Stadia-specific catch all

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Top_Shelf wrote:

Is there a Stadia-specific catch all? Should there be?

Yes there should be.

https://en.wikipedia.org/wiki/Google...

https://support.google.com/stadia/an...

My current question was "I wonder if you will ever be able to play Steam purchased games on Stadia?" After all it is broadly speaking just remoting into someone else's computer and playing on their hardware but it does have Valve's special overlay software.

However when I read the faq I posted above I saw this nugget -

Harrison stated they are also looking into offering publisher subscriptions and other models in the future;[6] for example, Ubisoft announced its own Uplay Plus subscription service will be available to Stadia users.

So I am betting if Stadia becomes popular enough Valve will figure out how to get it working on the system. I mean from Valve's perspective they get X dollars from a customer whether they play on Google's servers or on their systems. In fact they would probably rather have people buying games from them and playing on Stadia instead of buying them from Google.

Interesting, didn't realize that Google had Jade Raymond heading up the charge over at Stadia.

farley3k wrote:

My current question was "I wonder if you will ever be able to play Steam purchased games on Stadia?" After all it is broadly speaking just remoting into someone else's computer and playing on their hardware but it does have Valve's special overlay software.

However when I read the faq I posted above I saw this nugget -

Harrison stated they are also looking into offering publisher subscriptions and other models in the future;[6] for example, Ubisoft announced its own Uplay Plus subscription service will be available to Stadia users.

So I am betting if Stadia becomes popular enough Valve will figure out how to get it working on the system. I mean from Valve's perspective they get X dollars from a customer whether they play on Google's servers or on their systems. In fact they would probably rather have people buying games from them and playing on Stadia instead of buying them from Google.

That would involve I would guess a different set of licenses.. since AFAIK Valve doesn't actually own the games they resell for the most part.. the license is held by the dev/publisher. Unless each sale of a game transfers the license from the Dev/Publisher to Valve? Honestly not really familiar on the specifics of the agreements.

I've got the Founder's edition ordered.

I'm hoping we get more details on what's included in the subscription beyond Destiny 2. Maybe at Games on or PAX.

farley3k wrote:

My current question was "I wonder if you will ever be able to play Steam purchased games on Stadia?" After all it is broadly speaking just remoting into someone else's computer and playing on their hardware but it does have Valve's special overlay software.

However when I read the faq I posted above I saw this nugget -

Harrison stated they are also looking into offering publisher subscriptions and other models in the future;[6] for example, Ubisoft announced its own Uplay Plus subscription service will be available to Stadia users.

So I am betting if Stadia becomes popular enough Valve will figure out how to get it working on the system. I mean from Valve's perspective they get X dollars from a customer whether they play on Google's servers or on their systems. In fact they would probably rather have people buying games from them and playing on Stadia instead of buying them from Google.

This is what Geforce Now does (did? I don't even know if the service still exists). I used it to play Windows-only Steam games on my Mac a few years ago. Seemed to work really well back then, but I haven't used it since my Mac died.

I think it would actually be Google that would not want it or at leastI could see that logic

They won't sell as many games. If people can continue to buy at Steam and they have a lot of sales then Google misses that revenue.

On the other hand it would bring in many, many more users if they allowed it because people wouldn't feel they have to give up their library of titles.

So which is worth more? People buying games from Google or subscribers who already use Steam? I am sure an army of accountants have worked it out somewhere.

billt721 wrote:
farley3k wrote:

My current question was "I wonder if you will ever be able to play Steam purchased games on Stadia?" After all it is broadly speaking just remoting into someone else's computer and playing on their hardware but it does have Valve's special overlay software.

However when I read the faq I posted above I saw this nugget -

Harrison stated they are also looking into offering publisher subscriptions and other models in the future;[6] for example, Ubisoft announced its own Uplay Plus subscription service will be available to Stadia users.

So I am betting if Stadia becomes popular enough Valve will figure out how to get it working on the system. I mean from Valve's perspective they get X dollars from a customer whether they play on Google's servers or on their systems. In fact they would probably rather have people buying games from them and playing on Stadia instead of buying them from Google.

This is what Geforce Now does (did? I don't even know if the service still exists). I used it to play Windows-only Steam games on my Mac a few years ago. Seemed to work really well back then, but I haven't used it since my Mac died.

