Games That Don’t Have a Thread Catch-All

Oh god I just played Brotato and this is exactly my sort of drug. A aprg like build system slapped over the top of a vampire survivor like game? Run done and dusted in about 30 minutes but a load of characters that seem to play very differently? Absolutely sold on this so far and interested how long its legs are.

Yeah, Brotato's fantastic. Cool starting classes that each feel very unique, and the meta-progression unlock cycle is timed very well to make it almost a continuous drip-feed of new stuff every time. And it's fun trying to find weird combinations that totally break the game.

No Rest for the Wicked comes out day, any impresisons?

I did find this X on Steam Deck support which made me happy

https://twitter.com/TheGennadiy/stat...

I hope it will be playable on the SD

farley3k wrote:

No Rest for the Wicked comes out day, any impresisons?

Just to be clear, it's out in early-access today, not full release. Tentative release is sometime in the fall.

I'm excited for it, but I won't touch it until it's actually out.

There are some good gameplay streams about at the moment.

Higgledy wrote:

There are some good gameplay streams about at the moment.

Spoiler:

Yeah I've been watching this and it's definitely caught my interest a lot more than I thought it would - I generally don't both with hack n slash aRPGs as I tend to find the gameplay gets very monotomous very quickly. That or they present you with character build systems that look like spiderwebs and turns me off almost immediately.

This does look like it's got a little more thought to it though - more skilful combat, a better storyline etc. I love the animation style too. Definitely one to look for once Early Access is over.

Anyone try the Brotato DLC? If so, impressions?

chooka1 wrote:

Anyone try the Brotato DLC? If so, impressions?

Abyssal Terrors? Doesn't seem to be out yet. Googling suggests "Summer 2024".

Anyone looking forward to Manor Lords tomorrow? Not sure if it has its own page or not yet (shakes fist at search)

I've been having a pretty good time with Witchspring R lately. I bought it almost entirely on the basis of it having earned "Overwhelmingly Positive" reviews on Steam. It's a little tactical RPG with a lot of anime conventions. It's an RPG-ass RPG, and I'm constantly fiddling with different components of the protagonists magic, equipment, and pets. It's also got a real odd tone. It's pitched at a bit of a PG level: the character's name is "Pieberry". She named herself that because her two favorite things are strawberries and pies (she says with multiple exclamation points on multiple occasions), and her primary motivation in the early story is to eat pie. She's very high energy and optimistic, and the events in the story are cartoony in the sense of an old 80's Saturday morning toy show kind of way.

And it keeps this light-hearted energy despite some fundamentally dark aspects of its world, aspects that have a tendency to ramp up really fast. Pieberry is constantly being hunted by an Inquisition, also portrayed in an extremely cartoony way. Pieberry named herself because she doesn't have any parents. Where are those parents?

Spoiler:

Likely killed by the Inquisition, as they abandoned her in a desperate attempt to save her.

Why is she so obsessed with pie?

Spoiler:

Because it's the last thing her mother made for her before she was separated from them.

It eventually starts to touch on mothers and daughters and loss and found family in a way that was genuinely touching. And it never quite looses the cartooniness throughout all this. I want to say it's a bit like Steven Universe, but it's not really similar, that's just the closest vibe I can come up with.

I'm not quite sure that it's worthy of it's "Overwhelmingly Positive", but it's still a pretty solid game, and I'm not even that deep into it yet. I'd give it a cautious recommend, even if (maybe especially if) you find the initial vibes kind of off-putting. It's 20% off on Steam right now, FWIW:

https://store.steampowered.com/app/1...

Chiming in - has anyone taken the plunge on Manor Lords EA (free on XGP)?

The survival city building seems milder than Banished so I'm curious if that makes it more idyllic and enjoyable in comparison.

I've been playing it. Very cool, but definitely still early access. Worth your while to check out if you have Game Pass, but I wouldn't buy it yet.

BadKen wrote:

I've been playing it. Very cool, but definitely still early access. Worth your while to check out if you have Game Pass, but I wouldn't buy it yet.

Had a friend who played who said the same thing. It looks like a really solid base but only a small amount of content right now.

I’m about 10 hours into Coromon, which was long enough to finally get to the first real boss, so I think I’m in a good place to do a preliminary review.

This is another Pokemon clone, with a few tweaks. There are far fewer creature types than Pokemon, but they offset it by adding in a few attack types that don’t align with anyone’s actual type so that there can be more type coverage. Still, that means overall there's fewer types to keep track of so it's a bit simpler. It’s still early on, so most of the attacks aren’t that good yet, and the movepools are a bit limited, so I don’t know exactly how it’ll shake out by the end.

