Xbox Game Pass for Console, PC, and Android

I put about an hour into Little Kitty, Big City. It’s really cute. It’s a combo of fetch quests, light puzzles, and some platforming. I can’t imagine it holding my attention for more than a few hours, but it would be a great game for little ones. There isn’t any fail states and no real danger. Even when you have to pounce and capture birds you’re told the city is only catch and release.

My cat-obsessed daughter is overjoyed with Little Kitty, Big City.

Meanwhile, my (15 y.o.) son and I are *obsessed* with Robo Quest, which has amazing co-op (2 xboxes, not same screen), great game play, and secrets and hidden levels and you can play on Discovery (very easy), Easy, Standard, and Hardcore, and they're all fun. Seriously, play this game.

Roo wrote:

My cat-obsessed daughter is overjoyed with Little Kitty, Big City.

Meanwhile, my (15 y.o.) son and I are *obsessed* with Robo Quest, which has amazing co-op (2 xboxes, not same screen), great game play, and secrets and hidden levels and you can play on Discovery (very easy), Easy, Standard, and Hardcore, and they're all fun. Seriously, play this game.

There have been several months when my Game Pass has essentially been a RoboQuest subscription, and I'm more than OK with that.

I like it because it has an old-school Doom feel to the combat. You move fast compared to most FPS games, and the enemy projectiles are all slow enough that you can see them coming and react. So the game is balanced around you actively defending yourself by dodging around.

I have yet to play it multiplayer. I bet it's fun though.

RoboQuest is very good and it's a shame that it has remained a hidden gem. It has similar gameplay to Gunfire Reborn but imho it looks better, the gunplay feels better, the level design is better, and the progression is better. Also, the parkour-style mechanics work surprisingly well for an FPS on rails.

The kids have been playing untitled Goose Game on switch, so my 7 year old immediately rebranded Little Kitty, Big City as Untitled Cat game.

I finally did it.

I bought four, 3-month cards for ~160 dollars. I have been skating on year-long Live Gold for a dollar extensions and similar "incredible" deals since GamePass was first introduced. Now I am paying about 13$ a month. Seems a pretty fair value, especially compared to Netflix with all of their price increases over the last 10 years.

This feels a little like 2003/2004 when I started paying for music again after the ~Y2K Napster/Kazaa/Limewire free-for-all.

Played through LKBC over the course of a couple of evenings and really enjoyed it. It just the right level of accessibility and challenge for when you don't want to commit to anything more serious.

It's sort of a soft metroidvania with elements of a very simple version of Dying Light's tower climbing puzzles.

polq37 wrote:

Played through LKBC over the course of a couple of evenings and really enjoyed it. It just the right level of accessibility and challenge for when you don't want to commit to anything more serious.

It's sort of a soft metroidvania with elements of a very simple version of Dying Light's tower climbing puzzles.

Don’t you mean meowtroidvania?

+1 to all the stuff said about RoboQuest. My only complaint is it's a rogue-like so I lost interest after not too long. I just hate the you get random stuff in random levels and are expected to repeat that and most times you will not be fully happy with what you are presented with nature of the genre. It was at least great enough in all other aspects to get me to play it for more than a few runs.

I had that complaint at first too, but I put my early upgrade points into the various " gives you more weapons to choose from" categories and that pretty much always gives me something I like.

I recently jumped into Gamepass (Xbox X) for the first time in a while and I'm confused about Ultimate vs Core. It seems like some games are only available on Ultimate and some Core multiplayer is only available on Ultimate but I was under the impression that Core had everything. What's the deal? Does MS just pick certain games to require the higher level subscription or is the some other methodology here?

Just off the top of my head, Ultimate includes EA's subscription service and also access to Cloud Streaming. With Core, you can do Remote Streaming from your console but not from the Cloud.

They changed things around a bit last year. There used to be the following subs:

Xbox Live Gold - Just online functionality for console, plus two free games a month.

Xbox Game Pass - The entire Game Pass library on console

PC Game Pass - The entire Game Pass library on PC

Game Pass Ultimate - XboxGP and PCGP combined, plus cloud gaming.

Last year, they killed both Live Gold and Xbox Game Pass and introduced Core. So now you have:

Core - Console only, access to online multiplayer plus a small library of select Game Pass titles (I think ~25 games)

PC Game Pass - The entire Game Pass library on PC

Game Pass Ultimate - The entire Game Pass library on console and PC, plus cloud gaming.

I think that's right. You may have been confusing Core with the previous Game Pass offering for console only, which no longer exists.

Oh yeah, I forgot that Ultimate includes PC (that's the one thing I don't actually use). So, yup, that's PC, EA, and Cloud.

PC and Ultimate also includes EA Play. Core does not.

Tasty Pudding wrote:

They changed things around a bit last year. There used to be the following subs:

Xbox Live Gold - Just online functionality for console, plus two free games a month.

Xbox Game Pass - The entire Game Pass library on console

PC Game Pass - The entire Game Pass library on PC

Game Pass Ultimate - XboxGP and PCGP combined, plus cloud gaming.

