I can't work on my list until after I have played some Cyberpunk 2077. It is the my most anticipated game for this year so I need to spend some time with it before I can cast my votes.
I love seeing lists! Will have to start working on mine soon, but will wait until closer to year's end to post because who knows what games will surprise me in the next few weeks!
Pyxistyx, thanks for the reminder about Heaven's Vault, I wanted to check that out at some point. And as an FMV adventure game fan, I'm happy to have learned about Dark Nights, I'll have to add that to a list somewhere.
it's technically a spin off of the Shapeshifting Detective, which i've not actually played yet, so you might want to look at that before jumping into Dark Nights. I didn't and it worked fine, but might get more out of it that way maybe.
Oh how I missed this list.
Okay so how do we feel about Tony Hawk's Pro Skater 1 + 2 being on these lists? It is way more than just a fresh coat of paint. It added new moves and new systems and a progression system and other changes. It is way more than just a remaster, but is it enough of a change to count?
Okay so how do we feel about Tony Hawk's Pro Skater 1 + 2 being on these lists? It is way more than just a fresh coat of paint. It added new moves and new systems and a progression system and other changes. It is way more than just a remaster, but is it enough of a change to count?
My personal opinion - 20 years is enough of a statute of limitations for it to count.
My preference for these kinds of close questions, as I think is implied by this year's rules, is that people judge for themselves in good faith and we leave it at that. There are going to be close calls on a lot of the minutiae (my own consideration: I played Episode 1 of Life is Strange 2 in 2018, but all the remaining episodes in 2020--is that disqualified as a game I started years ago, or since it was released episodically am I voting for Episodes 2-5 which are like expansion packs that I can vote for and will be considered under the overall heading of LiS2? I haven't decided but I'm also not sure it makes my list anyway). We could let this thread be devoted to debating the finer points of each situation that may not be clearly on one side or another of the rules, or we could just ask people to respect the rules and do their best and understand some people might make a call here or there we don't entirely agree with but it doesn't really matter. In any case I will always defer to Eleima's judgment as she's doing all the hard work here.
We could let this thread be devoted to debating the finer points of each situation that may not be clearly on one side or another of the rules
So like every other year we have done this?
In any case I will always defer to Eleima's judgment
Always the best idea.
Waaaay too early for me to write a list (my "to play" list for December is super long and I'm taking the last week off and not going anywhere, sooo...), but tagging in to read everyone else's wonderful lists.
As ever, thanks for making this thread happen!
I definitely agree the "just figure it out for yourself and don't make a big deal about it" approach feels new! But I like it!
My list and order is ALMOST done. Need to complete AC Valhalla to see where it slots in.
I think this is the first year in a long time I've actually played 10 new games that are worthy of considerat........ no, just actually played 10 games I've never played before! I need to double check one of them from last year's list (I know I mentioned it, just not sure I ranked it) and also what to do about what was probably my favourite gaming experience of the year, but it's only early access (But I've still managed to sink more time into it apart from almost anything else I've played this year) so doesn't really count.
I'll start going through and putting the list together. I had a rough idea but I started playing Into the Breach for the first time tonight, and suddenly things are going to have to change..
How did I miss this thread for so long (was it advertised in last years thread? :D).
Looking forward to reading everything. (tagging!)
Since I keep track of a list throughout the year, I guess I am mostly done. But the year is not, still space for a game or two. Maybe.
I'll start going through and putting the list together. I had a rough idea but I started playing Into the Breach for the first time tonight, and suddenly things are going to have to change..
Oh yeah, Into the Breach is a great roguelite tactical game <3
Weird year for me with the pandemic and taking up new hobbies (baking) and going back to old ones (cycling). I didn't really have as much time to game in some ways and in others I spent a lot of time with really old games. So here's my quick list.
1. Super Mario Sunshine
By far the most surprising thing of 2020. I'd heard the game was terrible. I'd heard it was boring. Even though I found it frustrating at times, I enjoyed the game so much I beat it. I couldn't put it down and I really enjoyed the movement in the game. I plan on revisiting it someday.
2. Journey
I'm glad I finally took the time to play this, even though I own it 4 times across 4 platforms. It was a really rewarding experience that I played at just the right time. It was every bit as beautiful as it had been described.
3. Animal Crossing: New Horizons
The game I spent the most time with in 2020. I've been somewhat disappointed with the lack of businesses and the dialogue of the villagers, but even so I've really enjoyed this game overall.
