Xbox Game Pass for Console, PC, and Android

Jonman wrote:
dejanzie wrote:
Nimcosi wrote:

If you have not tried it already, the GOG Galaxy client does a really good job of collating/syncing other platforms (Steam, Playstation, Epic, Itch.io, Xbox, Ubisoft, EA, Bethesda, Battle.net, Amazon Games, etc.). Some of the services let you integrate your friends list, some not. Not a bad option, especially if you are already part of the GOG ecosystem.

I second this motion. They ironed out most of the bugs by now. Xbox games only appear in GOG Galaxy after you've run them by the way.

I fired it up yesterday, and it doesn't seem to know how to show me my games sorted by last played. It has an option for that, but it was entirely NOT in that order when I selected it.

For me, that's a dealbreaker, that's the view I use 99% of the time. And yes, the Xbox app has a similar shortcoming. Which is bananas to me, feels like that's a "YOU HAD ONE JOB" kind of feature.

Just fired up Gog and the last played option works great. One problem still exists. It doesn't seem to want to detect all my games, including my Amazon Gaming (Twitch Prime) games, which I cannot get to show the library, either. I have been playing Blue Fire via Amazon Games recently and it is not showing up. I've got integration for Amazon games in Playnite, though.

Just no friends list...

mrtomaytohead wrote:
Jonman wrote:
dejanzie wrote:
Nimcosi wrote:

If you have not tried it already, the GOG Galaxy client does a really good job of collating/syncing other platforms (Steam, Playstation, Epic, Itch.io, Xbox, Ubisoft, EA, Bethesda, Battle.net, Amazon Games, etc.). Some of the services let you integrate your friends list, some not. Not a bad option, especially if you are already part of the GOG ecosystem.

I second this motion. They ironed out most of the bugs by now. Xbox games only appear in GOG Galaxy after you've run them by the way.

I fired it up yesterday, and it doesn't seem to know how to show me my games sorted by last played. It has an option for that, but it was entirely NOT in that order when I selected it.

For me, that's a dealbreaker, that's the view I use 99% of the time. And yes, the Xbox app has a similar shortcoming. Which is bananas to me, feels like that's a "YOU HAD ONE JOB" kind of feature.

Just fired up Gog and the last played option works great. One problem still exists. It doesn't seem to want to detect all my games, including my Amazon Gaming (Twitch Prime) games, which I cannot get to show the library, either. I have been playing Blue Fire via Amazon Games recently and it is not showing up. I've got integration for Amazon games in Playnite, though.

Just no friends list...

Recently Played works for me too, although I usually filter by installed games and go from there.

mrtomaytohead wrote:
Jonman wrote:
dejanzie wrote:
Nimcosi wrote:

If you have not tried it already, the GOG Galaxy client does a really good job of collating/syncing other platforms (Steam, Playstation, Epic, Itch.io, Xbox, Ubisoft, EA, Bethesda, Battle.net, Amazon Games, etc.). Some of the services let you integrate your friends list, some not. Not a bad option, especially if you are already part of the GOG ecosystem.

I second this motion. They ironed out most of the bugs by now. Xbox games only appear in GOG Galaxy after you've run them by the way.

I fired it up yesterday, and it doesn't seem to know how to show me my games sorted by last played. It has an option for that, but it was entirely NOT in that order when I selected it.

For me, that's a dealbreaker, that's the view I use 99% of the time. And yes, the Xbox app has a similar shortcoming. Which is bananas to me, feels like that's a "YOU HAD ONE JOB" kind of feature.

Just fired up Gog and the last played option works great. One problem still exists. It doesn't seem to want to detect all my games, including my Amazon Gaming (Twitch Prime) games, which I cannot get to show the library, either. I have been playing Blue Fire via Amazon Games recently and it is not showing up. I've got integration for Amazon games in Playnite, though.

Just no friends list...

I am assuming you are using a Amazon Gaming integration?

MilkmanDanimal wrote:

Oh, Mass Effect, how I have missed you . . .

I started 3 again last night and it just sucked me right in. I really shouldn't have because I have a huge backlog but it is just fun!

Nimcosi wrote:

I am assuming you are using a Amazon Gaming integration?

I was not, because my low effort attempt to find it via the in app service search using 'amazon' 'prime' & 'twitch' all failed. No reason for me to put in more effort to switch over from Playnite still, especially when it also appears I will lose my ability to edit / import gameplay time stats unless the service itself provides that data. I'd love to see that feature.

mrtomaytohead wrote:
Nimcosi wrote:

I am assuming you are using a Amazon Gaming integration?

I was not, because my low effort attempt to find it via the in app service search using 'amazon' 'prime' & 'twitch' all failed. No reason for me to put in more effort to switch over from Playnite still, especially when it also appears I will lose my ability to edit / import gameplay time stats unless the service itself provides that data. I'd love to see that feature.

Fair enough.

