Metro Exodus Catch-All

Coming out February 15th. On PC it'll be exclusive on Epic Games Store although existing pre-orders on Steam will be honored.

If you buy on Epic Games use creator code GamersWithJobs on checkout or this link and we'll get a little bit. Presumably, I don't think anyone has done it yet.

Preview coverage from recent events seems good! Waypoint

Replaying the remastered version of first one right now. So stoked for this. I'll be sure to use the code when purchasing, thanks for the heads up!

I do want this game but I fear it will have to wait for a sale due to too many games I want to play right now. I look forward to seeing everyone's thoughts on it. I loved the other games and I don't see anything that would make me think this is any different. If anything gets me to download Epic's launcher this would be it (even though it is kinda of a dirty move since the game was already up for pre-order on Steam for $60.00 and is now cheaper on Epic).

Game looks really interesting.

Might check it out on Steam next year.

Stealthpizza wrote:

I do want this game but I fear it will have to wait for a sale due to too many games I want to play right now. I look forward to seeing everyone's thoughts on it. I loved the other games and I don't see anything that would make me think this is any different. If anything gets me to download Epic's launcher this would be it (even though it is kinda of a dirty move since the game was already up for pre-order on Steam for $60.00 and is now cheaper on Epic).

It WAS $60 on Steam and now it's an Epic exclusive till 2020. It's $50 on Epic because they only take a 12% commission vs Steam's 30%.

That's cool that they pass on the reduced commission. I am not mad just feel like there must have been a cleaner way to do this that did not open the developers up to so many angry people. The sad part for me is that is will now be harder to find solid user reviews for bugs and such since I get the feeling review bombing may occur.

On the plus side the the steam forums are a great read right now.

Wow, Steam's been making a killing. That's ridiculously high. Good for the developers.

https://www.dsogaming.com/news/4a-ga...

I love it. Hopefully it blows up in these gamers faces and the title moves to console only.

So, they remove it from Steam, reduce the price in US, keep the price in EU, which in effect is a price increase, since Steam allowed third party sellers. So much for that lowered commission.
Yeah, I am somewhat interested in the game. But they have sure managed to make me wait for it.

I never liked that sale tactic. We have seen this where a game doesn't sell sell on console or pc then the company announced going exclusive after they look at the numbers.

Every time a company says buy our game or you won't get more before launch it feels dirty. You like this game series? Be a shame if anything happened to it. Buy now or else.

Stealthpizza wrote:

I never liked that sale tactic. We have seen this where a game doesn't sell sell on console or pc then the company announced going exclusive after they look at the numbers.

Every time a company says buy our game or you won't get more before launch it feels dirty. You like this game series? Be a shame if anything happened to it. Buy now or else.

I dunno. Gamers in general especially PC gamers are pretty awful with the review bombs. So if their tactics result in less games for the PC then I kinda figure they deserve what they get.

Not getting Metro games are likely going to hurt people making Metro games more than people playing games though. Doesn't seem like a great strategy.

If they aren't being paid to be exclusive then why be exclusive to one platform. They make the same amount of money regardless of platform.

Baron Of Hell wrote:

They make the same amount of money regardless of platform.

That's the whole point: they don't. Steam takes a 30% cut of every sale. Epic takes 18%. They've traded one exclusivity (Steam) for another (Epic) that gives them 12% more profit per sale. Why wouldn't they do that?

TheGameguru wrote:
Stealthpizza wrote:

I never liked that sale tactic. We have seen this where a game doesn't sell sell on console or pc then the company announced going exclusive after they look at the numbers.

Every time a company says buy our game or you won't get more before launch it feels dirty. You like this game series? Be a shame if anything happened to it. Buy now or else.

I dunno. Gamers in general especially PC gamers are pretty awful with the review bombs. So if their tactics result in less games for the PC then I kinda figure they deserve what they get.

Maybe but who knows since I am not the that the people people that do the that do right thing getting punished counteracts also punishing the crappy thing. Kind of like DRM where you all have to deal with it except for the pirates because the cracked version works without it.

I am still hopeful that Epic can shake Steam up enough that they have to change for the better.

I looked over the screenshots again and damn this game looks nice. I do think this is gonna be the game to get me on the Epic platform. Maybe 6-9 months after launch when i have time.

Im excited for the game - Id prefer to be in Steam, but I have no problem w/the move to Epic and improved profit for the developer. If Steam dropped to 12 or even 15% I think they could easily make the launcher wars a moot point.

ClockworkHouse wrote:
Baron Of Hell wrote:

They make the same amount of money regardless of platform.

That's the whole point: they don't. Steam takes a 30% cut of every sale. Epic takes 18%. They've traded one exclusivity (Steam) for another (Epic) that gives them 12% more profit per sale. Why wouldn't they do that?

Maybe I'm being obtuse, but is there a reason developers can't just put their games on both stores and charge a few dollars more on Steam to offset the difference? Are they being paid for platform exclusivity?

gewy wrote:
ClockworkHouse wrote:
Baron Of Hell wrote:

They make the same amount of money regardless of platform.

That's the whole point: they don't. Steam takes a 30% cut of every sale. Epic takes 18%. They've traded one exclusivity (Steam) for another (Epic) that gives them 12% more profit per sale. Why wouldn't they do that?

Maybe I'm being obtuse, but is there a reason developers can't just put their games on both stores and charge a few dollars more on Steam to offset the difference? Are they being paid for platform exclusivity?

Not sure if people would buy it on Steam when its $70.

ClockworkHouse wrote:
Baron Of Hell wrote:

They make the same amount of money regardless of platform.

