The Next Dragon Age Game

kuddles wrote:

Probably the most glaring part of this short-sighted attitude is the multiple reports that Inquisition was the best selling BioWare game to date. Even as a cold-hearted business executive, you would think the takeaway from that is "Let's make Dragon Age IV a priority and strike while the iron is hot", not "Put the franchise that's actually working on hold so those devs can help ship an unproven game that's not coming together."

I think speaks more to corporate boardroom logic. No matter how well the single player BioWare games sell - or not - it’s a drop in the ocean compared to potential earnings an online shooter akin to Destiny makes. The EA Corporate logic was probably:

1. Destiny makes piles of cash
2. We don’t have one
3. We should make one!
4. An online shooter with a strong story behind should be dynamite (in a good way)
5. BioWare are good at story driven games. We’ll get them to do it and watch the $$$$$$ roll in

That completely ignores

6. BioWare have no experience of making online shooters.

I was quite taken with the Anthem world building that was in the demo / alpha trial, but the gameplay wasn’t really good enough to back up the world they’d created. And from all accounts, it never was.

Bioware did have experience making MP, at least. It's not like they went from Mass Effect 1 to Anthem.

garion333 wrote:

Bioware did have experience making MP, at least. It's not like they went from Mass Effect 1 to Anthem.

Yes. But not on the scale of what they were doing in Anthem, where the multiplayer was the backbone of the game. I really liked the ME3 multiplayer, but it was nothing like Anthem.

Sorbicol wrote:
garion333 wrote:

Bioware did have experience making MP, at least. It's not like they went from Mass Effect 1 to Anthem.

Yes. But not on the scale of what they were doing in Anthem, where the multiplayer was the backbone of the game. I really liked the ME3 multiplayer, but it was nothing like Anthem.

Same was true of Bungie, more or less.

Rykin wrote:
Shadout wrote:

Thanks for your sacrifice Anthem.
That said, Mass Effect Next should have multiplayer. At least that actually made sense, and was good.

As someone who loved ME3 multiplayer (Andromeda MP was too chaotic) I disagree. I think they should do separate games.

I was particularly irked by the forced multiplayer to get the best single-player outcomes. That was a crock of sh*t.

Sorbicol wrote:

The EA Corporate logic was probably

Per previous reporting, it was BioWare's idea to make Anthem into a multiplayer service game, not EA's. EA had a mandate to its studios that every game include an ongoing revenue stream, which BioWare had previously fulfilled with multiplayer modes in Mass Effect and Dragon Age. The decision to try to make a Destiny-style quasi-MMO came from within the studio, not from the publisher.

EA relaxed that additional revenue stream mandate somewhat for Jedi: Fallen Order. As recently as last year, they were still promising their investors that additional content and revenue streams were coming to the game. That never materialized, I suspect in large part because Fallen Order continued to sell well and because Respawn was also making them scads of money with Apex Legends.

I’d love for the EA haters to point out exactly what department and who they think sits there and comes up with game ideas to then direct the studios to do all the work creating them and why any sane company would keep such a department around and why??

garion333 wrote:
Sorbicol wrote:
garion333 wrote:

Bioware did have experience making MP, at least. It's not like they went from Mass Effect 1 to Anthem.

Yes. But not on the scale of what they were doing in Anthem, where the multiplayer was the backbone of the game. I really liked the ME3 multiplayer, but it was nothing like Anthem.

Same was true of Bungie, more or less.

I'd say Halo to Destiny was a much shorter trip than ME3 to Anthem.

I don't think there really needs to be a Department for a studio to look around at the projects the entity that owns them is interested in supporting, and deciding to come up with a project along those lines.

TheGameguru wrote:

I’d love for the EA haters to point out exactly what department and who they think sits there and comes up with game ideas to then direct the studios to do all the work creating them and why any sane company would keep such a department around and why??

If you’ve worked for any large corporation then you’d know there are plenty of groups of ‘senior managers’ who come up with ideas for ‘diversifying the company’s portfolio’ (or whatever management speak they prefer) to ensure stakeholder value and continuing profit streams. It happens all the time Whether or not the company is tooled up or has the expertise to do so is a moot point.

I’ve spent twenty years dealing with the outcomes of such decision making - it’s the area my expertise sort of falls into - It’s quite normal, it requires a lot of background work, identifying the right people and bringing in the right experience to make it work. You’d be surprised how many times that doesn’t happen.

