Playstation 4 Catch-All

There's a new State of Play on Wednesday at 1 PM Pacific. This one is dedicated to Graphic Disembowelment Interactive Video 2020.

Days Gone was a community GOTY on at least one website, possibly two. It's one of those games which critics were lukewarm with, whilst consumer's were by in large impressed with. It has been played and liked by many acquaintances in our circles, even lauded by a few.

By design I am unaware of story specifics, but I did glean that it was considered average in this department by most. There are those who thought it was at least told well. Even a few who liked the protagonist. I have low-key expectations.

Traversing the world through a mix of a motorbike and one foot in front of the other, as decided by fuel levels, noise levels, terrain type, enemy placement, is where many found the real worth. On the fly threat assessment, swiftly forced reassessment, fight, flight, stealth, through, around, retreat, distraction. This gets me on the edge of my seat.

It's one I'm thinking about, and have thought about for quite some time. When I think towards a full price The Last of Us 2, for example, with a leaked direction I'm intrigued by but not necessarily enamoured with, as well as the surprise being gone, I could get both Days Gone, and Spiderman, and still have change out of £50! The online multiplayer, which I would be quite interested in, isn't even included with the campaign release for The Last of Us 2. Is it added later free of charge? For a nominal fee? A separate release with its own new release price tag? Bah! Decisions.

Its looking like its gonna be its own separate release at this point, as Naughty Dog say they've got the full team on focusing on the campaign of TLOU: part 2.

Regarding Days Gone, in one of the Playstation Acces YouTube video's that I watched recently, they said the unreal engine 4 (that Sony Bend used for Days Gone) didn't support two wheel vehicles. Your bike is really a car with the invisible wheels turned horizontal with the physics & collision detection turned off. That's maybe why going over certain terrain, the jumps etc looked a bit ropey to me.

Its tempting to give it a try at £14.99 but there's so many other games I'm working through at the moment.

Spikeout wrote:

Regarding Days Gone, in one of the Playstation Acces YouTube video's that I watched recently, they said the unreal engine 4 (that Sony Bend used for Days Gone) didn't support two wheel vehicles. Your bike is really a car with the invisible wheels turned horizontal with the physics & collision detection turned off. That's maybe why going over certain terrain, the jumps etc looked a bit ropey to me.

That'd explain it for sure. I really like the idea of bikers vs zombies though and travelling around on a bike during a zombie apocalypse.

Spikeout wrote:

Its tempting to give it a try at £14.99 but there's so many other games I'm working through at the moment.

That's where I come down on many borderline games at the moment. I have an absolute ton of games I'm really into to work through and more on the horizon. It's not like I have gaming time I desperately need to fill.

I never noticed issues with the bike, but there were definitely issues with terrain display and physics issues on the bike or on foot. I've noticed a general trend that after going into rest mode enough times, a bunch of PS4 games will have issues.

I remember that factoid concerning Unreal 4 and motorcycles. I think it was 'news' about a year back. It did garner a few humorous reactions.

*Google*

xyntek wrote:

Not in defense of the game since I'm not interested on it, but I don't see any issue here. In a game like this one I won't expect a fully detailed motorcycle or car, with full physics and movements. Just something to mimic a simple bike to have fun. Now, if we are taking about a pro motorcycle simulator, then in that case the physics will matter.

BeefEaster wrote:

I'm about to blow your mind

it's neither a car nor a motorcycle, it's actually just lines of code

That was a thread over at Game FAQs bringing a highlight to a slow news day. I still found it interesting, mind you. The developers worked those limitations rather well.

If you have PlayStation Plus and enjoy anime keep an eye on your inbox. Today I received a code for two months of free Funimation premium access for subscribing to PS+.

ClockworkHouse wrote:

There's a new State of Play on Wednesday at 1 PM Pacific. This one is dedicated to Graphic Disembowelment Interactive Video 2020.

Graphic Disembowelment Interactive Video 2020's State of Play stream

Oh wow. That looks amazing. Interesting that the world looks a bit more like the 'very-wide-but-still-linear' worlds the later Uncharted games have had. Although the completionist in me is already wincing at the idea of trying to find all the various parts of each level. The first game had a very narrow path and even then on my first playthrough I did a lot of poking around in various dead ends and corners and moved incredibly slowly.

Does anyone have a recommendation for a turn based tactical game on PS4. I have played the XCOMs, Banner Saga trilogy, Mutant Year Zero, Age of Wonders, Surviving Mars, and Football Tactics and Glory and am craving something similar now that i have maxed out all the current content on Slay The Spire. I tend to err towards turn based these days as my old man tired brain can deal with most things in the evenings so long as it doesn't have to deal with them quickly....

bbk1980 wrote:

Does anyone have a recommendation for a turn based tactical game on PS4. I have played the XCOMs, Banner Saga trilogy, Mutant Year Zero, Age of Wonders, Surviving Mars, and Football Tactics and Glory and am craving something similar now that i have maxed out all the current content on Slay The Spire. I tend to err towards turn based these days as my old man tired brain can deal with most things in the evenings so long as it doesn't have to deal with them quickly....