4. Super Mario Galaxy
Another surprise to me. I originally avoided it because I didn't have a Wii long. I'm glad I got a second chance to play this. It was really enjoyable and I had a hard time putting it down before I'd collected 120 stars.
5. Pikmin 3
So far, so good. I just got it, but I'm already a ways in and really enjoying it.
6. Star Wars Jedi: Fallen Order
Decent Star Wars meets Dark Souls. I haven't spent as much time with it as I'd like, but I have a feeling I'll really enjoy it when I get more time.
7. Ring Fit Adventure
Helped keep me sane for the first month of the pandemic. I likely wouldn't have gotten much exercise without it and it's actually a decent and enjoyable game. It shows Nintendo still has the creativity to use motion and random hardware in interesting ways. I wish they did more stuff like this.
8. Donut Country
Pretty fun short game. A little like Katamari Damacy. I liked it.
9. Bug Fables
I'm not too far into this, but so far I really like it.
10. Paper Mario: Origami King
Further into this than Bug Fables, but I burned out all the same. Another miss by Nintendo in this series, IMO. But still the 10th best thing I've played this year.
2020, for all its many less-than-stellar aspects, was a great year of gaming for me. Probably for a lot of people, given the run on gaming hardware that’s been happening non-stop since March. It was a year of variety and surprises - the majority of my Top 10 were games I wasn’t expecting to love, or even knew were coming out until they landed in my lap. It was a year when I had to put aside my default assumption of Free-To-Play as shovelware whose sole purpose is to bombard you with adverts. It was a sweaty year of gaming too, so much so that I’ve assembled a separate Fitness Game Of The Year list.
Top 10 GOTY
1. Control
2. Death Stranding
3. Disco Elysium
4. Genshin Impact
5. Hardspace: Shipbreaker
6. Hades
7. Paper Mario: The Origami King
8. Superhot: Mind Control Delete
9. Art of Rally
10. Half Life: Alyx
1. CONTROL
Hands down the best single player action game I’ve played in quite a while. A perfect blend of action, story and worldbuilding that feels like it’s following the maxim of “show, don’t tell” with a surprisingly self-aware streak of humor running through it. The star of the game isn’t Jesse Faden, whose story I found kinda boring and predictable, but The Oldest House itself, with the Federal Bureau of Control as the supporting actor.
2. Death Stranding
It’s a Kojima-ass Kojima game, that’s for sure. Which normally means it’s Not For Jon, but something about this weirder-than-snakes-knees game hooked me. It tickled the backcountry hiker in me – solo backpacking and pathfinding over rough ground by is my personal heaven. But even the stupid, meandering story pulled me in (again, a Kojima first). Maybe it was the eerie parallels with pandemic times, with everyone huddling in their homes, hiding from the thing outside that will kill them, and relying on “essential workers” to keep the world running. One interesting note about the game was the way the upgrade tree and the narrative/gameworld were effectively the same thing – Sam’s increasing aptitude in delivering packages is literally putting the world back together, and seeing that duality lent emotional weight to what would otherwise be a dry checklist of XP-driven buffs. Was honestly surprised this hit hard in pandemic times, I struggled to deal with the morbid tone of other post-apocalyptic media. This has a melancholic, yet nonetheless hopeful vibe throughout.
3. Disco Elysium
Each of these top 3 games share something – their disparate parts all blend together fantastically well: the soundtrack complements the tone perfectly, and their graphical style and in-game architecture are entirely load-bearing for that tone. It all hangs together as a consistent edifice for the player to scale (literally in the case of Death Stranding). While that’s as true for Disco Elysium as the prior two entries, Disco Elysium is staking out very different ground – while Control is an indoor game that plays with architecture, and Death Stranding is almost entirely pastoral, Disco Elysium occupies the liminal space that cities represent in our culture, outdoors yet entirely constructed. And it does so with a rich, lush bleakness that never feels overwrought, despite going all the way down to the bedrock of Revachol. It presents a dystopia that’s entirely believable, and entirely human. A society long into a slow-motion collapse, populated with people still trying to go about their lives in the face of the iceberg bearing down on them. I found myself reflecting on the modern world a lot while playing this game, drawing parallels between what was going on outside my window and inside my screen. It was a depressing, hard game to play, but cathartically so. Nothing else is quite like it, and I can’t recommend it highly enough.