My point was Anthem never felt like a creative decision made by Bioware, more one they felt they had to take due to the direction EA wanted to travel in. The do seem to be reversing that now though, which can only be a good thing. I wonder if they are using the new ME remaster as a litmus test for that a little. Cheaper than developing a whole new game, if they get a lot of new buyers then maybe we’ll see a lot more investment in the single player games. Just a shame they’ve set the price tag so high.

Arise, for the next DA game with have... Grey Wardens!

IMAGE(https://oyster.ignimgs.com/wordpress/stg.ign.com/2021/05/E0QX6FeWUAAsdnP-720x460.jpg?fit=bounds&width=640&height=480&dpr=2)

I don't know about you, but I am shocked.

Here is my shocked face...

IMAGE(https://www.notebookcheck.net/fileadmin/_processed_/5/0/csm_Dragon_Age_4_trailer_featuring_Solas_December_2020_cc46f689b7.jpg)

I haven’t been following the new dragon age coverage, but I’ve been messing around with Dragon Age 2 on game pass. That game is so good. I hope they get back to those roots

IUMogg wrote:

I haven’t been following the new dragon age coverage, but I’ve been messing around with Dragon Age 2 on game pass. That game is so good. I hope they get back to those roots

There's been a lot of fascinating twitter discussion from the devs of DA2. The summary is they are extremely proud of what they managed to make in a very very very limited time. The writers would have given the story several more passes, especially with the end game decisions of most of the characters. They also would have liked to emphasis Varic's embellishing of the story in more places. Instead we just get it in a few sequences at the beginning of chapters.

Funny, I just started playing Inquisition.

Quintin_Stone wrote:

Funny, I just started playing Inquisition.

No one expects the Dragon Inquisition.

It's definitely not what I expected.

DAD!

Yearly proof of life. This game is never coming out.

Is that a DAD joke?

We have a title and a pretty picture!

BioWare wrote:

Who is the Dread Wolf?

Solas, the Dread Wolf. Some say he might be an ancient elven god, but some say not. Others say a betrayer of his people…or a savior who now seeks to rescue them at the cost of your world. His motives are inscrutable and his methods sometimes questionable, earning him a reputation as something of a trickster deity—a player of dark and dangerous games.

Whether you’re new to Dragon Age™ stories or you’ve experienced them all, using Solas’s namesake no doubt suggests a spectrum of endless possibilities on where things may go. But at the core of this, like every past game, is you. If you’re new to Dragon Age, you have no need to worry about not having met our antagonist just yet. He’ll properly introduce himself when the time is right, but we did hint at his return when we announced #TheDreadWolfRises back in 2018.

More Dragon Age: Dreadwolf later this year

We suspect you have questions and they’ll be answered in time. While the game won’t be releasing this year, we’re growing closer to that next adventure. Rest assured, Solas is placing his pieces on the board as we speak. That’s all we have for now, but we hope knowing the official title has sparked some intrigue, as we’ll be talking more about the game later this year!

What do you think #Dreadwolf could mean?

—The Dragon Age Team

IMAGE(https://www.gamerswithjobs.com/files/styles/front_page_feature/public/images/forum/285737825_5006794866036540_818553690841982682_n.jpg?itok=20TBse9t)

BioWare wrote:

What do you think #Dreadwolf could mean?

Me clubbing him over the head repeatedly.

I know I should not be excited about a title and a logo, but I still am. Hope it does not suck.

I want to believe.

Cross-posted from the BG3 thread. I'm wondering if DA is going to reach the heights of that game or fall short. Is it fair to compare? I thing so but others may disagree.

With the rumor that it’s going to be closer to a God of War-style action game, I think it’ll be hard to compare. But I’m very curious to see, regardless.

Given EA's overall behavior, I'm going to consider the Next Dragon Age existing in a state where it falls short of BG3 a spectacular triumph.

Proof of life?

Proof of life? Certainly.

Also - sadly - proof that the trailer-for-another-future-trailer thing is here to stay.

And it doesn't help that this trailer compares incredibly poorly with the one released for GTA VI earlier this week. I wonder if the developers and publishers have lost a little confidence in their game following the response to Baldur's Gate 3.

to be fair to them, I wouldn't want to stand next to BG3 in the showers either...

"Full reveal summer 2024" - so a teaser for a trailer that is 6 months away.

But we have high-res backgrounds and sample VO!