While it's an RPG with all that entails, the combat system in Wasteland 2 might work for you. If you are looking for something like Age of Wonders, maybe Civ 6 would do the trick?

Mordheim: City of the Damned

imbiginjapan wrote:
bbk1980 wrote:

Does anyone have a recommendation for a turn based tactical game on PS4. I have played the XCOMs, Banner Saga trilogy, Mutant Year Zero, Age of Wonders, Surviving Mars, and Football Tactics and Glory and am craving something similar now that i have maxed out all the current content on Slay The Spire. I tend to err towards turn based these days as my old man tired brain can deal with most things in the evenings so long as it doesn't have to deal with them quickly....

While it's an RPG with all that entails, the combat system in Wasteland 2 might work for you. If you are looking for something like Age of Wonders, maybe Civ 6 would do the trick?

Thanks I will have a look at wasteland. Im not sold on Civ 6 without a mouse. Given my changing taste in games to slower fare i might need to look at a PC that's capable of running more than minesweeper.

ClockworkHouse wrote:

Mordheim: City of the Damned

Ooh I will have a look. I have to say i have scrolled past it a few times but dismissed it and the Space Hulk conversion as Games Workshop conversions can be really hit and miss. If this one works that is right up my alley. Thank You.

bbk1980 wrote:
ClockworkHouse wrote:

Mordheim: City of the Damned

Ooh I will have a look. I have to say i have scrolled past it a few times but dismissed it and the Space Hulk conversion as Games Workshop conversions can be really hit and miss. If this one works that is right up my alley. Thank You.

I won't vouch for the Space Hulk conversion, because I haven't tried it. I've played enough Games Workshop video games to be very wary of them. But Mordheim is fun and has a good level of crunch to its mechanics.

How cheap does Horizon Zero Dawn get during sales? It’s one of the games I’m somewhat interested in that I missed because babies don’t allow for non-baby fun.

Blind_Evil wrote:

How cheap does Horizon Zero Dawn get during sales? It’s one of the games I’m somewhat interested in that I missed because babies don’t allow for non-baby fun.

Lowest its ever been was $10 at Christmas. Usually it hits $15.

Dishonored 2, Metro Exodus, and NASCAR Heat 4 have been added to PS Now.

The Days of Play sale starts tomorrow, as well. The full list of sales hasn't been revealed yet, but if you're looking to buy a new game, maybe hold off for a day.

The Days of Play sale is now live!

I'll probably bit on Days Gone for $14 and Death Stranding for $24. If you haven't played them, Uncharted: The Lost Legacy and the Ratchet & Clank remake for $10 each would be great choices.

Blind_Evil wrote:

How cheap does Horizon Zero Dawn get during sales? It’s one of the games I’m somewhat interested in that I missed because babies don’t allow for non-baby fun.

I grabbed HZD earlier this year for $20 CAD from Amazon. It's $9 CAD with Amazon Prime right now. As of right now, it's #1 on my GOTY 2020 list.

Vector wrote:
Blind_Evil wrote:

How cheap does Horizon Zero Dawn get during sales? It’s one of the games I’m somewhat interested in that I missed because babies don’t allow for non-baby fun.

I grabbed HZD earlier this year for $20 CAD from Amazon. It's $9 CAD with Amazon Prime right now. As of right now, it's #1 on my GOTY 2020 list.

I'm really surprised that it's not discounted for the Days of Play sale. Still, that's a lot of game for $20.

They probably want people to jump in at $60 for the PC version.
Or it is coming to PSN+ next month. Believe!

Given backwards compatibility of the PS5, I'd be surprised if Horizon 2 didn't include a license to the first game. It would seem like a value-add, but really they wouldn't have to do any remastering work at all.

ClockworkHouse wrote:
Vector wrote:
Blind_Evil wrote:

How cheap does Horizon Zero Dawn get during sales? It’s one of the games I’m somewhat interested in that I missed because babies don’t allow for non-baby fun.

I grabbed HZD earlier this year for $20 CAD from Amazon. It's $9 CAD with Amazon Prime right now. As of right now, it's #1 on my GOTY 2020 list.

I'm really surprised that it's not discounted for the Days of Play sale. Still, that's a lot of game for $20.

Forgot to mention that included the expansion. Extremely worth the price.

The expansion is very good.