HITMAN 3 – Year 2 Reveal

IMAGE(https://www.ioi.dk/wp-content/uploads/2022/01/HITMAN_Trilogy_1080-1536x864.jpg)

The HITMAN Trilogy will be available with Xbox Game Pass, PC Game Pass and Game Pass Ultimate on January 20, giving you everything you need to jump straight into the World of Assassination. We’re excited to welcome a wave of new players to enjoy the full trilogy through new platforms and services.

Hmm, they're also adding VR support, that could be interesting if done right.

WizKid wrote:

Hmm, they're also adding VR support, that could be interesting if done right.

They had it for PS4, for the third game. If you own the previous games where you can play them in the third’s engine, they’re supporting and expanding VR for it all on PC.

Still playing couch co-op Archvale with both my five y.o., and my 12 y.o..
Every time my youngest and I get to a new area, my 12 y.o. wants to jump in and catch up.

While yes, there is a fair amount of flashing stuff on the screen, my hands and eyes feel fine after playing, which is quite different from the days I was trying to play Castle Crashers with my kids. My eyes would give out after so many levels, or my hands. Too much flashing, or too much mashing.

The crafting is pretty easy in Archvale, and the progression is just nice and zen and linear. Slowly talking my five y.o. into using equipment that is stronger, and weapons that are easier for her to aim/use, rather than the prettiest/coolest looking, because we did start dying in harder areas. Until then, other than me having to do the long jump puzzle rooms, all pretty easy for her on easy mode.

Is it a problem, or just awesome, when your youngest kid wants to game with you all the time, and show you what a great gamer she is?

On a side note, the Paw Patrol platformer on Game Pass is almost insidious in how well it teaches little kids to use the controller. For every mini puzzle game, it shows an animation of how to use the controller to solve it. That game has seriously improved her skills with the controller.

Oh, so Archvale co-op is good with kids. Glad to hear as my youngest said he wanted to play it. It's only 2 player, right?

Having had gamepass for a month and I figured here is as good a place as any to throw up thoughts about the back-catalogue stuff I've been dipping into?

Hollow Knight - A great metroidvania. Really solid game-feel; weird, interesting world. I put it down only because I kind of don't have the patience/focus to keep a mental map of one of the sprawling worlds of these sorts of games right.

Sable - Pleasant, relaxed open world to explore. I love the game's gentle, generous ethos. I have a couple of specific carps (an element of the game that I was really looking forward to turned out to have basically no content in it) but it's calming and pretty and chill. A great game to unwind with a podcast in the background.

Monster Train - A competent Slay the Spire-alike. It adds what amounts to tower-defence elements, which is an interesting twist, but it slows things down and makes it harder to parse in a way that's leaving me cold. I'm also not getting enough variation with the starting factions, and it's taking too long to unlock more.

Superliminal - I don't know. It's a perspective-based puzzle game that's clearly in conversation with Portal but not quite doing the same thing. There's some clever stuff in there and when things click it feels good. But there's a lot in both the design and narrative that feels alternately directionless - lots of wandering around rooms sparse, same-y rooms trying to figure out what the elements of a given puzzle even are - or outright hostile - rooms that are deliberately disorienting or noisy.

I spent a few hours with Aliens: Fireteam Elite and it's quite good. (I prefer it to Back 4 Blood which I have uninstalled.) I tried random matchmaking and without coordinating we failed to achieve anything. Ran instead with an AI crew and completed a few missions.

RnRClown wrote:

I spent a few hours with Aliens: Fireteam Elite and it's quite good. (I prefer it to Back 4 Blood which I have uninstalled.) I tried random matchmaking and without coordinating we failed to achieve anything. Ran instead with an AI crew and completed a few missions.

Oh, interesting. I'll have to check it out.

I should add that the random players were fine, we just couldn't get on the same page with the absence of voice chat. And we didn't appear to grasp any in-game tools to circumvent straying too far, targeting the same hostiles, leaving flanks wide open. Especially when brand spanking new to the game, with a somewhat non-existent tutorial, or much of a controls how to. I almost moved on.

Instead I guessed to toggle matchmaking to private to auto populate AI teammates, and go figure things out at my own pace, with the AI doing quite a good job at staying close, and choosing to target zones different to my own once the heat ratchets up.

I should get a headset. I should also add some friends.

That article title has me rolling my eyes.

$68.7 billion. Sony, you never had a chance.

Bethesda was one thing, but Activision Blizzard? Microsoft just ate one of the biggest gaming companies out there. Wow. Kind of mind-blowing.

steinkrug wrote:

That article title has me rolling my eyes.

The first paragraph, too: "This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse."

"Provide building blocks for the metaverse"? What?

Tasty Pudding wrote:
steinkrug wrote:

That article title has me rolling my eyes.

The first paragraph, too: "This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse."

"Provide building blocks for the metaverse"? What?

