Wolcen: Lords of Mayhem - Catch All

To stay out of the Diablo thread and since the launch is eminent.

Bought this on Steam sale in 2018. Been impatiently waiting on a real launch. I am ready.

I was under the impression this wasn't turning out great.

Kickstarted it in June 2015. Expected release date October 2016. Slowest release ever.

garion333 wrote:

I was under the impression this wasn't turning out great.

My impression too.

garion333 wrote:

I was under the impression this wasn't turning out great.

Same..now i am intrigued

They stopped public testing to rework some systems. When it started back up they were more 'complete' and promising.

Well, look at the video. That looks pretty good to me. I enjoyed the uniqueness of the counterbalanced dual resource system but it didn't play as well as I suspected. The videos all make it look like it works seamlessly so I am hopeful.

fangblackbone wrote:

Well, look at the video. That looks pretty good to me. I enjoyed the uniqueness of the counterbalanced dual resource system but it didn't play as well as I suspected. The videos all make it look like it works seamlessly so I am hopeful.

Yes, agree but I am hesitant since Chaosbane is a crappy ARPG and I got burned on that one. Not drawing comparisons, just walking into this one instead of running to buy.

At least this one is not $70 like Chaosbane was. On sale right now for $30. I hate Chaosbane and yes, I spent the $70 for it.

It is no Chaosbane by a mile. (unless Chaosbane has a secret "custom" class that lets you pick any of the class skills and tweak them) Though I did find ~10 hours of fun in Chaosbane...

A good sign for this game is that the current Steam reviews seem a lot higher than the older ones.