Assassin's Creed Odyssey RPG-all

One thing I really appreciate - the game totally lets you accomplish quest objectives or find quest items before you've actually found or accepted the quest. There was a main story quest that tasked me with killing four different champions. I had apparently already killed three of them while out exploring.

It's sometimes inconsistent with whether or not the cutscenes will let you circumvent the dialog in those cases. But nevertheless I'm glad they managed to account for that in the game. Saves time in an otherwise massive game.

I've also had a couple times now where I killed cultists without realizing who they were. One time I assassinated a region's leader and he turned out to be a cultist. Another time I was just riding around, and a woman randomly attacked me. At first I thought it was a bounty hunter, but nope, turned out to be a cultist once I killed her.

Origins started the trend toward a more open, sandbox style of game, and Odyssey pushes it further. I'm a fan!

I started playing again for the first time in a few months. Basically since the first part of the DLC. They added a lot of stuff. A new mercenary tier, loadouts, frequent crashes. So much stuff.

Main story completed!

Spoiler:

Mom and brother are sailing the high seas with me now.

Also finished up the Atlantis storyline.

Spoiler:

I loved the ridiculousness of Kassandra showing up in the modern day. It's bonkers in a way the story hasn't been since the AC2/3/Desmond days. I hope they lean into that stuff more going forward, but maybe with some better writing and voice acting for the modern day characters.

I have four more cultists to find, and that'll wrap up my Odyssey quests. After that I'll do some more trophy hunting before diving into the DLC.

I think I may have started playing this too soon after Origins (about 10 months). As a whole I think Odyssey is better, but I’m growing a bit tired of it and I’m only 15 hours in. I definitely prefer the more serious tone in The Witcher 3. Some of the quests and voice acting in this is a bit too goofy. I do like Kassandra though.

After banging my head against that damn giant boar, or maybe I should say him banging his head against me, I dropped the difficulty down to normal and he was much more manageable. It was either that or come back later after gaining a level or two. I was the right level for him (13), but at hard he just absorbed too many hits and the pig army would get me.

I just ignored that quest. I read enough online to know it was not balanced well and there was so much else to do that I just skipped it.

Gaining a level wouldn't have helped much since he levels with you. I dropped the difficulty as well and took him on when I was 2 levels above him. He was still tough, but using the healing ability several times got me through that fight finally.

Fire is useful against the Boar.. but if it makes you feel better he is definitely one of the tougher enemies you will face.

With the packs of small boars what really helps is to activate fire then do the AOE explosion which will set them all on fire.

The Legendary Animals were all generally more challenging to me than the mythical boss fights. Unlocking abilities generally makes them a lot easier, rather than leveling itself.

I started Odyssey just a month or two after finishing Origins' DLC, but I took breaks while playing. The last few weeks have been the longest consistent period of time I've played it. I just got really hooked on it this time, and it was easy to fire up at random times and clear a few icons, or just blast through quests when I had longer periods of time to play.

I think it's time for another break, though. I'd kind of like to play the Atlantis DLC all in one go, it sounds like the Legacy of the First Blade stuff is pretty hefty too, and I'm feeling a little burned out on forts and running around the maps.

I should be able to get the platinum once I return. Only two trophies left are uncovering the whole map and doing all the underwater locations.

AUs_TBirD wrote:

Gaining a level wouldn't have helped much since he levels with you. I dropped the difficulty as well and took him on when I was 2 levels above him. He was still tough, but using the healing ability several times got me through that fight finally.

After getting super frustrated with that giant porker, I learned online that he doesn't have a special healing ability! All the legendary animals will start to heal if you move outside of an ill-defined area where the fight happens. It's especially bad for the first one, since it's an open area. Most of the others occur in fenced or rocky areas.

Bottom line, try to stay near the middle of the area.

BadKen wrote:
AUs_TBirD wrote:

Gaining a level wouldn't have helped much since he levels with you. I dropped the difficulty as well and took him on when I was 2 levels above him. He was still tough, but using the healing ability several times got me through that fight finally.