Phil Spencer has said previously (New York Times interview) that shared gaming experiences are already the metaverse

Kotick has said some Metaversy things in the past, like this but I don't know of any Activision studio working on VR/AR in any way. As a publisher they've almost completely ignored VR up to this point so unless they have some owned company running stealth mode on some serious tech, they've got nothing to build on there. They'll be pretty far behind the likes of Facebook and Google and... Epic?

MilkmanDanimal wrote:

$68.7 billion. Sony, you never had a chance.

Bethesda was one thing, but Activision Blizzard? Microsoft just ate one of the biggest gaming companies out there. Wow. Kind of mind-blowing.

This is so big that it is almost unbelievable. Based on numbers from 2020 Microsoft is the 4th largest publisher in games ($10.26b in revenue from games) and Activision Blizzard is the 6th largest ($6.388b) so combined that would make them the second largest right behind Sony ($18.19b) and just ahead of Tencent ($16.224b). Years ago when it was speculated that MS was going to buy EA most people wrote it off because EA was too big and now they have gone and bought a publisher bigger than EA.

pandasuit wrote:

Phil Spencer has said previously (New York Times interview) that shared gaming experiences are already the metaverse

"polypusher wrote:

Kotick has said some Metaversy things in the past, like this but I don't know of any Activision studio working on VR/AR in any way. As a publisher they've almost completely ignored VR up to this point so unless they have some owned company running stealth mode on some serious tech, they've got nothing to build on there. They'll be pretty far behind the likes of Facebook and Google and... Epic?

No, I don't think they are using "metaverse" in the same way that Facebook does. They are using it more as a sort of meaningless buzzword that they think sounds impressive, which is why I rolled my eyes.

It feels like the kind of thing where an executive was standing behind the writer as she worked on the release. "Make sure you put something in there about the metaverse. Investors will want to see that. Put it in the first paragraph. No, I don't know what it means, but that's not important right now."

Death's Door, Windjammers 2 also headed to Xbox Game Pass

Death's Door has been on my wishlist since it came out since I know I will probably not finish it so I am happy I saved $20.

farley3k wrote:

Death's Door, Windjammers 2 also headed to Xbox Game Pass

Death's Door has been on my wishlist since it came out since I know I will probably not finish it so I am happy I saved $20.

I am very excited about Danganronpa and have an eye on Pupperazzi, too. It's a banger of a month, though, no matter what you're into.

The list:
Nobody Saves the World - 17th January
Danganronpa: Trigger Happy Havoc Anniversary Edition - 18th January
Hitman Trilogy - 20th January
Windjammers 2 - 20th January
Pupperazzi - 20th January
Rainbow Six Extraction - 20th January
Rainbow Six Siege - 20th January
Death's Door - TBA
Taiko no Tatsuijin: The Drum Master! - TBA

Leaving on January 31:
Cyber Shadow (Cloud, Console, and PC)
Nowhere Prophet (Cloud, Console, and PC)
Prison Architect (PC)
Xeno Crisis (Cloud, Console, and PC)

Tasty Pudding wrote:

No, I don't think they are using "metaverse" in the same way that Facebook does. They are using it more as a sort of meaningless buzzword that they think sounds impressive, which is why I rolled my eyes.

It feels like the kind of thing where an executive was standing behind the writer as she worked on the release. "Make sure you put something in there about the metaverse. Investors will want to see that. Put it in the first paragraph. No, I don't know what it means, but that's not important right now."

This. Absolutely this.

Hitman is another one of those perfect Game Pass games to me; I enjoy it to an extent, but, at some point, I get too anal retentive about doing it "right" and the time of replaying over and over annoys me and I stop. Having it here means all it costs me is a download.

Also relevant:

Xbox Touch Controls Added to Nine More Games

IMAGE(https://news.xbox.com/en-us/wp-content/uploads/sites/2/2022/01/TouchControls_1-18.jpg)

  • Anvil (Game Preview)
  • Archvale
  • Exo One
  • The Forgotten City
  • Nobody Saves the World
  • One Piece Pirate Warriors 4
  • Space Warlord Organ Trading Simulator
  • Stardew Valley
  • Unpacking
  • Death’s Door (January 20)

I don't like what they do when they 'add touch controls to games' They just have a full xbox controller overlay on screen, so like they do with cloud gaming, its a completely xbox controller centric approach. When a game should be 100% playable with just the mouse (like Slay the Spire) instead of getting controls similar to that game on iPad, you 'get' to use a virtual controller instead.

With these I end up with a better experience in most cases by streaming the game from my PC with the Steam app. I've played some great games this way, like the aforementioned Slay the Spire, and The Life and Suffering of Sir Brante. If the game can be played with just the mouse, its a great candidate for streaming to a mobile device.

Same goes for their cloud gaming service. When they put a game on there you can ONLY control it with a controller even if you're sitting at your computer. Mouse and keyboard not allowed even on games that support that control method.