Borderlands 3 Loot-All

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The time has finally come. There have been hints and job postings and similar things point to it but this showed up on the Gearbox Twitter today:

IMAGE(https://pbs.twimg.com/media/D1eaRLwWkAA0uwm.jpg)

Holy forking shirt!! I love Borderlands, and I'll be at PAX East! This might be my first time willing to wait in a 3 hour line for a game... no, that's crazy, I already know I'll be getting it.

I am mainly wondering if it is going to go the game as a service route like so many other recent games or not.

Please be good! After some major failings from similar looter shooters this needs to get the genre back on track, I really hope it expands on Borderlands 2 in cool ways & is not just a carbon copy with better graphics.

The Handsome Collection was $15 over the holidays, so I grabbed it intending to give the Pre-Sequel a look, but 2 roped me back in. I've got a pretty kick-ass max level Siren, a high level Mechromancer, and starters of the rest. I even had to make a spreadsheet to track my cool sh*t. I'll be curious to see what a 3 looks like, but play-wise, a carbon copy with better graphics wouldn't be the worst thing in theory.

Not only have loot games changed a lot, I find 2 so fascinating as a storytelling artifact, I've been mentally shaping an essay about it. Basically, it really feels like a game written at the very tale end of the HL2 style's dominance, and tastes starting swinging away from that while their DLC was coming out.

All that said, I really hope they leave Jack behind...and Tina...and Torgue...basically ditch all the NPCs except Marcus, Moxxi, and I guess Clap Trap since he's the poster boy.

yeah my gut feeling is that this is going to go down the Anthem route of loot boxes, DLC cosmetics, repetitive daily grind and online only "games as services", but i'll keep my fingers crossed that I'm wrong.

SpacePPoliceman wrote:

The Handsome Collection was $15 over the holidays, so I grabbed it intending to give the Pre-Sequel a look, but 2 roped me back in. I've got a pretty kick-ass max level Siren, a high level Mechromancer, and starters of the rest. I even had to make a spreadsheet to track my cool sh*t. I'll be curious to see what a 3 looks like, but play-wise, a carbon copy with better graphics wouldn't be the worst thing in theory.

Not only have loot games changed a lot, I find 2 so fascinating as a storytelling artifact, I've been mentally shaping an essay about it. Basically, it really feels like a game written at the very tale end of the HL2 style's dominance, and tastes starting swinging away from that while their DLC was coming out.

All that said, I really hope they leave Jack behind...and Tina...and Torgue...basically ditch all the NPCs except Marcus, Moxxi, and I guess Clap Trap since he's the poster boy.

Yea I was playing it for a while there before the big fall deluge of games began trying to unlock all the Achievements on the Xbox One version, but I ran into a few places where I needed other players to beat the raid style bosses and nobody else seemed to be playing

I am hoping Tina is a playable character. Her and Lilith. Would really like to see them just make all the surviving Vault Hunters playable characters.

I couldn't get into the Pre-sequel. I'm hoping that this is a return to form for one of my favorite franchises!

pyxistyx wrote:

yeah my gut feeling is that this is going to go down the Anthem route of loot boxes, DLC cosmetics, repetitive daily grind and online only "games as services", but i'll keep my fingers crossed that I'm wrong.

I agree with this fear, it makes the most fiscal sense. If it is the case, then I am probably out, I am done with paying up front for a F2P mechanical structure.

Interesting. But yeah, my expectations are as low as they can be.

The DLC classes are far superior to the stock ones in the Pre-Sequel. Jack is great in his own right. But if you love the siren, you will love the Baroness. It is a toss up for me whether the mechromancer or the baroness is my favorite Borderlands class.

I really, really hope that BL3 is not "online only". They should not fix what is not broken from the other games. I think their biggest hurdle is going to be the new classes. As seen above, they struggled before and it is the one thing that can disrupt their money making formula.

Shadout wrote:

Interesting. But yeah, my expectations are as low as they can be.

I loved Borderlands 1 and 2. But, in addition to low expectations, Gearbox lost a lot of goodwill when they, mostly Randy Pitchford, pulled that inexcusable bullsh*t with Aliens: Colonial Marines. For me to even consider buying this new game, reviews would have to be unanimously spectacular. Even then, I'd probably wait for a deep discount.

Yeah Pitchford is an absolute ass.

If this is laced with lootboxes & there are stupidly expensive cosmetics &/or weapons/armors/abilities that take ages to grind for with in game currency but are readily available to buy I'll be giving it a pass.

If they are in any way smart they will look at the outrage Battlefront 2, Destiny 2 & the like caused with their in game money making schemes & go the opposite way to win over goodwill of gamers who are sick to death of this crap.

