The Stillness of the Wind - Catch All

A one man indie game that follows the daily routine of Talma, the last inhabitant of an isolated homestead, as she milks goats, makes chess, and plants a garden. Her only human interaction is a peddler who brings items to barter, like hay for the goats, as well as news and letters from Talma's family. They've since moved to the city and the narration is delivered through an increasingly distressing series of letters. Although rock paper shotgun dubbed it "goat-herding depression simulator", I found it to be a meditative and engrossing experience for an evening. Light on "choice" within the game, it still delivered what I think was a worthwhile experience and provoked some reflection on loss, death, family, and community. I'm curious if anyone else has tried it out and what they thought.