Ring Fit Adventure Catch All

That final level and boss for world 5... my legs were hurting when I finished that off.

Ring Fit Adventure + Switch are on a delivery truck headed for my house. I blame all of you as enablers.

Nice!

Okay, first session down. I did world 01, got up to level 5 I think. Ended up being a 20 minout workout and was a lot more intense than I expected. I had (and pretty quickly gave up on) the kinect exercise game, and in comparision, Ring Fit is way more gamefied (scooping up coins, beating mobs, defeating bosses) and a much more demanding exercise routine. Overall, so far I'm pretty happy with my purchase.

For the bow and arrow pull, which direction should you hold the arm you're keeping straight? Should that arm be straight out in front of you? Or at an angle across your body? Or away from your body? I have a hard time interpreting the little model it's showing me and I feel like the fact that I tend to feel this exercise in my shoulders when the game is telling me I should feel it in my triceps and in my back means I'm doing something wrong... Is it that my bent arm should be holding the ring still while my straight arm extends the ring? That's not how bows and arrows work, but that seems like the more obvious way for a motion like that to work my tricep...

They have the model standing with feet parallel to the TV for the exercise which is not how bows work. I think you could do perpendicular or parallel and not affect the exercise much. Arms go straight in front of you. You hold the one arm extended but not locked and keep it that way and then pull with the other one. It seems to be a decent exercise for getting triceps a bit if you do enough reps. I find it to be a bit on the easy side and tend to use it as a "break" arm exercise.

Counterpoint to tuffalo (and I honestly don't know which one of us is "right", just telling you what I settled on).

Bow (front) arm straight, elbow locked, with that arm crossing over your centerline somewhat. You're bracing the "bow" with this arm and pulling with the other arm.

Pulling arm with hand, elbow and shoulder all at the same height (or drop the elbow slightly if you don't have the shoulder mobility to get it up there). I feel it more in the lats in the pulling arm than I do in the tricep on the bow arm.

It's one of the ones that you can scale from easy to hard purely by how much force you're putting into the motion.

I probably do "lock" my arm now that I think about it. I feel like my arm fully extended doesn't seem locked like you can do with your knees.

Thanks for the info. I tend to feel it in the bicep of my "string" arm and the shoulder of my "bow" arm, which is not what the picture indicates should happen. I'll reflect on your feedback when I try it tonight and see if a slightly different alignment helps.

I also found that it's good to focus on the muscles they point out on the model, particularly when they mention it in ab workouts. You can use different muscles than what are intended in exercises to compensate, so it helps to think about and tense the muscles they mention. I think this mostly helps with the more yoga and pilates focused exercises.

I really have enjoyed the variety of muscles you can work out. Since high school, I've really only done running, push ups, and maybe some leg lifts, sit ups, or crunches. Those exercises miss a lot of muscles!

Got sick last week and haven't picked it up, and this has been a busy week at work. Planning to get back to Ring Fit tonight or tomorrow.

There are so many exercises I do that I don't feel it in my X muscles but I get it elsewhere. And that back stretch with hands together and the palms facing out during cooldown does nothing for me.

just finished day 17, and first day in world 7. Went from a leg/glutes gym to a leg based level. That was rough with all the squats.

mrtomaytohead wrote:

And that back stretch with hands together and the palms facing out during cooldown does nothing for me.

Yeah, that one seemed weird and pointless to me. That said... I did it yesterday, and I do wonder if it actually does help with your lower back. Every once in awhile, I'll do something weird and tweak my lower back. I'm wondering if that stretch might help a little with preventing that.

mrtomaytohead wrote:

There are so many exercises I do that I don't feel it in my X muscles but I get it elsewhere.
.

That's not unusual. Slight changes in form put different emphasis on different muscle groups. Let alone your personal biomechanics coming into play - two people can do exactly the same thing and recruit different sets of muscles out of habit.

Try doing push ups with your hands an inch wider or narrower for instance. Then rotate your wrists 15 degrees out and do it again.

Likewise, widening/narrowing your squat stance will shift the effort between glutes and quads.

mrtomaytohead wrote:

just finished day 17, and first day in world 7. Went from a leg/glutes gym to a leg based level. That was rough with all the squats.

Just did that leg/glutes gym at the beginning of World 7, and that was brutal. Actually, most leg workouts are pretty brutal. I might do the next level tonight, if I feel like it.

I had a weird thing the other day playing this game. I started a session and agreed to do some dynamic stretching, and suddenly "Tipp," the little cartoon outline exercise guy, walked onto the screen, except moving very slowly and exaggeratedly, and the game said "Boy, Tipp is really worn out today!" or something along those lines. And then...a normal stretching session, a normal play session, regular cooldown stretching, and that's it. No further reference to Tipp being tired. What was going on there? Is there going to be some slow drip metanarrative going along here where, after session 57, Tipp is going to start protesting his labor conditions or something? It was a very strange little detail that came and went without any followup.

Thanks to everyone I picked this up as well and have started. I'm your typical out of shape desk warrior, so anything to get my body moving beyond just counting steps is a good thing.

So far enjoying it.

There's a side storyline where Tipp suffers an increasingly debilitating set of injuries, as a passive-aggressive cautionary note.