Even after the reveal we probably won't know about any of this stuff until release or they'll hold it back like Black Ops 4 did for more positive reviews & conversation around the game.

I'll remain optimistic until I see otherwise though.

I really hope they go away from the class system and have a true character creator with open classes.

Really want a break from the characters of the previous three games. New planet(s), new characters, and a different design approach.

I’ve played three Borderlands games and I want to see some real progression in the series.

Have you seen the movie "Battle Royal"?

UpToIsomorphism wrote:

Have you seen the movie "Battle Royal"?

NO. NOOOOooooooooooooooo

/me weeps in the corner

I am super excited for Borderlands 3, love the entire franchise so far.

I have been replaying the borderlands games even before the teaser announcement, but can't get 2 to play, I get about 30 seconds in and it crashes, even when I uninstall/reboot/reinstall. Anyone ideas? Instead I'm replaying through the pre-sequel again.

Interesting. I'm inferring but it looks like character classes are back. Lots of returning characters in there too.

I need a breakdown of like who all those people are. I recognize a bunch but there are a few I am drawing blanks on (maybe because I didn't play more than 6 or 7 hours of the Pre-Sequel).

The first 35 seconds are all new characters as far as I can tell. I guess the ones starting with the bearded eyepatch at the 23 second mark are the playable characters.

0:39
Brick (Borderlands 1)
Mordecair (Borderlands 1)
Unknown

0:49
Sir Hammerlock (Borderlands 2)

0:51
Unknown
Ellie (Borderlands 2)

0:54
Lilith (Borderlands 1)

0:56
Unknown

I actually don't see any Borderlands: The Pre-Sequel nor the playables from Borderlands 2 in there.

There is a video that breaks down a bunch of stuff and even finds a couple of hidden messages (one in morse no less) and a shift key.

There were a lot of characters in there: Hammerlock, Brick, Mordecai, Tiny Tina, Lilith, Moxxie's daughter (spaced on her name), etc

Curiously absent were the BL 2 characters: Zero, Axton, Slavador, Maya (may have been in there), Gaige and Krieg.

Athena might be in there, and Nisha or Wilhelm I did not see. The Baroness was there and Jack's mask made an appearance but I did not see him or his doppelganger.

It looks like vehicle combat might play a bigger part since the jeep that the possible new siren was driving had either foldable wings (it looked like the jeep had a jet engine on the back too) or they were slicing blades of some sort. (or both!)

And of course there were GUNS GUNS GUNS!

The robot guy around 0:26 could be Zero maybe.

Vector wrote:

The first 35 seconds are all new characters as far as I can tell. I guess the ones starting with the bearded eyepatch at the 23 second mark are the playable characters.

0:39
Brick (Borderlands 1)
Mordecair (Borderlands 1)
Unknown

0:49
Sir Hammerlock (Borderlands 2)

0:51
Unknown
Ellie (Borderlands 2)

0:54
Lilith (Borderlands 1)

0:56
Unknown

I actually don't see any Borderlands: The Pre-Sequel nor the playables from Borderlands 2 in there.

Did you see grown up Tiny Tina?

But more importantly, where are Fiona and Rhys?

Wait.. are they the two people the Psychos are worshipping?

Rykin wrote:

The robot guy around 0:26 could be Zero maybe.

I was hoping it was Loaderbot from Tales...

The robot guy around 0:26 could be Zero maybe.

I don't think so. I am definitely on board ( with the leak) that is a new playable character that is apparently a beastmaster pet class.

The "unknown" with Brick and Mordecai is grown up Tiny Tina. (wearing bunny ears, has the bunny stuffed animal around her waist and has the mechanical leg)

The first guy, the spiky haired guy with a patch and van dyke is the new assassin apparently. The android (zero like with the hoodie) is the new pet class. The driver of the jeep is the new siren. And the new soldier, the woman with the helmet then soon follows. It is all speculation but it sort of confirms the class leaks from months ago.

Tiny Tina makes a lot of sense.

Curious that none of the playables from Borderlands 2 are in there but Hammerlock is. I'd have thought that at least Athena from Pre-Sequel would make an appearance.

Apparently there is a hidden shift code in the teaser according to r/borderlands.

This video was the first I saw about all the hidden details. It is really thorough and it points out the hidden shift code and details a message left in morse and brail:
https://www.youtube.com/watch?v=nxhV...

I really, really, really hope that this isn't another Epic exclusive.

It could possibly be for sure. I would be positive that they are using Unreal engine 4 since all the prior BL games used Unreal engine 3.

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