Control by Remedy Catch All

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I think I would just rather have a Netflix series.

Has anyone had a chance to try out the PS4 or XbOne version of Control on the next gen consoles yet? I’m wondering if it runs a lot better than it did at launch, when I fell off the game. I’m not holding out hope that 505 will ever make the native next gen versions a free upgrade and I really don’t wanna buy the game again.

Le0hart85 wrote:

Has anyone had a chance to try out the PS4 or XbOne version of Control on the next gen consoles yet? I’m wondering if it runs a lot better than it did at launch, when I fell off the game. I’m not holding out hope that 505 will ever make the native next gen versions a free upgrade and I really don’t wanna buy the game again.

I believe beeporama’s updated opinions were from playing it on PS5.

I do know that the game was patched after release to make it more playable, and that the base-PS4 version was the worst of them all. I am planning on playing the Ultimate Edition on the Series X.

This game was my Game of the Year until I hit parts that just were not fun in the late-game. I loved reading all the little documents, and the lore behind all the Objects of Power is super interesting to me. But, why oh why couldn’t they just make a game without frustrating parts? I understand that difficulty is used to make something feel rewarding, but when it’s difficult and not fun, I just can’t be bothered. It went from GOTY to I-Didn’t-Even-Finish-It.

skeletonframes wrote:

I believe beeporama’s updated opinions were from playing it on PS5.

I do know that the game was patched after release to make it more playable, and that the base-PS4 version was the worst of them all. I am planning on playing the Ultimate Edition on the Series X.

Oop! I guess I skimmed over that bit! Awesome! I am thinking about jumping back into Control on PS5 over the holidays, since it’ll be mostly spent cooped up inside! Appreciate the insights from both of ya!

Assist Mode in this game is the best thing ever! And more games need this kind of tuning and adjustments. As far as I'm concerned, I'm in this game for the story, the world, and the characters; I have zero interest in becoming "good at it". And being bad made dying to a stray exploding whatever very frustrating. I'm so glad there's Immortality and various recharge boosts.

And it doesn't affect achievements!

skeletonframes wrote:
Le0hart85 wrote:

Has anyone had a chance to try out the PS4 or XbOne version of Control on the next gen consoles yet? I’m wondering if it runs a lot better than it did at launch, when I fell off the game. I’m not holding out hope that 505 will ever make the native next gen versions a free upgrade and I really don’t wanna buy the game again.

I believe beeporama’s updated opinions were from playing it on PS5.

Yup!

Per the PS Store: "Buy the digital PS4™ version of Control Ultimate Edition from PlayStation™Store and download the PS5™ version at no extra cost when it launches in late 2020."

So you might want to wait at this point, but the upgrade will be free, and it sure is looking good and running way better now if you're impatient.

skeletonframes wrote:

This game was my Game of the Year until I hit parts that just were not fun in the late-game. I loved reading all the little documents, and the lore behind all the Objects of Power is super interesting to me. But, why oh why couldn’t they just make a game without frustrating parts? I understand that difficulty is used to make something feel rewarding, but when it’s difficult and not fun, I just can’t be bothered. It went from GOTY to I-Didn’t-Even-Finish-It.

In case you missed it, the "Assist Mode" settings range from taking the edge off difficulty to giving yourself Immortality. So far I've been really happy just with "Enhanced Aim Assist," but it's a really nice selection to customize your experience to a desired level of challenge.

Sure wish I'd had that when I chased the platinum at release. Some of those optional bosses were HARD.

beeporama wrote:

Per the PS Store: "Buy the digital PS4™ version of Control Ultimate Edition from PlayStation™Store and download the PS5™ version at no extra cost when it launches in late 2020."

So you might want to wait at this point, but the upgrade will be free, and it sure is looking good and running way better now if you're impatient.

Annoyingly, the non-Ultimate Edition versions of the game will not be free to upgrade, even if you own the season pass and/or both expansions. If you already bought the game but didn't specifically buy the Ultimate Edition that released in September of this year, you'll need to repurchase the game to upgrade to the next-gen versions.

That is such bullsh*t.

ClockworkHouse wrote:

Annoyingly, the non-Ultimate Edition versions of the game will not be free to upgrade, even if you own the season pass and/or both expansions. If you already bought the game but didn't specifically buy the Ultimate Edition that released in September of this year, you'll need to repurchase the game to upgrade to the next-gen versions.

Oh, fudge. Well, definitely no reason to wait for me, then. Being an early game adopter is so often punished... I should try to be more patient about waiting for complete editions.

I think this game would be as good or better without the combat. It does not contribute to the story, which is the core of the game. Any kind of boss fight could have been a puzzle to solve.

I just finished the main story and really enjoyed my romp. I enjoyed the combat, though I did feel that I mostly died due to enemies spawning behind or above me, which is something I never quite came to jive with.

The story and the voice acting were aces. The art direction and effects are obviously top tier.

My biggest gripe, outside of how much superfluous combat there was, is that I had some audio bugs where speech and subtitles would cut out. It really took the wind out of a few key scenes, which was a huge bummer.

Post-main story, pre-DLC question:

Spoiler:

Do things conclude with Dylan by completing things past the main story? I'd like to see what happens to him, but don't much want to plow through side missions and the post-main story content if there's no good reason to.

I played on Game Pass, so I'll wait for the Ultimate edition to go on sale on Xbox to do the DLC. It'll give me a small break from the game too, which I think I need.

No closure on him (I smell a sequel) but I found the narrative of the Foundation DLC to be really fascinating and recommend it. AWE less so.

Appreciate the heads up, I thought that might be the case.

I'm extremely curious about the dlc, but I'll probably faff around with side missions and come back for the dlc once I get Ultimate Edition. I never did get the shield...

As someone that just played the ultimate edition all at once, taking a break between the main game and the dlc is probably a good idea. I really liked the game overall but by the time I got to the dlc it kind of felt like things were dragging on too long. There’s a lot of good lore and what-not in the dlc but I barely read any of it because I just wanted to get to the end.

iaintgotnopants wrote:

As someone that just played the ultimate edition all at once, taking a break between the main game and the dlc is probably a good idea. I really liked the game overall but by the time I got to the dlc it kind of felt like things were dragging on too long. There’s a lot of good lore and what-not in the dlc but I barely read any of it because I just wanted to get to the end.

Does base game progress carry over to the DLC, or are they totally separate?

It’s integrated into the game. You can do the AWE content mid-game, and If I’m not mistaken the Foundation DLC is only available once you’ve finished the main game. You play as the same character, stats, game state, unlocks, everything.

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