They are going for sprite-based designs, and so it looks a lot like Pokemon Gen 5 with a lot more moving parts and animations since stuff now is more powerful than the DS. The creature designs themselves are fine. They’re generally trying to not just rip off Pokemon designs, and generally doing their own thing. This guy is cute, for example.
https://coromon.wiki.gg/wiki/Bittybolt

The main knock I have so far is that the game seems kind of grindy. No experience share, which I generally support, but I’ve noticed that healing locations are few and far between and routes/dungeons are pretty long, so I’ve wound up making several LONG treks back to a healing center before resuming the journey, including another LONG trek back. There are some offsets, like a teleport back to certain healing centers and checkpoints in long dungeons, but there’s still a lot of walking back and forth. And since few attacks do that much damage at this point unless you’re over leveled, each monster is only going to be able to do a few battles before needing to be healed, so there’s a lot of rehealing that needs to be done.

I think it’s charming enough and I want to play it more since I’m a fan of the genre, but the grindiness was a bit unexpected and may hold it back.

I can't remember how Showgunners ended up on my Steam wishlist but there it is and it's currently discounted 50%.

I do enjoy me some turn-based tactics and I do love me some cyberpunk even though is this more of the light-hearted, candy-coloured style of cyberpunk that I find a bit off-putting. Does anyone have experience with this game? The demo is downloading as we speak so I hope it gives me a decent sense of what the full game is like.

I have really come to like this YouTuber and his reviews

Give it a watch to see about Showgunners

https://youtu.be/tIk05x3XhIo?si=urtx...

Tried the demo as well cause it made me curious. And man its not a great demo. Super short, throws you in at high level with little explanation. That youtube review made me way more interested then actually playing the game. I like that reviewer as well. Chill in-depth reviews.

I like his videos, too. I just wish he would stop saying "moreover," "so to speak," "first and foremost," "for the most part," and there's one more I can't remember. Makes for a great drinking game, though!

I really like Mortismal, too. Yes, he has his recurring verbal tics ("That's gonna bring us to...", "Moving right along..."), and he rambles on a bit too much in his longer reviews. But he's also thoughtful and straightforward, and his channel is refreshingly devoid of clickbait headers and thumbnails of his own gurning face. Definitely a go-to for me.

I tried Manor Lord. There seem to be some great systems at play, but man, the game is hard for me. Either I'm not getting it or something because I can't seem to generate money, I can't get past the first five families, and my first unit (that I scraped to buy equipment for) was immediately wiped out.

I've finally begun dabbling with The Talos Principle, and I can see that it's going to infuriate me... in a good way. I'm only complete 4 puzzle-piece sets and I've already had to look up a couple of solutions. There are some real head-scratchers in there.

I'm going to try to play this in bite-sized chunks, a couple of puzzles at a time, as it's not a game to pile through in a couple of sittings.

On a whim I bought Death Must Die on Sunday and immediately dumped 2-3 hours into it.
Actually, it motivated me to reinstall Halls of Torment, which doesn't look as good or have as attractive of a looting system but overall I think it still plays a lot smoother and is easier to zone out to.

Death Must Die takes a lot of nodes from Hades and is the most action-gameplay based of these VS clones. It's only in EA but interested to see how they build it up for the full release.

Has anyone tried out Classified France '44?

It's a WW2 XCOM-alike with some interesting wrinkles. One combat feature I'm enjoying is that all soldiers have a morale bar as well as a health bar. As your morale drops, you lose AP: at half morale you are "suppressed" with reduced AP, at zero morale you are "Broken" and lose your turn. The interesting part is that missed shots still do morale damage -- so you may still want to have your guys take those 13% shots on a soldier just to keep them pinned down.

Interesting. I like systems that push you into playing in a realistic’ way. It’s definitely on my list to try at some point.

Suppression alongside cover was one of the great mechanics introduced in Dawn of War 2.

Animal Well is out today.

Stephen Totilo

My review of the new video game Animal Well:

Holy shit.

Play this game.

Go in knowing nothing. Best to have a friend who is also playing.

It's a masterpiece.

Jason Schreier:

Animal Well (out today) is an all-time classic — a cross between Metroid and Outer Wilds, full of delightful secrets and a joy to play. I've been obsessing for the last few weeks, in a Discord with other critics trying to unravel all of its mysteries. You *must* check it out.

It currently has a 91 on Metacritic. I'm picking this one up soon.

I don't have a PlayStation, but I believe Animal Well released day one on PS+ for any of you Sony folk who want to check it out. It sounds fascinating.

Tasty Pudding wrote:

I don't have a PlayStation, but I believe Animal Well released day one on PS+ for any of you Sony folk who want to check it out. It sounds fascinating.

Downloading now!

Wow, it's sitting at 4.91 stars on PS. I don't think I've ever seen a game with that high of a score.

Higgledy wrote:

Interesting. I like systems that push you into playing in a realistic’ way. It’s definitely on my list to try at some point.

Yeah, I often end up in these fun little stand-offs where both sides are hunkered down, taking potshots, and no one wants to move up into the middle for greater to-hit chances at the risk of being hit.