Xbox Series X|S Catch-All

I had to go back and double-check the graphic to notice the "support for 120hz" at the top. At first glance it looked like a bunch of 60hz titles with one listed below the label for some weird formatting reason.

Do I need to switch my TV output to 120hz to take advantage of this (in addition to turning it on for Titanfall 2) or will my auto-tone for gaming function on my TV suffice?

Asking because I've been keeping my TV at the lower rate because of the fake look problem of 120hz when watching TV. My TV does have a Game Mode that turns on when the Xbox is turned on. Will that cover this?

I started Gears of War 5 when it first came out (via GamePass!), but I got kind of bogged down and disinterested in the first chapter. For some reason I picked it up again this week on my newish Series X...man, it is just so smooth and incredibly quick to load back in after a death. I'm having fun with it, in part because of the quality of the experience on the Series X. It does feel a little too clean for a Gears title, but I'll take it.

Might almost make it worth it to go revisit the earlier games again ("Look at all that juice!")

An internal Microsoft briefing document from the Apple v Epic trial.

It's interesting to me because my job used to be preparing similar type leadership briefing documents in the FedGov context. It starts off with the most fair minded and thoughtful review of The Last Of Us II that I've seen and then presents a layout of expected game releases for the Xbox Series and PS5 launch windows and beyond.

97 games have FPS boost now. Full list over here:
https://majornelson.com/fpsboost/

Huh, a couple titles have FPS boost on the S but not on the X. That's odd.

Unless they're running some sort of "X native" version that gets better performance within the game software while the S version is still just running Xbox One code. I guess that could do it.

Oooooh, Dying Light? That'll be be fun to try.

And Steep will be cool. Good timing with it coming to Gamepass. Totally by accident, I'm sure.

Vargen wrote:

Huh, a couple titles have FPS boost on the S but not on the X. That's odd.

Unless they're running some sort of "X native" version that gets better performance within the game software while the S version is still just running Xbox One code. I guess that could do it.

Reminder that the Series S doesn’t utilize the XB1X ”Enhanced Mode”, so that might play a part in it

Vargen wrote:

Huh, a couple titles have FPS boost on the S but not on the X. That's odd.

Unless they're running some sort of "X native" version that gets better performance within the game software while the S version is still just running Xbox One code. I guess that could do it.

That's exactly it. I'm hazy about whether this applies to all backwards-compatible games or just some, but the Series S has been running the One S version of games, whereas the Series X runs the One X version. This has something to do with the relatively low amount of RAM in the Series S. I think. Don't quote me.

Tasty Pudding wrote:

Don't quote me.

Don't tell me what to do!

... Wait this isn't the dad joke thread?

Even on the Series X turning on fps boost results in some games running at lower resolution/settings than without. That surprised me. The Series X has so much more power than the Xbone X I didn’t expected loss in quality. Titanfall 2 drops to 810p when boosted to 120fps.

Metro Exodus Series X|S upgrade details. A 1080p30 bitrate limited YouTube video doesn't really do a good job of showing a 4k60 HDR game tho.

pandasuit wrote:

Even on the Series X turning on fps boost results in some games running at lower resolution/settings than without. That surprised me. The Series X has so much more power than the Xbone X I didn’t expected loss in quality. Titanfall 2 drops to 810p when boosted to 120fps.

I think that's because "FPS Boost" is a hack that ended up working well rather than a proper update to the software.