4. Genshin Impact
Probably my SOTY – Surprise Of The Year. It came out of nowhere, and I figured I’d have a go based on the buzz. I ended up sticking with it, and it became the game my daughter wanted to watch all the time, to the point that “no Genshin for a week” was used as a punishment for drawing on the furniture in Sharpie. The F2P nature and the stingy gacha mechanics didn’t get in the way of a fabulously enjoyable open world exploration and combat game, and it’s entirely enjoyable without spending a cent on it. Obviously it owes an enormous debt to Breath Of The Wild, but it takes that inspiration and runs far enough with it that it never feels like a cheap knock-off.
5. Hardspace: Shipbreaker
Half engineering puzzle game inside a physics sandbox, half stomping on the Lego spaceship you’ve just built. It’s a fabulous chillout game (until the reactor starts ticking towards a meltdown). Very much in Early Access currently – this should be on your must-play list for 2021 when it releases.
6. Hades
I’ve developed a cautious love affair with the roguelite over the last few years, and Hades sits near the top of the pile of big hitters in the genre. The action is juuuuust on the right side of button-mashy, and the pacing is spot on, with enough variability in weapons and builds between runs to keep each one feeling distinct. If thirstiness was the primary variable for assembling this list, this would be at #1.
7. Paper Mario
It’s cute, it’s charming, it’s mostly devoid of challenge. Perfect Switch game to play in bed last thing at night.
8. Superhot: Mind Control Delete
Another surprise that turned up in my Steam library without me even knowing it was coming (it was a freebie for owners of the original). I played it incessantly for a month after it launched. It feels like it’s fleshing-out the promise that was left unfilled by the original that felt too much like a tech demo for a neat idea.
9. Art of Rally
It looks like My First Rally Game, and out of the box, it’s a knockabout arcade racer, but turn all the assists off, crank up the damage, and you’ve got a genuine hardcore masochistic rally sim hiding under that pretty polygonal costume. Provides a nice option when I want to make some poor decisions with a car, but can’t be bothered to pull out the wheel and pedals.
10. Half Life: Alyx
The most polished VR experience, bar none. It oozes character and atmosphere, and goes a long way to fulfilling the promises of VR where so many others have tried and failed. Truly a landmark game. P.S. Headcrabs are much scarier when you actually have a head.
FGOTY (Fitness Game Of The Year)
As luck would have it, in the winter before the pandemic hit, I decided to quit my Crossfit gym because I couldn’t sync the class schedule with my family’s schedule. As a result, I’d already gotten a long way down the road of figuring out home workouts by the time that was the only option left on the table. VR became an increasingly big part of that, and has been my predominant mode of fitness of most of this year. I’ve acquired most of the big hitters (pun fully intended) in the space and I think there’s a lot of goodness to be had here.
1. PowerBeatsVR
2. Beat Saber
3. Pistol Whip
4. Synth Riders /Audio Trip / Dance Collider
5. Ring Fit Adventure
6. OhShape
7. BoxVR
8. Hot Squat 2
9. Creed: Rise to Glory
1. PowerBeatsVR – Another “hit the stuff that’s flying at you” VR fitness game, but this one is potentially the most strenuous VR fitness title I’ve yet found. Crank it up to Expert and it’ll kick the ass of even the most talented beat fencer.
2. Beat Saber – it’s the elephant wearing a VR helmet in the room. There’s a very good reason why Beat Saber is the one fitness game every VR owner has – it’s a downright brilliant rhythm game. As you climb the difficulty levels, it morphs into a fitness game as well, and by the time you reach the lofty heights of Expert+, you’ll be bringing a sweat-towel, a fan and a two gallon water bottle.
3. Pistol Whip – You think you’re playing a rail shooter, but no-one told you that it was sneakily a game about squats. You’ll get a good core and lower body workout dodging all those bullets. There’s a rhythm element to the scoring (score higher if your shot is on the beat) that opens up a layer of strategy beyond just “shoot all the dudes” if you’re into the scorechase. Which I am.
4. Synth Riders /Audio Trip / Dance Collider – These three are basically all the same VR rhythm game where you punch and dodge stuff that’s flying towards you and tightly choreographed to music. They’ve all perfectly capable, but none of them quite capture the exuberance of your Beat Saber. They’re not far off, mind you, and to varying degrees, the choreography feels a heckuva lot more like dancing than the elastic-wristed flailing of Beat Saber. If I was going to pick one of the three to recommend, it would be Synth Riders, but not by a large margin.
5. Ring Fit Adventure – brilliantly novel bit of fitness kit. Not a lot of game there, but enough to provide a nudge to keeping a fitness regimen going. Perfect timing arriving right before quarantine times. Downside, with my kid’s bedroom next to the living room, it was too stompy to do after bedtime, but I picked up a second dock for my downstairs office.