Last year, they killed both Live Gold and Xbox Game Pass and introduced Core. So now you have:

Core - Console only, access to online multiplayer plus a small library of select Game Pass titles (I think ~25 games)

PC Game Pass - The entire Game Pass library on PC

Game Pass Ultimate - The entire Game Pass library on console and PC, plus cloud gaming.

I think that's right. You may have been confusing Core with the previous Game Pass offering for console only, which no longer exists.

Thanks for the breakdown. There are a few games recently where I downloaded and then got a message saying Ultimate was required to play. If I recall correctly it was Fallout 76, Star Wars Fallen Order and Star Wars Jedi Survivor. I guess those are considered exclusive to Ultimate even though they show in my GamePass list as a Core subscriber.

I believe Star Wars is due to be part of the EA service (part of Ultimate). Fallout 76 should definitely be playable with Core so maybe that was another game?

Mr GT Chris wrote:

I believe Star Wars is due to be part of the EA service (part of Ultimate). Fallout 76 should definitely be playable with Core so maybe that was another game?

It was definitely asking for it with F76. I checked a few reddit posts and apparently
Xbox Gold is required for this game and that level of service is only available with Ultimate. Its overly confusing...

I think you need the current Gold-equivalent to play FO76 online if you own it, but access to the game through the subscription might require the higher tier.

That's weird. Fallout76 should work if you have Core.

Per MS' description: "Introducing Game Pass Core, featuring online console multiplayer." Core also has "a catalog of over 25 high-quality games," of which Fallout76 is definitely one.

If you look at their website (scroll down), they are keen to make the point that Core comes with online-multiplayer functionality and games that can take advantage of that:

https://www.xbox.com/en-US/xbox-game...

EDIT TO ADD: All I can think is that there are a couple of versions of FO76 in the store, and you have to pick the standard version, not the Atlantic City Deluxe Edition. Perhaps that's the issue?

Yeah I checked the same page before responding to your query. Bad move on Microsoft to not make it clear.

Immortals of Aveum was just added to Game Pass via EA Play. It isn't showing in the xbox app, but does in the EA app on PC. Go play that game. Now. It's great and a nice unique property. Yes, some of the dialog and interactions might make you groan at first, but as the game moves on, it gets better.

NHL 24 was added too.

Nice! I liked the generous demo for Immortals when I played it a couple of months ago and I was hoping it would come to gamepass.

You know what, go buy Immortals of Aveum instead to support the developer with 100% of the net sales.

mrtomaytohead wrote:

Immortals of Aveum was just added to Game Pass via EA Play. It isn't showing in the xbox app, but does in the EA app on PC. Go play that game. Now. It's great and a nice unique property. Yes, some of the dialog and interactions might make you groan at first, but as the game moves on, it gets better.

The very beginning had me worried. Slow and boring. It definitely got better after the initial section tho.

I keep wishing I had an ADS for the basic blue ability. It's annoying to hit anything at long range (using a controller on Xbox).

pandasuit wrote:
mrtomaytohead wrote:

Immortals of Aveum was just added to Game Pass via EA Play. It isn't showing in the xbox app, but does in the EA app on PC. Go play that game. Now. It's great and a nice unique property. Yes, some of the dialog and interactions might make you groan at first, but as the game moves on, it gets better.

The very beginning had me worried. Slow and boring. It definitely got better after the initial section tho.

I keep wishing I had an ADS for the basic blue ability. It's annoying to hit anything at long range (using a controller on Xbox).

The game kind of seems like less than the sum of its parts. The writing is deeply cringe and the artwork somehow manages to kind of weightless and uninspired, even when it's also spectacular. Anyway, it reminds me a bit of the recent doom games, with its mixture of exploration focused gameplay along with arena combat.

Technically, I think Epic overshot the mark with Unreal 5. It's got too much going on under the hood. It's a next-gen engine, not a current gen (PS5, Xbox Series) engine. With Immortals, the framerate is pretty unstable.

I'm playing Chants of Sennaar with my wife. You wake up in a mysterious tower and you don't speak any of the languages. You explore, solve puzzles, look at murals, and speak to people using context clues to slowly build a vocabulary.

We've so far assembled a vocabulary of 12 words we are certain about in one language, with probably another six we are still trying to figure out and we just ran across another group that speaks an entirely different language.

Its been fun so far and is especially enjoyable having something to play that captures my wife's attention(she is a word nerd who does things like read word origins dictionaries).

Agent 86 wrote:

I'm playing Chants of Sennaar with my wife. You wake up in a mysterious tower and you don't speak any of the languages. You explore, solve puzzles, look at murals, and speak to people using context clues to slowly build a vocabulary.

Sennaar is surprisingly good. Brought me back to playing Captain Blood when I was a kid. It's a much more polished experience than some of the other indie puzzlers on gamepass.

It doesn't quite hit the awesome family puzzle solving fun of Obra Dinn, but it is really good game to play with audience participation.

Chants of Sennaar was one of my favorite games last year. Enjoy!

I fired up Hellblade 2 over weekend and, holy crap, the level of graphic fidelity and animation is insane. Leaps and bounds beyond anything I have played before. The story is really drawing me in too!

Digital Foundry on it: