Planetside (PC), Octopath Traveller (Switch), Black Book: Prologue (PC), Deliver Us the Moon (PC), Contra Rogue Corps (Switch), Rogue Bit (Switch), Chimera Squad (PC),
Amanda, Julian, Rich, Greg, and Glendon talk about Learning Machines: Games that teach us how to play them.
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Planetside 2 Catch-All
Octopath Traveller Catch-All
Black Book: Prologue on Steam
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Deliver Us the Moon
Contra Rogue Corps
Rogue Bit
XCOM: Chimera Squad Catch-All
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00:01:55 Planetside 2
00:08:46 Octopath Traveller
00:14:46 Black Book: Prologue
00:21:32 Deliver Us the Moon
00:26:55 Contra Rogue Corps
00:35:34 Rogue Bit
00:40:06 XCOM: Chimera Squad
00:43:49 Games That Teach Us How To Play Them
01:01:22 Your Emails
So much for my dream of Meebs accidentally calling Rich "The Love Conjurer."
I wish you guys would stop encouraging him.
EvilHomer3k wrote:You are an evil, evil person.
Baron Of Hell wrote:YOU VILLAIN!
That is NOT a wand in his pocket.
You've never known true joy until you've shaken a lich stick at someone.
Too many responses come to mind...
Un bon mot ne prouve rien (A witty saying proves nothing). - Voltaire
Hi again! Enjoying the show!
Since you were talking about Learning Machines, here's a piece of information that will blow everyone's mind: There's actually no scientific evidence that people perform better at learning tasks if information is presented in their "preferred learning style" (auditory, visual, experiential, kinesthetic, etc.)!
"What? That can't be right!", I hear you shout. I know, I know, speaking as a former teacher, it was taught in our qualification classes in Australia (it might still be): teachers should identify how an individual student best learns and adapt their teaching method to it. But in recent years, there's been more and more psychologists and educators pointing out that there's actually no evidence for this (other than plenty of anecdotal evidence which as we all know, isn't scientific). And more worryingly, if we, as teachers, reinforce a student's belief that they learn best one way and not other ways, this can actually lead to negative outcomes for the students.
Do a google search for "learning styles debunked" and you'll get lots more information on this.
I'll just include a few links here (just picked from the first page of google search results from what looked like reputable organisations):
Association for Psychological Science: There is No Evidence Supporting Auditory and Visual Learning (2009)
American Psychological Association: Toward a Deeper Understanding of the Learning Style Myth (2019).
And an Atlantic article: The Myth of ‘Learning Styles’ (2018)
Some choice quotes from the summary of the second article:
Anyways, thought the panelists (and the forum readers) would find this interesting and I hope it might actually make learning easier knowing they don't have to stick to one "style"!
The Atlantic article puts it well:
I’ve seen some of those articles before, and I must note that the subjects in those studies seem to be primarily Neurotypical children. It feels like confirmation bias to say “hey look! All of the “normal” kids learn the “normal” way!”
I’d be interested to see if or how the results change by adding students with learning disabilities (which, again, seems to be defined as “not learning the “normal” way”). I don’t know how adding people on the spectrum (who, I suspect, are overrepresented among gamers and game developers) would affect the results also.
My own experience with teaching two non-Neurotypical children suggests that learning style is very important. That is not the same, however, as insisting that national policy be changed to accommodate my kids. I’m aware that the plural of anecdote is not “data.”
Jonman Wrote:
Yes, you can cancel Darksiders, but only by using your Sony Golds. Which, while pretty good, aren't a patch on Zelda.
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