WoW: Shadowlands

lunchbox12682 wrote:
CaptainCrowbar wrote:

There's been some leaks from inside Bliz recently that indicate 9.1 is likely to be much later than most people expected. (Source: a couple of recent vids from Bellular Gaming.) Bottom line: maybe June if we're lucky, but more likely July or August.

I'd be curious to learn the why at some point. Is it story or game systems or what?

That would make it the longest content drought this side of WOD.

One assumes Covid is at least partially to blame for all of this going back to late 2019. One thing that I do appreciate that keeps me playing right now is controller support. My wrists are bad which keeps me away from most M&K games and having native controller support has been a huge reason why I’m still playing. If not I’d probably switch to FFXIV.

Have they updated the controller support at all since they first patched it in? My wife is still using JoyToKey because we couldn't get the native interface to behave how she wanted.

Vargen wrote:

Have they updated the controller support at all since they first patched it in? My wife is still using JoyToKey because we couldn't get the native interface to behave how she wanted.

I don't know if its updated or not but I use an addon called ConsolePort which is essentially a GUI for the native controller support. It's pretty comprehensive but give it some time and you can get it to work really well.

TheGameguru wrote:
Vargen wrote:

Have they updated the controller support at all since they first patched it in? My wife is still using JoyToKey because we couldn't get the native interface to behave how she wanted.

I don't know if its updated or not but I use an addon called ConsolePort which is essentially a GUI for the native controller support. It's pretty comprehensive but give it some time and you can get it to work really well.

Console Port is great and has been for years but it has the same problem the base WoW client did: you have to use the triggers as modifier keys; you don't have the option to use them as action buttons. My wife learned to use a controller with Halo, so to her the triggers are her primary inputs. And she learned to work more-inputs-than-buttons controls by doing lights for rock concerts, so she's used to paging between banks of buttons in time-sensitive situations. Until the native interface supports that we're stuck with JoyToKey. Which is fine, except the camera controls either use the keyboard inputs for turning (which is bad enough, but it's especially offensive to me when I'm mapping them to an analog input) or having her send random right-clicks out into the world whenever she adjusts her view. She accidentally pulled a raid boss like that once and has since vetoed that as an option...

I was playing regularly and now that there's little left to do until the next patch I just stopped. Not really that interested in leveling up another character at the moment.