Age of Wonders : Planetfall - Catch all

Can be easy to make a mistake with combat, I've noticed. Won't be another week until I'm home and playing some more.

I'm enjoying the campaign. I'm playing on advanced despite not knowing what I'm doing but I'm treating colony-sector expansion as I would the Civ6 wide style - put a colony in the tightest configuration unless you're land grabbing to secure a particular territory (usually with cosmite or specific feature like a location you can enter and clear an instance). Reading up on the Steam forums it seems players have found some really interesting synergies in unit and faction abilities. I haven't seen many though as I'm grinding the campaign and only on the second map.

Maclintok wrote:

This will sound blasphemous but is anyone on the PS4 version? The PC hardware requirements look much steeper than expected and I heard optimization is not quite there yet. I’d probably be receptive to some laid back console turn based goodness if they have made the right adjustments and concessions for the format (I.e. readable text, UI scaling options, etc.)

I’m on the Xbox 1 X version and everything looks fine to me. I did have to increase the UI Font size (as I recall) because of my tired eyes, but everything else looks fantastic.

I got back yesterday and snuck a few hours in. Is it just me or a campaign map takes forever to finish? I'm at turn 42 on the second mission and I've not explored the map entirely, I've barely researched the Promethean unit line (let alone mod technology) and haven't even unlocked any units in the Vanguard tree. It takes hours just to advance a dozen or two of turns. It doesn't help that the AI is really bad at auto-resolution for combat.