Assassin's Creed Odyssey RPG-all

Assassins,

I’m several hours in now. Good idea Iumogg on trying the boosters on Uplay. I did.

Can anyone provide some prospective on mercenaries and how killing them fits into advancement? Why do they keep showing up? I assume I want to kill them.

I haven’t engraved anything. Should I?

Thanks!

I think the next major new type of quest is the big battle one. I’ve weakened Athens and the enemy in the region has isolated himself.

Ps. I love the new feature of choosing what gear you want to appear in your character even if you are wearing something else.

You shouldn’t need to engrave stuff until you have high end gear you want to keep. An exception is legendary engravings which are significant even early in the game, if they apply to your style of combat. You also generally shouldn’t need to upgrade gear. It isn’t cost effective when better gear is dropping all the time.

Advancing through the mercenary tiers gives bonuses. Hovering the cursor over the tier labels in the mercenary screen will show the bonuses. One you should go for early is the tier that makes ship upgrades cheaper. Also, at least one cultist is a mercenary you fight in the arena, so you should go check that place out when your level is high enough.

You mentioned you’re ready for the conquest battle in Megaris... did you find the tomb near the city of Megaris? Free ability point!

I love getting bounties and killing the bounty Hunter mercs. Such fun cat & mouse. Fighting those who you cannot kill straight up is always a slog. I get bored with the fighting sometimes when you're just wearing down the hp bar. So I find ways to kill them through the environment. Get them near a wild animal, kick off a cliff, use kick or bull rush to counter after a block and get the block damage bonus, or kick into the drink not near a ladder and they drown. It's all fun time and really good xp.

I’ll look for that tomb. If I find the exploring a good experience then maybe I’ll buy that map for the other tombs that was recommended.

Thanks!
Chad

Hobear wrote:

No purchase required

Of course, and there are many other tomb maps and guides online, but as I mentioned, having them on your in-game map is very convenient. Not everyone has two screens when they're playing. Unfortunately the smallest helix credits pack you can buy is 500 for $5, and the map costs 300 credits. So the question is: is the convenience worth $5? Everyone has their own answer for that.

BadKen wrote:
Hobear wrote:

No purchase required

Of course, and there are many other tomb maps and guides online, but as I mentioned, having them on your in-game map is very convenient. Not everyone has two screens when they're playing. Unfortunately the smallest helix credits pack you can buy is 500 for $5, and the map costs 300 credits. So the question is: is the convenience worth $5? Everyone has their own answer for that.

To be honest, this is the kind of microtransaction I can get behind. Not in the way of gameplay, but making something more convenient.

Purchased the map pack. Good stuff. Eleven hours in.

I'm not particularly scared of spoilers, but I am annoyed by YouTube's recommendation engine, which, after I watched a couple video solves for Tombs, is now feeding more more AC:O content and revealing some later-game plot points for me, to my annoyance.

I bought AC:Odyssey during the Epic sale (with $10 coupon), and just got around to firing it up yesterday. I've played just about all of the ACs over the years, including Origins, and coming right off the heels of playing 130 hours of Witcher 3, I wasn't sure I wanted another third-person action game quite so soon... but wow, this is good. I'm still only in chapter 1, but I'm loving what I see so far.

I'm about 80 hours in wrapping up a bunch of story lines. When do folks seem to poop out?

Ummm... 645 hours? That’s uh, PC and PS4, a couple of Kassandras and an Alexios and a New Game+.

You can see your stats on https://club.ubisoft.com

I had about 110 hours without the DLC on this, need to get back to it but am currently going through the Ezio trilogy.

154 hours in and I've completed the main story line, half of the free Lost Tales quests, maybe 1/3-1/2 of the First Blade DLC, and just started the Atlantis DLC. I was pretty completionist about at least uncovering all the ?s on the map, and I probably did most of them.

It does get a bit annoying in late game to keep your items leveled with you, but I was trying to maintain three sets. I was playing on Easy so there was some slack to let armor fall even a bunch of levels behind as long as the weapons were up to date.

Step one, admit you are powerless over Assasin's Creed Odyssey.