Nvidia tried a streaming service.. they had a handful of games you could play via their streaming tech but for the most part they allowed you to stream games you had installed at home.. sure you could poke holes in your firewall and do VPN's and access your home titles via remote but the experience was lackluster for the most part.

Stadia is different as you aren't relying on your home ISP and Hardware to handle the streaming but rather Google's infrastructure.

As well I doubt Valve's licensing structure would allow them to suddenly allow you to stream games from a Valve owned Data Center to anywhere you are and certainly not resell them or license for re-use to Google.. no Publisher/Dev would allow that without getting some cut. You can stream games inside your home via a Steam Link and again probably find ways to access that through the internet from outside your home but I would guess that won't ever be the same experience as Stadia.

Nvidia's Geforce Now is still up. You can log into your Steam account and add and play games within what appears to be a Steam-only VM. You can even add games they don't support to your steam vm and stream them.

In general it works great. I stream a bunch of AAA games to my laptop in 1080p and play them with an xbox controller. It doesn't handle games with mods very well, though, since you can't open config files or anything.

I think it's still in an invite-only Beta, though.

Google Stadia reassures users, “You own the right to play it”

Seemingly unprompted, Google recently updated its Stadia FAQ four months out from its public release, and the new details include an assurance to gamers that despite its licensing and streaming nature, games purchased through the platform will remain playable while Stadia is up and running.
“Once you purchase the game, you own the right to play it. In the future, it is possible that some games may no longer be available for new purchases, but existing players will still be able to play the game,” the Stadia FAQ page reads. “Outside of unforeseen circumstances, Stadia will aim to keep any previously purchased title available for gameplay.”

While Stadia is running. With Google’s history of killing services, that’s no reassurance.

Welp.

The guy in charge over there did an AMA where he "clarified" the Stadia service will be $10/mo and will come with "a game a month, plus or minus" and that's it. The games will stack over time, so it basically reads like:

"At the beginning of each month pay $10. Put one preselected game into your library."

So at the end of one year, you will have 12 games in your library for $120. He compared Stadia to Gold or Playstation Plus. This is like Netflix starting out with, "Each month, we will charge you full price while we build our library of content. Even tho you only watch action movies, come gamble with us and get frustrated while we serve up comedies and dramas! At the end of a year, maybe you'll have a couple games to interest you! Maybe! You in?"

I can't believe there are marketing people in that company getting paid to do such a shoddy job.

I have the founder edition preordered, but I was expecting an xbox gamepass style service, but without the need to download. I am planning to wait for a bit more info before I decide whether to keep the pre-order, but I dont think it's what I want, if what they are saying is correct.

I'm keeping my preorder because I want to play 4k AAA games anywhere without hardware. But I've got to question who the target audience is for this thing.

I mean, the target audience is people don't have a PC or console that can run games right? Or want flexibility in where they play them. $10 / month for three years let's say is $360 vs. a PS4 Pro which is $399.

So $10 / month to hold your processor/storage footprint in the cloud and you get a free game each month with it. I get that it feels like you're not getting anything, but their pitch isn't a Game Pass service, their pitch is that you get a 4K platform that plays on anything.

I can say all the above, but if the streaming experience is sub-par none of it matters anyway. If you already have a console/gaming PC (I would imagine most people here do) it seems pretty hard to justify the monthly for this vs. something like Game Pass for your existing platform.

I was just about to post something pretty similar, Certis.

This isn't, primarily, a subscription to a library service; it's a subscription to a delivery mechanism.

I do disagree with Certis saying that the target audience is people without PCs or consoles. I'd say that market is those people, plus owners of PCs and consoles who want the freedom to play games without being tethered to their couch or desk in their 'home office'.

I have a PS4 in my living room, and a PS3 in my bedroom. If the TV in the living room is in use, then I'm not playing any current generation games. However, with Stadia I - theoretically - play through the browser on my PS3. Or via a phone or tablet. And, of course, that's just in my home.

In years long past, during my time as a management consultant, Stadia would have been a godsend when I was living in hotels, but with access to wifi.

For me it comes down to the library of games I can buy. I have a switch and PS4 but there are still some games that doesn't come to either. If I can buy them on stadia I will be happy. If their store doesn't have them though I will be disappointed.

I am not as concerned about what I get for free compared to what gaps I can fill with the service.

