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Six years ago, I said so long to my beloved Wii, and now, once again, the torch is passing from one Nintendo system to the next. It's time to say goodbye to my 3DS.
I bought a 3DS fairly early, and I've been a lot more active with it than I was with the Wii. Even so, there's a nice collection of games I'd like to get to before I pack it away in a dusty corner of my storage room. I also have a large pile of (mostly) JRPGs that I've started but haven't finished.
My hope is that some of you will follow along with me and that you'll have some suggestions for what I might want to take a look at before the end.
I like making lists, so I'll have two lists going:
The Bucket List
Games I've finished
If I'm ever in legal trouble I want my lawyer to defend me like gamers defend Valve. -TheGameguru
14 - 9 - 13 - 8 - 12 - 7 - 6
I played the first game a couple months ago for the first time, and despite it being a fairly short game, it felt padded-out and sloggy. The mansion in that game is designed as a big loop that you travel back and forth along, but the ends don't reconnect. There are parts of the mansion that in order to access them (which you'll need to do multiple times in order to finish), you'll need to loop through significant sections of the house just to get there. They're especially fond of routing you through the graveyard in the back. That the hallways are packed with ghosts you can't get rid of that stun you when they show up and who constantly throw bombs at you makes it feel even more tedious.
I have mixed feelings about the mission structure in Dark Moon, but I like that the spaces you're navigating change from mission to mission. I don't like that there's no warning that you're about to complete a mission, but Luigi's Mansion had the same problem. It forcibly ejects you from the house three or four times for no apparent reason but to do it.
I'm not saying you're wrong, to be clear. It's a difference in tastes and preferences.