6. OhShape – if you ever saw that Japanese game show that was remade for American TV as Hole In The Wall, this is that. If you haven’t seen it, imagine a wall moving towards you, with a person-shaped hole cut out – you position your body in VR into the shape of that hole so you fit through it. Now imagine another hundred of those walls, all with different person-shapes. It’s a surprisingly exhausting workout.
7. BoxVR – At first it feels like a lame slow knockoff of all the other VR rhythm games where you punch stuff that’s flying towards you, but missing customizable difficulty levels that allow you scale the intensity with your fitness level. But once the penny dropped that the emphasis isn’t on lightning reactions so much as really considering your form with each punch and putting full force into each one. And that’s the key, you’re in full control of the difficulty by choosing whether to limply slap at the targets, or to leather the crap out of them with explosive hooks and uppercuts.
8. Hot Squat 2: New Glory – do squats. Then do more squats. Keep doing squats until you either die or your quads explode. It’s dumb and simple, but it’s an amazing way to finish off a VR workout with a mega-set of air squats. All the proceeds go to charity too, so toss a few bucks at it and get that booty shredded!
9. Creed: Rise To Glory – I got so involved in a boxing match in this game that I ended up losing track the limits of my VR space, and picked a fight with some drywall. It took 2 full months for my knuckle to heal. On the other (less bruised) hand, it’s a testament to the robustness of both the Vive wands and the Index controllers that both have survived multiple drywall incidents.
Best of the rest (in no particular order)
• Wilmot’s Warehouse – Weirdly compelling. Tickles the bit of you that feels warm and glowy when you get done tidying the living room.
• Asphalt 9: Legends – The arcardiest, grindiest of racing games, very much F2P and pay-to-win, with rubber-banding that makes the first 80% of each race entirely superfluous, but for some reason it sticks the landing.
• Clubhouse Games: 51 Worldwide Classics – this series is always essential, it’s great to have a bunch of classic games in your backpack. Also, I’ve been using it to learn how to play Riichi Mahjong!
• Windlands 2 – it’s definitely going to test how cast-iron your stomach is against VR nausea, but the freedom and joy of Tarzan’ing your way across dayglo landscapes is brilliant if you can hack it.
• Pokemon Shield – I haven’t really played a Pokemon game since GBA, but this was my daughter’s first go-around at the IP, so it’ll stick in my memory for that reason alone. It’s a competent pokemon that doesn’t really mess with the successful formula.
• Spin Rhythm – a neat little rhythm game that’s unusual because it’s played with the mouse. Well worth checking out for afficionados of Beat Saber and Rock Band. Perfect to dip into for 10 minutes when you can’t be bothered to haul out the hardware for a more intense rhythm game.
• Spelunky 2 – I bounced off the brutal punishment of the first one, but this one really got me, largely because it was the first game I played with my new arcade stick, and that’s a brilliant controller for this game. It’s still ridiculously hard, but I’ve at least gotten to the point where I’m learning something from nearly every death, and am starting to appreciate the depth and variety that the game offers.
• Tametsi – it’s another take on Minesweeper/Hexcells, and a challenging one at that. Excellent game for half-listening to a teleconference.
• 5D Chess With Multiverse Time Travel – Chess watched Primer and said “hold my beer”. One of the best and maddest twists on chess I’ve played. Requires you to forget nearly everything you think you know about chess, and put on your best Keanu impression because you’re going to be saying “whoah” a lot.
• Horace – surprisingly good. Touching and funny narrative alongside tight platforming with a cavalcade of wild design ideas thrown at it. Features an instant restart a la Super Meat Boy that’s essential to keep frustration at bay, because you will die a lot.
• Children of Morta – another stellar roguelite for the mix. Suprisingly touching narrative for a pixel-art roguelike.
• Soundself – a weird VR meditation and/or trip-simulator that generates trippy visuals based off the mic’s input of your mantra. Ooohhhhhmmmmm your way to relaxation.
One-line reviews from 2020
• BPM: Bullets Per Minute – Doom + Guitar Hero = roguelike rhythm FPS
• The Textorcist - Mavis Beacon playing Enter The Gungeon while cosplaying The Exorcist.
• Fast RMX – best Wipeout clone since Quantum Redshift.
• Roundguard – Peggle is still fun when you bolt a roguelike over the top of it.
• Mechwarrior 5 – more like Mehwarrior, amirite?
• Animal Crossing – still haven’t gotten to turnips yet.
Dammit Jonman. Now I want all your games.
Pages