Borderlands 3 Loot-All

The time has finally come. There have been hints and job postings and similar things point to it but this showed up on the Gearbox Twitter today:

IMAGE(https://pbs.twimg.com/media/D1eaRLwWkAA0uwm.jpg)

Holy forking shirt!! I love Borderlands, and I'll be at PAX East! This might be my first time willing to wait in a 3 hour line for a game... no, that's crazy, I already know I'll be getting it.

I am mainly wondering if it is going to go the game as a service route like so many other recent games or not.

Please be good! After some major failings from similar looter shooters this needs to get the genre back on track, I really hope it expands on Borderlands 2 in cool ways & is not just a carbon copy with better graphics.

The Handsome Collection was $15 over the holidays, so I grabbed it intending to give the Pre-Sequel a look, but 2 roped me back in. I've got a pretty kick-ass max level Siren, a high level Mechromancer, and starters of the rest. I even had to make a spreadsheet to track my cool sh*t. I'll be curious to see what a 3 looks like, but play-wise, a carbon copy with better graphics wouldn't be the worst thing in theory.

Not only have loot games changed a lot, I find 2 so fascinating as a storytelling artifact, I've been mentally shaping an essay about it. Basically, it really feels like a game written at the very tale end of the HL2 style's dominance, and tastes starting swinging away from that while their DLC was coming out.

All that said, I really hope they leave Jack behind...and Tina...and Torgue...basically ditch all the NPCs except Marcus, Moxxi, and I guess Clap Trap since he's the poster boy.

yeah my gut feeling is that this is going to go down the Anthem route of loot boxes, DLC cosmetics, repetitive daily grind and online only "games as services", but i'll keep my fingers crossed that I'm wrong.

SpacePPoliceman wrote:

The Handsome Collection was $15 over the holidays, so I grabbed it intending to give the Pre-Sequel a look, but 2 roped me back in. I've got a pretty kick-ass max level Siren, a high level Mechromancer, and starters of the rest. I even had to make a spreadsheet to track my cool sh*t. I'll be curious to see what a 3 looks like, but play-wise, a carbon copy with better graphics wouldn't be the worst thing in theory.

Not only have loot games changed a lot, I find 2 so fascinating as a storytelling artifact, I've been mentally shaping an essay about it. Basically, it really feels like a game written at the very tale end of the HL2 style's dominance, and tastes starting swinging away from that while their DLC was coming out.

All that said, I really hope they leave Jack behind...and Tina...and Torgue...basically ditch all the NPCs except Marcus, Moxxi, and I guess Clap Trap since he's the poster boy.

Yea I was playing it for a while there before the big fall deluge of games began trying to unlock all the Achievements on the Xbox One version, but I ran into a few places where I needed other players to beat the raid style bosses and nobody else seemed to be playing

I am hoping Tina is a playable character. Her and Lilith. Would really like to see them just make all the surviving Vault Hunters playable characters.

I couldn't get into the Pre-sequel. I'm hoping that this is a return to form for one of my favorite franchises!

pyxistyx wrote:

yeah my gut feeling is that this is going to go down the Anthem route of loot boxes, DLC cosmetics, repetitive daily grind and online only "games as services", but i'll keep my fingers crossed that I'm wrong.

I agree with this fear, it makes the most fiscal sense. If it is the case, then I am probably out, I am done with paying up front for a F2P mechanical structure.

Interesting. But yeah, my expectations are as low as they can be.

The DLC classes are far superior to the stock ones in the Pre-Sequel. Jack is great in his own right. But if you love the siren, you will love the Baroness. It is a toss up for me whether the mechromancer or the baroness is my favorite Borderlands class.

I really, really hope that BL3 is not "online only". They should not fix what is not broken from the other games. I think their biggest hurdle is going to be the new classes. As seen above, they struggled before and it is the one thing that can disrupt their money making formula.

Shadout wrote:

Interesting. But yeah, my expectations are as low as they can be.

I loved Borderlands 1 and 2. But, in addition to low expectations, Gearbox lost a lot of goodwill when they, mostly Randy Pitchford, pulled that inexcusable bullsh*t with Aliens: Colonial Marines. For me to even consider buying this new game, reviews would have to be unanimously spectacular. Even then, I'd probably wait for a deep discount.

Yeah Pitchford is an absolute ass.

If this is laced with lootboxes & there are stupidly expensive cosmetics &/or weapons/armors/abilities that take ages to grind for with in game currency but are readily available to buy I'll be giving it a pass.

If they are in any way smart they will look at the outrage Battlefront 2, Destiny 2 & the like caused with their in game money making schemes & go the opposite way to win over goodwill of gamers who are sick to death of this crap.

Even after the reveal we probably won't know about any of this stuff until release or they'll hold it back like Black Ops 4 did for more positive reviews & conversation around the game.

I'll remain optimistic until I see otherwise though.

I really hope they go away from the class system and have a true character creator with open classes.

Really want a break from the characters of the previous three games. New planet(s), new characters, and a different design approach.

I’ve played three Borderlands games and I want to see some real progression in the series.

Have you seen the movie "Battle Royal"?

UpToIsomorphism wrote:

Have you seen the movie "Battle Royal"?

NO. NOOOOooooooooooooooo

/me weeps in the corner