"Tipp's poor posture at his desk job has resulted in a herniated disk, so he won't be stretching today"
"Tipp has thrown his back out due to some overenthusiastic but inebriated marital relations on his birthday"
"Tipp forgot to lube up his nipples before a long run, and the resultant chafing means the Bow Pull maneuver is unavailable until they stop weeping"

Jon, that made me laugh. Hoping my coworkers don't ask me why.

mrlogical wrote:

I had a weird thing the other day playing this game. I started a session and agreed to do some dynamic stretching, and suddenly "Tipp," the little cartoon outline exercise guy, walked onto the screen, except moving very slowly and exaggeratedly, and the game said "Boy, Tipp is really worn out today!" or something along those lines. And then...a normal stretching session, a normal play session, regular cooldown stretching, and that's it.

I had a message once about Tipp being late, and then he just ran into the screen. I thought it was funny. I assume there are more things like these, but I haven't seen any other in the 20 or so days I've played the game so far.

Oh you know what, I think that's what I saw, that he was late, not that he was tired. It was just very strange. How was he late? Why? What does this mean for the world of Ring Fit Adventure? But yeah, 20 days or so in and I haven't seen anything else like that.

In other news, oh my god, the wide squat has destroyed my butt. I unlocked this exercise sometime in the last week but only did one set of it the first time. After that I noticed some soreness in my butt muscles, but didn't think much of it. Yesterday, however, I ended up doing three sets of the wide squats, and by the evening I was in pretty serious pain. Sleeping was rough and every time I have to bend down it is pretty bad. I think it's possible I did something wrong, but I think more likely this just worked my muscles out more intensely than I expected and in a way I didn't fully appreciate. OW. Pounding ibuprofen and tylenol but it is not doing nearly as much as I would like it to.

mrlogical wrote:

Oh you know what, I think that's what I saw, that he was late, not that he was tired. It was just very strange. How was he late? Why? What does this mean for the world of Ring Fit Adventure? But yeah, 20 days or so in and I haven't seen anything else like that.

In other news, oh my god, the wide squat has destroyed my butt. I unlocked this exercise sometime in the last week but only did one set of it the first time. After that I noticed some soreness in my butt muscles, but didn't think much of it. Yesterday, however, I ended up doing three sets of the wide squats, and by the evening I was in pretty serious pain. Sleeping was rough and every time I have to bend down it is pretty bad. I think it's possible I did something wrong, but I think more likely this just worked my muscles out more intensely than I expected and in a way I didn't fully appreciate. OW. Pounding ibuprofen and tylenol but it is not doing nearly as much as I would like it to.

Assuming you haven't actually injured yourself, and it's just the result of using muscles unused to being used, pound water, rest, a foam roller and extra sleep instead of meds.

Ibuprofen should be fine and help a little with muscle pain. That has always been the go to recommendation for muscle pain. The other thing I remember is alternating between ice and heat to loosen things up.

Hopefully you're just sore! It can take 3 or four days to get over the soreness of using new muscles. Once you get back to it, you shouldn't have that issue.

I don't know if I did those wide squats wrong or if they were just particularly stressful, but, man, the strain from doing them on Wednesday was still causing me meaningful soreness through Sunday, despite a constant stream of ibuprofen, water, and heating pads from Thursday on through the weekend. I did several more sets of the wide squats on Sunday, though, hoping it would help me work past it, though fearing it might be a huge mistake. I definitely felt the squats in the same area that had been so sore, and was still a little sore for the rest of the evening, but thank goodness, this morning I woke up without any twinge of pain for the first time since Wednesday. So who knows whether I've corrected my form or just strengthened those muscles, but I'm glad I seem to have moved past it. Whew.

I just completed World 6. I think my least favorite mechanic in this game are those little mat monsters that restore Dragaux's health until you defeat them. Nothing more frustrating to me than seeing the boss's health get restored and wasting some of my efforts. Of course, I always target all the mats first, but I'll do damage to Dragaux when I'm using an attack on the mats that targets multiple enemies. I really don't particularly love anything about the game parts of this game, yet it still feels more compelling to me than just doing an exercise list instead.

I agree, the game is fluffy nonsense but there's almost a benefit to how vanilla generic RPG it is. For anyone familiar with RPGs you only need to devote minimal focus on to how to play the game, and the rest towards just the exercises.

If I could get as good at regularly doing a few sets of exercises as "grinding out my dailies" in whatever game then I would definitely be in much better shape. I think that's what it's going for. I hope.

So, my 8 year old hasn't played a ton of RPG's and is absolutely sucked in by the campaign of Ring Fit Adventure. To the point where we have to limit his time with the game, or he'll play for 60-90 minutes and wake up in the middle of the night with cramping in his legs.

Not that I want to discourage him from playing, but do folks have a recommendation for a game similar to the campaign? I've never played any Pokemon games or many JRPG's, so I assume this is where this style comes from. I'm just trying to give him a way to play some RFA, and then something else before he overdoes it.

Pokemon Sword/Shield is probably a perfect fit - very linear campaign (albeit with completely optional grinding), similarly sunny tone and exactly age-appropriate for an 8 year old.

Yeah, Pokemon seems like it would be perfect. Ni no Kuni, since it's now on Switch, would also be a pretty good one if you want the Studio Ghibli feel. That might end up being a little much though, is my guess. It gets a little complicated. All the monsters are so cute, though.

Dragon Quest XI (or whatever the latest iteration is) is also on Switch. I've only played the demo, but my limited experience of Dragon Quest is that it's kid-friendly and not too grognard-y.

Jonman wrote:

Dragon Quest XI (or whatever the latest iteration is) is also on Switch. I've only played the demo, but my limited experience of Dragon Quest is that it's kid-friendly and not too grognard-y.

There's PG-level cheesecake and sexual references, if that makes a difference, but given modern media, it all seems quaint and harmless to me