Starfield - Bethesda Next Big IP

Thankfully.

Bethesda has announced that this is delayed to 2023

We’ve made the decision to delay the launches of Redfall and Starfield to the first half of 2023.

The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them.

We want to thank everyone for their excitement for Redfall and Starfield. That energy is a huge part of what inspires all of us every day and drives our own excitement for what we are creating.

We can’t wait to share our first deep dive into the gameplay for both Redfall and Starfield soon. Thank you for your support.

This was my big game for the year so far, but I guess this gives me more time to work through my pile o' games.

I saw that and while sad on some level I fully understand. No one wants to be the next cyberpunk launch and they took some pr hits over the last few games.

They're just afraid of being compared against Elden Ring for GOTY this year.

Kidding. I'm in no hurry to get my hands on these games, as long as the teams are still polishing them up to be nice and shiny.

I am a bit pessimistic but the lack on any gameplay footage this close to the old launch date kind of told me this wasn't going to be ready.

Bethesda doesn't typically show gameplay footage for their games until close to release, so that wasn't really worrying me. But I'm curious what struggles they're having. I assume at least part of it is having less of a template to follow as a new IP, which is probably similar to what happened with Cyberpunk.

beanman101283 wrote:

Bethesda doesn't typically show gameplay footage for their games until close to release, so that wasn't really worrying me. But I'm curious what struggles they're having. I assume at least part of it is having less of a template to follow as a new IP, which is probably similar to what happened with Cyberpunk.

They didn't show game-play of Fallout 3 until the E3 before launch (about 4 months before the game launched), but they showed a massive amount of game-play at that time.

Rykin wrote:
beanman101283 wrote:

Bethesda doesn't typically show gameplay footage for their games until close to release, so that wasn't really worrying me. But I'm curious what struggles they're having. I assume at least part of it is having less of a template to follow as a new IP, which is probably similar to what happened with Cyberpunk.

They didn't show game-play of Fallout 3 until the E3 before launch (about 4 months before the game launched), but they showed a massive amount of game-play at that time.

Yeah, that's what I meant. They show little to nothing, then E3 is a big reveal with trailer, gameplay footage, release date (typically that upcoming fall), interviews, etc. That's what they did with Skyrim and Fallout 4 as well. I was a bit surprised they even gave a release date for Starfield when they did. I'm curious if they were just trying a new PR cadence this time, or if it had more to do with MS this time around.

beanman101283 wrote:

Bethesda doesn't typically show gameplay footage for their games until close to release, so that wasn't really worrying me. But I'm curious what struggles they're having. I assume at least part of it is having less of a template to follow as a new IP, which is probably similar to what happened with Cyberpunk.

From the leak last week, it sounds like the flight model was not great and there was a lot of content. It's old hat as well but I'm sure with a game this complex and different than their other two series, coordinating via work from home has probably lead to a slower than usual workflow.

This is a sign of them now being owned by MS. Previously they would've still released this year.

Oh boo. That means Elder Scrolls 6 will be even further out if it still holds true that they aren't really committing time to ES6 until Starfield is 'done'.

People love to talk - almost more - because there isn't much to say.

*Looks at Cyberpunk*

*Looks at massive pile of unplayed games*

...yeah I'm good with this.

We’ve made the decision to delay the launches of Redfall and Starfield to the first half of 2023.

The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them.

We want to thank everyone for their excitement for Redfall and Starfield. That energy is a huge part of what inspires all of us every day and drives our own excitement for what we are creating.

We can’t wait to share our first deep dive into the gameplay for both Redfall and Starfield soon. Thank you for your support.

A delay announcement that conceals more than it reveals. This is worryingly familiar.

"We are currently at a state where the game is complete and playable, but there's still work to be done... Night City is massive--full of stories, content, and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing, and polishing.

We want Cyberpunk 2077 to be our crowning achievement for this generation and postponing launch will give the precious months we need to make the game perfect.

" CD Projekt Red, January 2020

That’s what almost every game delay announcement says though.

Comparing Bethesda (what we know of them) to CDProjekt is akin to comparing Trump to Biden.

CDProjekt is a company with a deep track record of problematic leadership, crunch culture, transphobia, and more. Cyberpunk was a poison pill from the start.

Bethesda is not CDProjekt. Full stop.

Take the time. Polish the game. Release it in 2024, I don’t care. Treat your workers right. Let them have weekends off and work 40 hour or less weeks.

omni wrote:

Oh boo. That means Elder Scrolls 6 will be even further out if it still holds true that they aren't really committing time to ES6 until Starfield is 'done'.

I have really been in the mood for an Elder Scrolls game, but not Skyrim again. I wish they would do a remaster of Morrowind or even Oblivion and update them with all the quality of life improvements that their newer games have. But no instead they just keep rereleasing Skyrim.

Rykin wrote:
omni wrote:

Oh boo. That means Elder Scrolls 6 will be even further out if it still holds true that they aren't really committing time to ES6 until Starfield is 'done'.

I have really been in the mood for an Elder Scrolls game, but not Skyrim again. I wish they would do a remaster of Morrowind or even Oblivion and update them with all the quality of life improvements that their newer games have. But no instead they just keep rereleasing Skyrim.

Especially considering, as time marches on, more and more young ‘uns won’t have played either game so it’s an opportunity to bring in more fans with these “new” titles.

If I were Microsoft I’d give Bethesda a new team or three to remake those games.

I’m still hoping that Skywind or Skyblivion launch someday - but I’m not holding breath either.

Rykin wrote:
omni wrote:

Oh boo. That means Elder Scrolls 6 will be even further out if it still holds true that they aren't really committing time to ES6 until Starfield is 'done'.

I have really been in the mood for an Elder Scrolls game, but not Skyrim again. I wish they would do a remaster of Morrowind or even Oblivion and update them with all the quality of life improvements that their newer games have. But no instead they just keep rereleasing Skyrim.

Also, there’s Avowed coming from Obsidian which will likely be a Skyrim-like.

Without going down an off-topic rabbit hole - I still play Skyrim, but now I play one of the many Wabbajack Modlists that can change things up just enough. If course there is still a number of played-a-million-times early missions that are unavoidable, but it's all we go right now.

omni wrote:

Without going down an off-topic rabbit hole - I still play Skyrim, but now I play one of the many Wabbajack Modlists that can change things up just enough. If course there is still a number of played-a-million-times early missions that are unavoidable, but it's all we go right now.

There is a mod that changes the early game some as well. The New Beginnings mod lets you choose between a bunch of different ways to start the game, even allowing you to start as a werewolf or vampire. I don't think they do much other than let you skip that damn ride in the back of the cart and maybe put you in the middle of some quests that you might not come across until later on.

Yep, well versed in this. I have only played through the cart ride once in thousands of hours of Skyrim across the board. I was more meaning that you can't escape The Golden Claw forever, so still things will always be Skyrim.

Back on topic though, it's hard to know how to judge things now. Previously games seemed to release on time and broken, or get delayed and be fine. More recently though they seem to get delayed because they are so broken, and the extra time is used to make them slightly less broken. I can only hope this is a case of the former.

It does however mean I basically have nothing 'big' on my 2022 release calendar any more. It was a light year for me anyway. Ah well, backlog it is!

For me this is ok timing as I think soul hackers may eat a lot of time for me in August and I was worried about having to rush through it for starfield.