Disco Elysium Detect-All

IUMogg wrote:

What are your thoughts about playing this on a console? I haven’t played any version, but the footage I’ve seen makes it’s seem like a crpg with a lot of text that wouldn’t be great on a tv.

There's a slider on the console version too, I put it to the biggest setting & its really good. I'm about 8 foot away from my TV & reading the text is a breeze.

I literally have only got to play 10 mins so I can't really comment on the control scheme on console yet.

I was blown away at the reading all the skills earlier in the character creation (so to speak) before finally going with Inland Empire. The descriptions alone (of all the different skills) speak to the masterful quality of the writing right off the bat.

I can't wait to dive in more tonight.

I ended going with pc. I’m sure it’s functional on console, but optimal on pc and I knew I would ended up being pissed I didn’t go with pc. I played a couple hours yesterday and it is something else.

Hmmm, much as I want to wait for the Switch edition, the PC edition is currently $32 and I have just started using Steam Link on my iPad. I wonder whether the game does well on touchpad or controller? Have you all been KB+Ming it?

If I played this through in 2019 to completion, and love the game very very much (top 5 game for me if I really think about it), is playing it through with the Director's Cut enhancements worth it? Should I focus on a different set of "voices"? I went Intellect last time, so my Detective thought he was very smart.

(He wasn't.)

I started this morning, ended up going 4 Int, 3 Psy, 2 Phys, 3 Mot, with the specialty in Empathy. I think my cop draws a lot of power in relating to others, and maybe that's what pushed him over the edge.

Vs. the very first time I played -- when I got to about the dead body, but not much farther -- I've made some different decisions. Leaned into super-stardom, and also apologized a handful of times, so I've got a couple thought cabinet pieces from that. I'm also thinking about feminism, probably both from an intellectual angle and because I can *feel* the power dynamics and mistreatment.

Also:

Spoiler:

I've decided to have some fun with Kit. The first time I played, I kept things close to the vest, not admitting weakness or gaps in memory because I was concerned about how I'd be perceived. But I think this cop knows he's a mess. So I brought Kit up to my bedroom in Whirling-in-Rags, when I went to inspect it, and got to see his reaction. I've also been much freer with admitting my problems to him -- not 100%, but more open -- and it's been interesting to see his sympathy.

Kit is the world's most patient person.

I am shocked at how bad this game runs on my (admittedly base) PS4.

I'm almost scared to try it on my PS5 after looking forward to it for so long.

Vrikk wrote:

Kit is the world's most patient person.

He's an absolute legend - one of my favourite rpg companions of all time. I guess it's kind of an unfair comparison since he's your only companion, and he can be reserved and professional but still have the space to let his personality shine through. Still, he's *so* well-realized. I could never get the achievement for making him hate you.

Anyway, I completed it today. I did have a frustrating technical hickup, where the climax of the church questline hung on my desktop, but I managed to get around it by playing through it on my macbook, and then going back to the desktop. Hooray for cross-platform cloud saves, I guess.

By and large, my apocalyptic weirdo wound up largely in the same place as down on his luck superstar Raphael Ambrosius Costeau did in my first runthrough - albeit with some modifications.

(Aside from how reactive it is in the small things - I showed up for my political vision quest, and one of the guys I met realized I was wearing the jacket I'd stolen off him earlier. I can't imagine how much work has gone into all that variable tracking. )

I managed to get my gun this time, I got a certain container open and met

Spoiler:

The Mega Rich Light-bending Guy

I also got to a certain scene that's so missable I didn't see it the first time - in the final sequence, if you get the chance to sleep, do yourself a favour, and take the opportunity.

Also, oof.

Still one of my favourite games in recent years, about the only complaint I have is that i want some sort of sorting on the clothing inventory.

Alien Love Gardener wrote:

Still one of my favourite games in recent years, about the only complaint I have is that i want some sort of sorting on the clothing inventory.

What that really needs is a way to tell the game "equip whatever to maximize stat X", then just have the game manage my outfit accordingly.

Jonman wrote:
Alien Love Gardener wrote:

Still one of my favourite games in recent years, about the only complaint I have is that i want some sort of sorting on the clothing inventory.

What that really needs is a way to tell the game "equip whatever to maximize stat X", then just have the game manage my outfit accordingly.

Mm. But barring that, at least have a to sort it by type.

Any word on when/if the 1.2 patch is coming to PC?

UpToIsomorphism wrote:

I am shocked at how bad this game runs on my (admittedly base) PS4.

I'm on a vanilla PS4. Perhaps without comparison to how it should run I am blissfully ignorant? It is otherwise running as I would presume intended.

Under scrutiny I could suggest how proximity to an item can affect interaction success. (I've surmised, or just lucked out, that not getting too close before highlighting is best. I'd almost forgotten about this.) Perhaps voice work taking a moment to trigger depending on characters shuffling into position. (That can be irritating. Sometimes often.) Or, I've yet to discover some horrible optimisation examples. Please, say it ain't so.

Tanglebones wrote:

Any word on when/if the 1.2 patch is coming to PC?

It should be coming to all platforms, but so far all I've seen is that it's out on PS5 and the PS4 patch is on the way.

Patch 1.3 out now on PS4/PS5.

Push Square - Disco Elysium 1.3 patch

How on earth do I see what version I've got on Epic?

Jonman wrote:

How on earth do I see what version I've got on Epic?

There's a version number that doesn't seem to correspond to anything anywhere else, but it's basically still 1.00 for the Final Cut, if you've got autoupdates set up. The 1.2/1.3 haven't dropped anywhere for PC yet.