I wanted to respond to this but didn't want to further derail the Spider-Man thread. Regarding Ghost of Tsushima:

ClockworkHouse wrote:

At the same time, the bit they showed off in the State of Play where they cleared the enemy encampment through stealth or direct confrontation just looked really tired. The whole sales pitch makes the game sound like something I've played many times already and am not that interested in.

Out of curiosity, have you continued playing Assassin's Creed games over the years? Or any at all? I understand being tired of the "Wipe out X number of encampments from the map", but I feel like that's mitigated by a game that seems to encourage actual assassination (or just upfront fighting). I haven't played an Assassin's Creed since I gave up on 3, so it's been long enough I'm down for such a game again.

That said, there were elements that I feel similarly to you regarding the game, and while I'm mildly hyped for it, I'm not overly hyped.

For AC games. I'm a huge fan of Black Flag and Origins (made by the same team) and cooler on Odyssey. Origins and Odyssey are very different games from the rest of the series. More focused on RPG mechanics and revamped fighting systems. I found the Origins story excellent, interesting, and filled with great characters and motivations. Odyssey is ambitious but quite sloppy and, to me, did not actually achieve it's goals.

As I am the one derailing the Spider-Man thread, I'll say I'm pretty excited for Ghost of Tsushima even if it doesn't look like it does anything new. Historical Japanese comfort food is what I'm in the mood for. The setting reminds me of my wife's village.

IMAGE(https://lp-cms-production.imgix.net/2019-06/c7ebda3e613aa0756b278ce21ccd6745-yamadera.jpg?fit=crop&q=40&sharp=10&vib=20&auto=format&ixlib=react-8.6.4)

IMAGE(https://gaijinpot.scdn3.secure.raxcdn.com/app/uploads/sites/6/2017/11/Yamadera-Temple-View-1024x679.jpg)

IMAGE(https://www.ana-cooljapan.com/destinations/img/yamagata/yama-dera/sp_main.jpg)

Vector wrote:

For AC games. I'm a huge fan of Black Flag and Origins (made by the same team) and cooler on Odyssey. Origins and Odyssey are very different games from the rest of the series. More focused on RPG mechanics and revamped fighting systems. I found the Origins story excellent, interesting, and filled with great characters and motivations. Odyssey is ambitious but quite sloppy and, to me, did not actually achieve it's goals.

As I am the one derailing the Spider-Man thread, I'll say I'm pretty excited for Ghost of Tsushima even if it doesn't look like it does anything new. Historical Japanese comfort food is what I'm in the mood for. The setting reminds me of my wife's village.

{pictures}

I don't think "nothing new" is a problem, considering most of the time you're just going to get refinement of old ideas. The time of 3D games being a frontier of possibility is long since gone. The world's been colonized. Now it's about improving what we've got. That's probably why a lot of people were so big on the Wiimote when it released, or VR goggles. They give you that feeling of a frontier, even if it turns out it's... really not. You didn't fly out into space, you took a trip to another country. Or something. I dunno, metaphor was bad to begin with and is now breaking down.

For me, it's not so much a feeling of exhaustion at certain things as much as it is knowing they can be done better. If I open the map, I want to be the one studying its topography for unique features indicating a hidden landmark or ruin. I want to be able to scan the horizon and select my own waypoints. I want Breath of the Wild, basically, because Breath of the Wild actually encouraged me to interact with the world to explore it, rather than relying on pre-existing icons. That's why I was a bit disappointed to see in the State of Play that the demonstrator opened a map, selected a question mark, and then followed the breeze rather than a sparkly trail like in Fable to a "discovery". It removed the actual discovery.

But just because I prefer the Breath of the Wild method doesn't mean I won't be able to enjoy Ghost of Tsushima's method, and even Breath of the Wild was a series of built-to-order gameplay arenas with its 120 shrines. I just think BoW's near-greybox textures and simplicity of environment also allowed them more freedom in each shrine being a more diverse puzzle, whereas games like Far Cry and Spider-Man have demonstrated that there are only so many ways you can creatively rearrange such play areas (looking at the outposts and such here) before they feel alike.

At the same time, Ghost of Tsushima looks strongly inspired by Witcher 3 with, as I've said multiple times, the Assassin's Creed sequel I've been hankering for since the first game. So I'm pretty on board for a good time.

Unrelated: that village looks amazingly quaint and rustic and it amazes me that a small island nation like Japan can still have such remote places around. I love it.

Somehow over the years with video cards or other cheap deals I have acquired AC1 and Syndicate yet never played either. Is there best of the best AC game I should try out and not be totally lost in the story? It seems like Black Flag is the most well regarded, but I could be wrong.

Everyone has their personal favorite when it comes to Assassin's Creed. Of the two you have, I'd start with Syndicate. It's my personal favorite in terms of setting, and the protagonists are pretty charming.

I still have a lot of fondness for the original Assassin's Creed, but it's not where I'd recommend most people start.