Hidden Gems of Xbox Game Pass

Leaving at the end of the month:

  • Deadlight: Directors Cut (Xbox One)
  • Farming Simulator 15 (Xbox One)
  • Metal Gear Solid V: Ground Zeroes (Xbox One)
  • NBA Playgrounds (Xbox One)
  • WRC 5 (Xbox One)
  • Bayonetta (Xbox 360)
  • Injustice: Gods Among Us (Xbox 360)

I already got my $417 MXN (about 20usd) for 6 months of game pass promo that appeared on my dash less then a month ago, with games like:

* MUTANT YEAR ZERO(candidate for my Community GOTY)
* ASHEN (havent got to it yet)
* GRAVEYARD KEEPER
* HELLBLADE (bought this 6 months ago, and it is a great game experience, different from any other game ever played)
* FORZA HORIZON 4
* WRC 5

and many, many more already installed and waiting for christmas break to get to.
And waiting for releases on february like: CRACKDOWN 3.
So I think I already got my 20usd only with one game played(Mutant year zero).

If you want to try, go for the 1usd for a month and check it out.

Even at the $20USD price tag, gamepass is totally worth it. I’m really enjoying the luxury of trying a little bit of this and that, and then spending more time with the games that struck a chord with me.

Then there’s the converse of that as well. I was thinking about buying Enrush for the full price of $60USD. I loved the elevator pitch of the game, but after trying it on gamepass I realized that I didn’t enjoy the mechanics of it at all. Dodged that $60 bullet.

RawkGWJ wrote:

Even at the $20USD price tag, gamepass is totally worth it.

Sonrics wrote:

I already got my $417 MXN (about 20usd) for 6 months of game pass promo that appeared on my dash

I think i didnt make it clear that it was 20usd for the 6 months (thats like $3.33 usd per month of game pass).... prettty cheap for the amount of games.

Now that my 13y.o. and his buddies all have Gamepass it's pretty much all they use, since they're all assured of having the same multiplayer games installed. He wouldn't be playing Forza otherwise, so I'm happy to see him getting into that series.

Just added:

  • Ori and the Blind Forest CE
  • Shadow Warrior 2
  • Life Is Strange: Complete Season

Knowing you as I do, I guarantee you'll love Mutant Year Zero.

Games I have installed.

Ashen
BioShock Infinite
Elder Scrolls IV: OblivionHalo 5: Guardians
Metro 2033 Redux
Metro Last Light Redux
Sunset Overdrive
Wasteland 2: Director's Cut
and
Wolfenstein: The New Order

farley3k wrote:

Games I have installed.

Ashen
BioShock Infinite
Elder Scrolls IV: OblivionHalo 5: Guardians
Metro 2033 Redux
Metro Last Light Redux
Sunset Overdrive
Wasteland 2: Director's Cut
and
Wolfenstein: The New Order

Which have you actually played?

So far I’m really enjoying Ashen. Not sure I’ll stick with it all the way through. Doesn’t feel as precise as Dark Souls, but it’s much less dreary feeling! I love the art style.

The sale on the Xbox One S plus the game pass persuaded me to take the plunge a few days ago. I installed and played a few games in the past few days.

Ashen was a major draw for me, as a Souls fan. I'm still coming to terms with it. The setting and exploration has been fun. I really like the AI companion. The enemies aren't too hard, but the game at this point over-relies on the ambush school of design - if you are entering a narrow entry, chances are there are enemies waiting to jump you. Also, spending your "souls" or whatever is difficult as you can only spend them in town and there is no fast travel (yet). I went deep into a side area, got killed, and dread having to go back in. I wish I had been able to bank them earlier.

I was somewhat interested in Mutant Year Zero, but that has proved to be a lot of fun. I'm playing on normal, which is tough enough for me. Pro tips from the thread - upgrade silenced weapons as soon as possible and you can always warp back home. Fast travel done right.

On a whim I installed ClusterTruck. Kinda fun, but too chaotic for me.

I've installed Below and Forza, because I'm really interested in the exclusives. I'll probably also try Quantum Break at some point.

You know your AI companion is sometimes a human companion if you play online, yes?

Fedaykin98 wrote:

You know your AI companion is sometimes a human companion if you play online, yes?

Yes, but I have not signed up for Gold yet.

Aristophan wrote:
Fedaykin98 wrote:

You know your AI companion is sometimes a human companion if you play online, yes?

Yes, but I have not signed up for Gold yet.

It's silly that Game Pass and Gold are still distinct subscriptions.

That's one advantage PS Now has: games downloaded through that service do not require PS+ for online. I'd at least like to see MS do that, although my preference would be for a single sub.

Aristophan wrote:

Ashen was a major draw for me, as a Souls fan. I'm still coming to terms with it. The setting and exploration has been fun. I really like the AI companion. The enemies aren't too hard, but the game at this point over-relies on the ambush school of design - if you are entering a narrow entry, chances are there are enemies waiting to jump you. Also, spending your "souls" or whatever is difficult as you can only spend them in town and there is no fast travel (yet). I went deep into a side area, got killed, and dread having to go back in. I wish I had been able to bank them earlier.

Yeah, the enemies behind the doorway bit gets really old.

That being said, I’m getting more and more into this game.

As for your commentary on fast travel:

Spoiler:

Once you get a bit further in, you do get the ability to fast travel between a bunch of the main checkpoints. I really adore how they put this into the story. You’ll get this after you defeat the second boss-like guy.

HAVE YOU EVER HEARD OF DOOM IT'S REALLY FUN

Life Is Strange: Before the Storm has been added.

after the storm it is normal though

Life Is Strange 2 will be coming to Game Pass. Episode 1 will show up tomorrow, and it sounds like the other episodes will be added as they are released.

Also scheduled for early January:

  • ARK: Survival Evolved (Jan. 3)
  • Farming Simulator '17 (Jan. 3)
  • Absolver (Jan. 7)
  • Just Cause 3 (Jan. 10)
  • Aftercharge (Jan. 10)

Ya know, I was starting to regret slightly that I bought LiS2 on PC, maybe I'll just re-play Episode 1 on Xbox and play future episodes that way too.

I'm also curious to check out ARK. The survival game genre interests me, but every individual game in the genre has always seemed loaded with reasons for me not to spend money on them. For the price of free, I'll definitely check it out sometime.

Ark is a 62 gig download, just to let you know. Our family was constantly running up against our data cap so we had to upgrade recently, and now with my Game Pass subscription, I am very glad we did.

The last day I've been playing Recore Definitive Edition. It looks like there were a few quality of life upgrades from the original release, but it still looks kinda like a budget game. The combat gets a little frantic, as situational awareness can be challenging. However, the game is very forgiving. I just did a combat challenge where I died just as the last enemy died, and the game gave me credit for the feat and let me go back and pick up the loot.

The exploration is pretty good, and there can be some challenging areas to navigate. Right away you have a double jump and an air (or ground ) dash, but it is clear that more traversal options will be available later. If you like action-adventure with some platforming, then I recommend you check it out.

Recore is still not too bad. The combat can get really difficult, but at least you get to keep everything when you die. You may be losing, but you are still leveling. I've run across a few bugs, including enemies moving into walls, which makes it difficult to complete a room where you need to defeat all the enemies. Some of the Zelda-like exploring is still fun, so I'm chipping away at it.

Last weekend my wife couldn't understand why I was playing a game about getting stuck in the mud. This weekend she's going to wonder WHY I'm playing a farming simulator game.

I've been chipping away at Ashen over the last few days. It's one of the better Souls-like games I've played, but a little shallow overall.

Likes:

  • Unique art style with a simple visual style and light color palette.
  • Large open'ish areas to explore.
  • Quest givers with their own quest lines to progress.
  • Quests reward a number of unique perks to add some customization to your character.
  • A home base that expands as you complete quests and rescue villagers to rebuild.
  • Combat is simple, but it has a good weight and responsive feel.
  • A more optimistic tone compared to most games of this type.

Dislikes:

  • Lack of diversity in visual style as you progress. The 3rd big zone I'm in now has some new stuff, but it looks pretty similar to the first.
  • Open world doesn't have many interesting secrets to discover, just lots of little chests with standard consumables.
  • The game seems a bit easy when your AI companion is present, but a bit too difficult when they're not there.
  • Difficulty in general seems poorly paced. Some of the difficulty spikes are weirdly steep.
  • The AI companion that joins often gets stuck in the environment or outright disappears.
  • Weapon/build diversity is pretty much nonexistent.
  • Load times are very long. I'm playing on a standard XB1, so they're probably better on XB1X or PC.

I don't have XBLive, so I'm playing strictly offline. I'm not sure how playing online with others would affect the difficulty.

Also, all spoken dialogue stopped working for me after the first couple hours, so something is wrong with my game. I will probably reinstall it tonight to see if that fixes it.

Dyni wrote:

[*]Load times are very long. I'm playing on a standard XB1, so they're probably better on XB1X or PC.[/ul]

I don't have XBLive, so I'm playing strictly offline. I'm not sure how playing online with others would affect the difficulty.

The load times get me in this sort of game. It's my biggest annoyance with the game.

On the difficulty: having a human player as your companion can really help. Some of the areas I've encountered are still quite tricky, so I pretty much avoid them or only do a limited run without another human.