As I'm PC only, I want a more console like experience for my living room that is not Steam Link.

Plus, I'm willing to hop off the maintain a mid-range gaming PC with 400 dollar video cards every few years train.

And the subscription service is not required for 1080p gaming.

Certis wrote:

So $10 / month to hold your processor/storage footprint in the cloud and you get a free game each month with it. I get that it feels like you're not getting anything, but their pitch isn't a Game Pass service, their pitch is that you get a 4K platform that plays on anything.

A good point. The issue is that's not what I thought the service was when I pre-ordered. I have a decent PC and all of the consoles. Unless Stadia offers a better experience than my existing methods of playing games, I am unlikely to use it over them for new releases.

Google Stadia Connect Livestream At Gamescom 2019
*Cyberpunk 2077 - well now I have to pick a platform!
** but so far that is all that makes me interested.

If they allowed existing accounts, I might grab ESO so I could play on my laptop. I doubt that's happening though...

Bored, boring, boringest...and I am excited about the Stadia. What a lackluster show.

It feels like the Stadia will be like my current PC - every once in awhile I will want a specific PC only game or one that seems to play much better on Stadia - but for the most part I will stick with the consoles.

In all honesty that isn't bad. I really wanted to get this because I didn't want to update my computer and there are a few games that just seem better on the PC. If they can just get 95% of PC games released to come to their store I will be happy to get those few I want.

Last night I actually ran the speed test on Google's Stadia page. I got 24 Mbps one time and 43 Mbps the second so I was pleased. I assumed it would be at the lowest level since I don't pay for really great service so it was better than I hoped.

Sooooo.... I'm kinda confused about the lack of hype for Stadia in general. I feel like I'm the only one that has no consoles and is on the verge of a major PC upgrade.

Seriously, I love being a PC Gamer, but it is hard to justify a top end rig when I get to play maybe 4 hours a week due to life stuff. Stadia seems like the perfect solution for me especially with travel for work. I guess this situation might be less common than I thought.

Or.... I am missing some big detail on why it seems everyone thinks this will be a flop out of the gate.

I agree with Certis and Badferret in general. This is not a million subscriber out of the box kind of service. This is a service that will be established when the next gen consoles come out and are 500 bucks a pop. This is a service that will slowly grab the market of people with aging PCs who don't want to build a new system for ray tracing or whatever the next must have thing is.

Seriously when they announced it I really do think it was the first time I have seen the death of consoles on the horizon. (At least in their current format.) Microsoft is already hedging their bets trying to bridge the gap with the next generation.

I guess I just don't think any part of the negatives I have heard about come close to being deal breakers. The library will build over time, the service worked great for me when I played Assassins Creed Odyssey, I don't have any 4k TVs or monitors so I am not remotely concerned about data caps, and all the talk about google killing products just seems overblown to me.

I'm cautiously optimistic about it as well. I'm long due for a PC upgrade but honestly I'm not sure if I play enough to justify a new build. I'd love for Stadia to be good.

The lack of hype is almost entirely due to payment model.

garion333 wrote:

The lack of hype is almost entirely due to payment model.

And (for me) Google. I’m way more interested in Project xCloud because Microsoft has been at this whole video game thing for a while now. I don’t trust Google’s long term commitment yet based on their history with other products and their messaging so far has been less than stellar.

I guess I’m old school in that I still will always want a gaming pc, and consoles only cost a few hundred dollars over 7-8 years, so there isn’t a huge cost saving incentive there for me. Couple that with near bleeding edge tech that hasn’t really been tested at scale yet means that I will be sitting back and waiting for it to mature.

I’ll also give Google a backhanded compliment and point out that sometimes they jump the gun with tech that is indeed the future, but is too early for the mainstream such as Google Glass and Chromebooks.

I want to see the store, how they handle older games, and how they handle sales.

When I look at my steam wishlist it is all old stuff and I wonder if Google will make it worthwhile for developers to tweak their games to work on Stadia. And since they are older I want to see about how they do sales. Steam does a pretty stellar job of generating interest each time they have a big sale. Can Google do that?

Anyway, I have a founders edition ordered and we will see if I use it much.

Whelp, PSNow's price was just dropped to $10/month.

Shots fired, Google. Shots fired.

Remember... Google Stadia is free for 1080p.

In 2020. At launch it's only the higher, pay tier.

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