Glad the game has brought folks so much joy.

I’ve played all the AC games, msg to completion, and I’m about 20 hours into Odyssey. I don’t see myself playing more than 40/50 hours as I’m beginning to get a sense of repeat loops already.

Great game!

I think I am starting to peter out but maybe I'll get a 8th wind. I am playing on mid or upper difficulty don't recall really but I am annoyed that unless I am stealth killing almost everything takes 50 hits to kill or a special ability. It's the damage sponge effect I am a bit tired of for being level 50. Otherwise the game is great. Had a great 84 hours and that is just this run. Had another 30 to 40 in PC before.

Not sure what I'll pick up next but looking at origins at some point after some rest time.

I really need to get back to the Atlantis DLC. I have well over 100 hours in the game already, and I want to finish that stuff before the next game comes out.

I think with the DLCs I was around 130 hours. And if there was more DLC I'd gladly go back for more

Looks like all of the Assassin's Creed Odyssey base/bundle/DLCs are on sale at Humble Bundle right now, pretty decent discount. $17 for the base game, $17 for the season pass; or $28 for the "gold" version that includes both of those (I think?).

Reminder that the season pass includes the remasters of AC III and AC III: Liberation.

I'm at 117 hours. Finished the main story quest stuff, killed all the cultists, been working my way through the DLC (I think I'm near the end of Atlantis).

I'm really glad I stuck with it - it felt kind of flimsy to me after Witcher 3 but I have really ended up loving it.

I wish the fighting wasn't so much damage spongy but that's about it. I really enjoyed the experience. I will try to finish Atlantis and then maybe horizon zero dawn

Hobear wrote:

I wish the fighting wasn't so much damage spongy but that's about it. I really enjoyed the experience. I will try to finish Atlantis and then maybe horizon zero dawn

At first I felt frustrated by the damage spongey enemies too. Now, with some leveled up legendary weapons and a whole bunch of ability points into warrior skills and warrior damage, combat feels just about right. Picking the right weapons for your play style helps too. I've found that a big ass hammer is a pretty good fit for the way I like to play. Thin the herd with stealth, wait until you're down to a manageable number of tougher enemies, then get in there and max out my adrenaline on some poor sap with Fury of the Bloodline and start taking fools to town with chained overpower hammer attacks. Feels great!

If you're having trouble with damage spongey enemies, you need to make sure your build is optimized for how you fight, use ALL of your abilities in a fight, and make sure your weapons are up to snuff (leveled up and inscribed). On the hardest difficulties, if you fight someone higher level than you, or use weapons lower level than you, you're gonna have a bad day. As you level up, combat becomes more difficult, not easier, because same-level enemies will have abilities nearly on a par with your own.

In the difficulty descriptions, they are not kidding around in the tooltip that says you have to carefully optimize your build and your combat tactics.

Higher difficulties affect not only enemy health and damage, but also composition of enemy groups, their equipment, and even the abilities they use and how often they use them. Enemies will dodge and parry much more often, for example. If you do a lot of melee damage, some enemies will retreat faster than you can advance and attempt to use ranged attacks. Even some common enemies will have special attacks similar to the ones mercenaries use.

Level 18. I just touched a glowing pyramid and then a whole new aspect of the game opened up. How deep does this go?!

Congrats you're almost out for the intro lmao. It really keeps opening up as you go. Kind of like spiderman PS4. Loads to do the whole way through.

It opens up even more during the DLC

I can't be the only one who actually likes the modern-time / fourth-wall-breaking aspect of the AC games, right? Man, I eat that stuff right up.

I liked it more in AC: Odyssey, but to say why would spoil things.

100 hours for me, but I only touched the DLC a little bit. One of these days I'll get back into it.

merphle wrote:

I can't be the only one who actually likes the modern-time / fourth-wall-breaking aspect of the AC games, right? Man, I eat that stuff right up.

I've always been a fan. It's goofy as hell, but I like it. My biggest complaint is it doesn't always seem like Ubisoft knows where they're going with it, but I still look forward to more of it with each game.