An external SSD can make a difference.

I played a couple of hours of Absolver over the last few days. I can see how this could easily be someone's favorite game, even if it didn't do much for me. There's an interesting system where you choose fighting moves and slot them in to different fight stances, and moves will transition you into certain stances, and I can imagine a smart person can figure out interesting ways to chain those things together. But...not for me. The game does not do a very good job explaining any of this stuff either. I do like the art style, which is very reminiscent of Ashen.

Recore was unfortunately a game that just got worse the more I played. According to the achievement list, about 9% get to the final area, but only 3% finish. That area has a ton of traversal puzzles, which while challenging are not too frustrating. The most annoying thing was the split second hitch whenever the game was saved. However, the final area is also interspersed with arena combat challenges, that were both very difficult and occasionally buggy. Many times I had restarted so much that my inventory was full and I left a floor full of upgrades behind. Gaining a level also seemed to be a huge advantage, so it felt like the game would make you play it over an over again until you have gained enough xp to defeat it. Fortunately, the later ones had low walls which helped to break line of sight, and I will admit that I learned a lot more about thee combat due to the difficulty. In comparison, I defeated both the boss before the final area and the boss at the end of the final area without dying.

And the game locked up after the final credits.

As I continue my journey through second-rate Xbox exclusives, I'm playing Super Lucky's Tale. It's a fun little platformer. The levels are rather small, but it's not too difficult to find the secret goals. It's pretty simple, but enjoyable.

Tomb Raider was just added this morning, and We Happy Few, Shadow of Mordor, Lego Movie Videogame, Saint's Row the Third, and Ultimate Marvel vs Capcom 3 were also added. Crackdown 3 also gets added in just a couple weeks!

I haven't had a chance to try out We Happy Few yet, but that's the only one from that batch that caught my eye.

Dyni wrote:

I've been chipping away at Ashen over the last few days. It's one of the better Souls-like games I've played, but a little shallow overall.

Likes:

  • Unique art style with a simple visual style and light color palette.
  • Large open'ish areas to explore.
  • Quest givers with their own quest lines to progress.
  • Quests reward a number of unique perks to add some customization to your character.
  • A home base that expands as you complete quests and rescue villagers to rebuild.
  • Combat is simple, but it has a good weight and responsive feel.
  • A more optimistic tone compared to most games of this type.

Dislikes:

  • Lack of diversity in visual style as you progress. The 3rd big zone I'm in now has some new stuff, but it looks pretty similar to the first.
  • Open world doesn't have many interesting secrets to discover, just lots of little chests with standard consumables.
  • The game seems a bit easy when your AI companion is present, but a bit too difficult when they're not there.
  • Difficulty in general seems poorly paced. Some of the difficulty spikes are weirdly steep.
  • The AI companion that joins often gets stuck in the environment or outright disappears.
  • Weapon/build diversity is pretty much nonexistent.
  • Load times are very long. I'm playing on a standard XB1, so they're probably better on XB1X or PC.

I've been really into Ashen the last few days; I'm at about the same place you were when you posted this.

I haven't had any trouble with difficulty spikes so far, but I also tend to play these kinds of games fairly cautiously. I ended up disabling the AI companion for everything but boss fights, and I've largely avoided hooking up with the human players who wander through.

One thing I've really enjoyed is the scope of the game. I like that it's shorter, more focused, and has pared back or eliminated a lot of the more opaque systems that plague From Software's games. I wish there were a bit more weapon variety, but I'm happy enough with the assortment of clubs and axes, since those are the kinds of weapons I usually end up using, anyway.

Did you ever end up finishing?

ClockworkHouse wrote:

Did you ever end up finishing?

I made it to what I'm pretty sure is the last dungeon, but I put it down for a few days and never felt the urge to return. Ordinarily, I would have, but I'm trying to practice the one 2019 gaming goal I set for myself and set games aside once I stop enjoying them. Ashen is casualty #1 in that effort.

I also enjoyed the smaller scope, but most of issues I had became worse as the game progressed. There were large open areas to explore, but there was nothing interesting to find besides upgrade currency. When I did find a new item, there was a very good chance its main use was as another form of trade currency with the villagers for items I had been using since the start. I thought finding new weapons would be exciting, but since all of the weapons feel exactly the same, new ones were pointless. They were all side-grades of one another.

My favorite aspects of Souls-like games are exploration and discovery. This usually comes from traveling to a variety of zones with visually diverse environments, poking around for secrets that inform me about the world or give me new options for diversifying my play style, and facing new enemy types that make me reconsider my approach to combat. Ashen has very little of those, and I didn't find what it offers in return to be a satisfying substitute.