After getting super frustrated with that giant porker, I learned online that he doesn't have a special healing ability! All the legendary animals will start to heal if you move outside of an ill-defined area where the fight happens. It's especially bad for the first one, since it's an open area. Most of the others occur in fenced or rocky areas.

Bottom line, try to stay near the middle of the area.

He’s saying that he used the healing ability, not that dang boar.

Once I realized how powerful hero strike is (and used arrow multi-shot), the fight just became a matter of dodging.

Oops. Well, good advice anyway.

Yeah, the healing ability was mandatory for me. Keeping all the little ones in view to dodge appropriately took some work also.

There were a few failed attempts where I had unknowingly stepped outside the circle and the dang boar healed up.

...that sucked.

I had a mercenary follow me to the boar and he ended up fighting him. Once the boar killed him another mercenary was summon and I tricked him into fighting boar also. Then I finished the boar off mainly using a assassination skill over and over because my normal attacks weren't doing much.

I just ran across an elk I can barely scratch in spite of being 2 levels above him.

I moved on to the next "?" on the map after realizing this.

I probably put 5-8 hours into this since I thought about quitting 3 days ago. I'm playing and I just feel like I've done it all before in Origins. While Kassandra delivers her lines well and some are entertaining, the writing as a whole if just too goofy to really get wrapped up in it. Most fights feel very similar. I don't think the beautiful world alone is going to keep me engaged much longer. It seems like the fantastical enemies may be more interesting, but they seem so far away. Maybe shelving this for a significant amount of time would lead me to want to finish it in a year or two.

I got this a few months back & haven't installed it yet, I am looking forward to see if it is a decent jump from the last game I played in the series, Unity, which technical shortcomings aside I actually enjoyed.

I think its getting to the point (by the sounds of it) that they need to start trimming these games & focus on more diverse & quality content than maybe slightly diluting the experience with an insane amount of tasks, side quests & markers, on a ginormous map, that are overly similar & repetitive. I've also yet to experience being under levelled in an AC game so I wonder how I'll feel about that.

I've dived back into this after beating Red Dead II--while I am enjoying it for sure and Kassandra as a character, I'm worried I've just doomed myself to another long slog through a game that doesn't need to be as long as it is.

I also finally tweaked the settings so it runs relatively smooth in 4K on my Vizio TV (the game still has weird hitches and the FPS will tank occasionally) from my computer, so that's helping me want to keep playing.

This was a similar rabbit hole I fell down in playing Origins and I did enjoy it, the trick will be to see if I can put it down occasionally and try something else. I have to fight the urge to do a lot of the "laundry list" tasks and hopefully only focus on the main story and some of the side-quests.

Spikeout wrote:

I've also yet to experience being under leveled in an AC game so I wonder how I'll feel about that.

Once I remembered to upgrade my gear and use the engravings, I felt like I was under-leveled at level 12-13 for what I was playing. After upgrading my gear, I'm closer to being unstoppable like in previous AC games.

If you're worried about too much content, whatever you do, don't do any of the mercenary board quests. They are automatically generated and are chosen from a couple dozen templates. You will get repeats.

Side quests you get from individuals, on the other hand, are all written by humans, and are much more interesting. They vary in quality, but there are a few that turn into long chains and are quite good. For a good example of one of these you can do relatively early on, pick up a side quest chain in Euboea (level 12-16). It starts with talking to Agapios near the docks. It tells an interesting story and has a variety of quests in the chain. Another good pair of side quests is on Seriphos, which you will visit as part of one of the first main quests you do in Athens. After finishing the main quest there, stick around and do the side quest chains on the island. I enjoyed them!

If you want to just stick to the story, the main story plus hunting cultists and mercenaries should level you fast enough that you don't have to do any side quests at all.

BadKen wrote:

If you're worried about too much content, whatever you do, don't do any of the mercenary board quests. They are automatically generated and are chosen from a couple dozen templates. You will get repeats.