That's the whole point: they don't. Steam takes a 30% cut of every sale. Epic takes 18%. They've traded one exclusivity (Steam) for another (Epic) that gives them 12% more profit per sale. Why wouldn't they do that?

One reason would be the risk of selling less copies.
Lower commission is great, but the exclusivity seems like bad strategy from the developer (obviously depending on how much Epic paid them, but even then it seems like a big risk to take for your brand).
Feels like the sensible move would be to sell your game at various stores, but adjust the price accordingly. Sell it cheaper where the vendor cut is lower. Some actual competition.

Balthezor wrote:
gewy wrote:

Maybe I'm being obtuse, but is there a reason developers can't just put their games on both stores and charge a few dollars more on Steam to offset the difference? Are they being paid for platform exclusivity?

Not sure if people would buy it on Steam when its $70.

Maybe not, but they would have the choice. And it would do a much better job at showing the problem with Steams 30% cut.
Also, one of the issues Epic Store got is the lack of third party vendors selling keys. When it sells on Steam, it also (mostly) sell from a bunch of other vendors too. With meaningful price competition. A $70 game on steam might easily be <$50 at other steam key selling vendors.

Literally Steam was essentially an exclusive for years. I’m not suddenly worried that they aren’t anymore. Nothing in the world is static. Change is good.

Shadout wrote:

Not getting Metro games are likely going to hurt people making Metro games more than people playing games though. Doesn't seem like a great strategy.

Games can be very successful these days focusing on console only. Sometimes you have to realize some customers aren’t worth having.

With a lower platform take, the game publishers can get lower sales and still break even or even take in more money. Even at the lower price point on the Epic Store, the publisher here makes more money per copy sold than on Steam ($43 vs $40).

The arguments for exclusivity from the publisher standpoint are better exposure on a less crowded store front, and driving buyers to the more profitable transaction: realistically, if the game were on Steam, people would buy it there, even if it were $10 more expensive because that's what's familiar.

Obviously, Epic is greasing some wheels here, but at worst they're making an easy decision easier.

TheGameguru wrote:

Literally Steam was essentially an exclusive for years. I’m not suddenly worried that they aren’t anymore. Nothing in the world is static. Change is good.

That I dont really see. Steam have had competition for years and years. I rarely buy games on Steam, they tend to be way more expensive that their competitors.

TheGameguru wrote:

Games can be very successful these days focusing on console only. Sometimes you have to realize some customers aren’t worth having.

Sure. We are talking about a game series that seem to have been PC focused so far though. I assume that is where their fanbase is. While they might very well be able to thrive on console, lost sales are lost sales. If they decided to go console only anyway. I sure wouldn't expect it to happen.

Balthezor wrote:

Not sure if people would buy it on Steam when its $70.

Right, but I think the common reaction would be more like "Hey, I can get it for cheaper on Epic. I'll go there."

Instead of, "Screw this! I don't want to be forced to buy from Epic."

ClockworkHouse wrote:

The arguments for exclusivity from the publisher standpoint are better exposure on a less crowded store front, and driving buyers to the more profitable transaction: realistically, if the game were on Steam, people would buy it there, even if it were $10 more expensive because that's what's familiar.

If the developer/publisher make the same money from each sale, should they really care that much?
Seems like they could still get most of the benefit from being on Epic Store, without the exclusivity.
Unless we imagine someone would go to the Epic Store and think; No way I'll buy this game when it is also sold elsewhere.

gewy wrote:
Balthezor wrote:

Not sure if people would buy it on Steam when its $70.

Right, but I think the common reaction would be more like "Hey, I can get it for cheaper on Epic. I'll go there."

Instead of, "Screw this! I don't want to be forced to buy from Epic."

Yeah. Sure seems like bad PR. But I guess time will tell.

Right now, at least in Europe, they have managed to make their game exclusive, and increase the price. That is not a great argument for selling your product. Even if we ignore the quality of the Epic Store. If they sold it cheaper they would at least be competing on something.

ClockworkHouse wrote:
Baron Of Hell wrote:

They make the same amount of money regardless of platform.

That's the whole point: they don't. Steam takes a 30% cut of every sale. Epic takes 18%. They've traded one exclusivity (Steam) for another (Epic) that gives them 12% more profit per sale. Why wouldn't they do that?

And they compensate by increasing the price on steam. They don't lose any money because they are charging more on platforms that take a bigger cut.

It might be more complicated than that. I wouldn't be surprised if Steam goes "you can't charge less anywhere else on launch than on here, otherwise you can't sell here". It's what a lot of the big box stores do.

We can’t know for sure of course, but others charge less already, especially the steam key sellers, but I believe Ubisoft was also often cheaper than Steam for their own games.
Anyway, even if Valve obstructed, there are other stores completely separated from them, Discord, GoG, Origin etc.

Exodus is quite fitting it would seem

“The recent decision to move Metro Exodus from Steam to the Epic Game Store was made by Koch Media / Deep Silver alone.

The recent comments made by a member of the 4A Games development team do not reflect Deep Silver’s or 4A Games’ view on the future of the franchise. They do reflect the hurt and disappointment of a passionate individual who has seen what was previously nothing but positive goodwill towards his work turn to controversy due to a business decision he had no control over. We respectfully ask that any and all valid feedback over this decision is directed at Koch Media / Deep Silver, and not the developers at 4A Games.

The future release strategy of the Metro series lies with Koch Media / Deep Silver. Our decision to partner with Epic Games was based on the goal of investing in the future of the series and our development partner at 4A Games. We have every intention of continuing this franchise, and a PC version will always be at the heart of our plans.” - Deep Silver

Aren't there any previews out so we can discuss vodka and mutants rather than the f*cking platform the game launches from?!

Wodka, Wodka never changes.