Diablo IV - Catch All

I would appreciate an invite. My character name is Miranda.

ruhk wrote:
some other zach wrote:

Invite when someone gets a chance - in game name is Saar. I haven’t had luck searching the clan name.

it was the only result when I searched “GWJ” earlier

I’ve tried all sorts of variations and still can’t find it (PS5). It’s bugged or I’m dumb (probably the latter).

I had to set the clan to private due to the volume of clan requests. I wanted GWJ folks in first. They also removed the option to invite from the manage clan screen for some reason.

So folks can message: Medmey, Athros, Ahrezmendi or myself and from that we can right click on the user's name and invite to clan.

Or you can add me as a friend on bnet. Ranalin#1558

Does the game prioritize people in your clan and friends list when deciding what world instances to put you in? IOW will friending people make it more likely to run into y'all in-game?

Friendly Reminder: If you want to allow people on your friends list to drop in on your games without an explicit invite (casual like), you need to enable it in Options/Social/Enable Quick Join.

However I am not sure if that includes Guild members not on your friend list.

"Drop in" like how Diablo 3 has that list of people whose games you can join there on the main menu, or like if we're both questing in the same area it will automatically put us in the same shard?

Diablo IV early access on Deck

Diablo 4 - Launch Impressions

Heartseeker with extra ricochet is my new favorite thing. Boingy boingy boingy.

ranalin wrote:

Or you can add me as a friend on bnet. Ranalin#1558

Friend request sent!

Looking for an invite as well. My character is Initrin. Thanks y'all!

My character name is Delia, and I'd like an invite, please.

Not played since D2 OG, but necromancy is still fun!

A few graphical glitches so far, and for some reason the game won’t let me turn HDR on. Anyone know why? I have a 3080.

Also add and invite me! My character name is Kierna.

Had quite a long initial session, reached level 16.

I dunno if the game is balanced differently than in the beta but it felt faster to get powerful as a sorceress than the rogue I previously played.

Vrikk wrote:

Not played since D2 OG, but necromancy is still fun!

A few graphical glitches so far, and for some reason the game won’t let me turn HDR on. Anyone know why? I have a 3080.

Need to turn on HDR in Windows.

Blind_Evil wrote:

Had quite a long initial session, reached level 16.

I dunno if the game is balanced differently than in the beta but it felt faster to get powerful as a sorceress than the rogue I previously played.

Blizzard has stated that the classes are not balanced between them at the lower levels. Some will feel more powerful than others as you progress. They balance things for the end game.

Also, at that level it's probably just RNG with the gear you've found...

Yah, it seems the RNG is less giving than in the betas. I never went more than a level or two without upgrading my weapons and most of my gear in the betas. In release, I'm tempted to play world tier 1 because I haven't upgraded my weapon in 6-7 levels. I find stuff, its just 80-100 damage less than what I have. (and its not even unique)
I'm struggling on my necro enough on the act 2 boss that I am going to switch to world tier 1 to see if I can clear him. I haven't gotten him lower than half before dying. My pets, even with a bunch of defensive passes, die from standing in the bad spots pretty quickly. And I can't get enough corpses nor summon pets fast enough. I even have my golem now

edit: and world tier 1 was a breeze
In fact, don't play anything other than world tier 1. You kill things in half the time and only loose 20% xp bonus from tier 2.
Also, the drop rate may be lesser, but if you kill things twice as fast, the rate would have to be considerably lesser than it is.

fangblackbone wrote:

edit: and world tier 1 was a breeze
In fact, don't play anything other than world tier 1. You kill things in half the time and only loose 20% xp bonus from tier 2.
Also, the drop rate may be lesser, but if you kill things twice as fast, the rate would have to be considerably lesser than it is.

To my knowledge the only difference between rewards from WT1 and WT2 is the 20% experience and 15% gold buff. If you’ve always got a random consumable potion quaffed you get a 5% xp buff which helps the levelling at WT1. Drop rates are the same. A lot of theorycrafters recommend going WT1 for levelling until the campaign end dungeon, then staying WT2 from 40-60, then WT3.

I've been doing WT2 on my werewolf and it's been an occasional challenge that's felt pretty good.

Can someone please invite me to the guild? I can't find it in the "clan" search. Rainsmercy#1216

I'm in the guild! Yay! HIIII EVERYBODY!

For an XP boost, make potions at the alchemist. They give a buff as well as 5% xp for 30 mins and are pretty cheap to make in materials.

Got the guild invite, thanks.

DeThroned wrote:

For an XP boost, make potions at the alchemist. They give a buff as well as 5% xp for 30 mins and are pretty cheap to make in materials.

Ohhh I didn't know that. Thank you.

Anyone else having an issue with the Demon Door loading screen getting hung?

i didn't get far in the beta, so i just unlocked passive enchantments at level 15, and wow, gamechanger. Fireball is crazy good as a passive enchantment.

jonnypolite wrote:

i didn't get far in the beta, so i just unlocked passive enchantments at level 15, and wow, gamechanger. Fireball is crazy good as a passive enchantment.

Is that for the sorcerer?

It is. And it is awesome.