There are a few that are hand written, but they're explicitly called out by a person on your boat who says something like "hey check out the job board."

Also of the two types (bounties & contracts), one of them (don't remember which) is just stuff like kill x athenian archers or whatever which IMO it's fine to pick up because you're not tasked with going somewhere specific. You just leave them in your quest log and if you happen to complete the task while doing something else, hey free xp/money (you won't need to return anywhere to claim your reward).

Also, the quests that show up on the map with an hourglass icon are all automatically generated and can be safely avoided btw.

BadKen wrote:

If you're worried about too much content, whatever you do, don't do any of the mercenary board quests. They are automatically generated and are chosen from a couple dozen templates. You will get repeats.

Side quests you get from individuals, on the other hand, are all written by humans, and are much more interesting. They vary in quality, but there are a few that turn into long chains and are quite good. For a good example of one of these you can do relatively early on, pick up a side quest chain in Euboea (level 12-16). It starts with talking to Agapios near the docks. It tells an interesting story and has a variety of quests in the chain. Another good pair of side quests is on Seriphos, which you will visit as part of one of the first main quests you do in Athens. After finishing the main quest there, stick around and do the side quest chains on the island. I enjoyed them!

If you want to just stick to the story, the main story plus hunting cultists and mercenaries should level you fast enough that you don't have to do any side quests at all.

So the quests in the message boards are the randomly generated ones and should be ignored?

see my post Balthezor. There are a few (I think I've come across two so far) that are hand written, but dude on your boat tells you explicitly to check out the board when they pop up.

edit: I should add, I'm not sure you really need to pick up the jobs from the board, it may be the case that these quests also have icons on the map you can just go to in order to start them, but I did grab them from the board, so wouldn't know.

There is one case on a non-story related island where the job board quests are part of a silly sidequest. I actually would check out the job boards when I got to a new area to see if there were any quests that didn't have a timer and I could complete as I was going about my time in the zone. Something like "Kill 10 Athenian Archers" would get completed just as I did sidequests.

Yeah I always checked the message board when I got to a new town. I avoided the timed ones, but always grabbed the non-timed ones that would be completed just playing normally. Sometimes I’d get ones with duplicate objectives, which lead to duplicate rewards and XP when completing them. A few would also lead to more fleshed out side quests.

BadKen wrote:

....relatively early on, ... in Euboea (level 12-16)..

I'm 39 hours in and almost level 26 and have ignored most quest boards.

I've only spent the past 4 hours on Euboea.

By the gods, I'm doing this wrong!

AUs_TBirD wrote:
BadKen wrote:

....relatively early on, ... in Euboea (level 12-16)..

I'm 39 hours in and almost level 26 and have ignored most quest boards.

I've only spent the past 4 hours on Euboea.

By the gods, I'm doing this wrong!

You are not! Or maybe you and I played the game wrong. There's definitely a lot of it and if you're being a completionist it'll last a long long LONG time.

I finally got back to this to finish up Chapter 3 of the first DLC as well as to start the new one and right off the bat:

Spoiler:

They fridged the spouse.. I sorta figured it was inevitable even in this game but still disappointing.

sigh...

Cheers for the advice guys! I'll hopefully start this after I finish a couple of games I'm currently playing. Good to know about the notice boards especially.

Spikeout wrote:

Cheers for the advice guys! I'll hopefully start this after I finish a couple of games I'm currently playing. Good to know about the notice boards especially.

Yes--Thank you all for the great feedback on what quests to engage in (I'm on the quest line in Euboea right now--so far I'm liking it) and what to skip and avoid. I did not know the hourglass ones can be skipped--are the ones with the "fork in the road" icon worth doing or are they also auto-generated? My understanding is that you need to do some of these to

Spoiler:

help "unlock" the identity of certain Members of the Cult of Kosmos

I did one fork in the road quest that was completely unmemorable. I don't recall what it had me do, but it was something unimportant like kill all the soldiers in a location or something. I ignored them after that.