Age of Wonders : Planetfall - Catch all

New Age of Wonders title from the creators of the previous ones (Triumph studios) and published by Paradox (man they are on a roll!). This time a sci-fi setting.

Strategic Turn-Based Sci-Fi Combat
Perfect your combat strategy in intense turn-based battles that offer tactical challenges, a large cast of races, units with customizable weapons, and destructible environments.

Discover a Rich Sci-Fi World
Uncover the history of the fallen galactic empire as you explore lush landscapes. Encounter NPC factions and rival houses, and discover hidden technologies that can strengthen your society.

Planetary Empire Building
Create your own unique House, and build prosperous colonies through economic specializations of planetary sectors and governing doctrines.

Multiple Paths to Victory
Achieve your end goals through conquest, diplomacy or doomsday technologies. Engrossing options with NPC factions and rival Houses won’t make the decisions easy!

Instead of clinging to the past, guess I'll cross post here: Coming 2019 to PC, Mac, PS4 and Xbox.

Rumors, innuendo, and shocking allegations from the floor of PDXCON2018, taken from the forums, reportedly from the developers:

Age of Wonders: Planetfall is roughly three years into development, running on a new generation of our multi-platform Creator Engine.

"Campaign will be totally different. While main story lines are fixed, most of the maps will be rmg like generated. This also causes secondary storylines with consequences in later campaign levels."

Michiel van den Bos is doing the music! The tune played at Planetfall Announce is actually the main title tune of the game made by Michiel.

Besides the typical world overview, the series’ turn-based tactical battle map will also return with destructible environments. You’ll also be able to customise your units’ weaponry, and create your own unique House. There are several victory types, including conquest, diplomacy, and doomsday technologies.

There will be Dwarves in this game. Undead will be a bit like cyborgs, units that survived the catastrophe due to their augmentations, they’re essentially reanimated with technology and will be a dwelling.

Stack size is confirmed to remain at 6.

Intention is to release with mod tools, but there are no promises about it.

Production and research overflow are confirmed.

Embargo has been lifted, so there are some journalists that have played the demo. Look out for that.

Also, permanent flying is back.

Tombles is talking about AI. And they’re really serious about making an AI that “can play the game,” (paraphrasing his words.)

There are drones in the game in some way, shape or form.

“Gas bomb” area denial tool.

There are “several dwelling races,” with “more of a map presence.”

Diplomacy will be more relevant than in AoW3.

Most objects on tactical combat maps can be interacted with, so you can destroy the cover in front of enemies.

In tactical combat, you can do things like call in sattelite or missle strikes, or call in marine reinforcements from space.


That setting looks incredible.

Color me intrigued.

Triumph Studios interview coming up after Stellaris, according to rumors.
Also, Information Compilation Thread.

Looks like my kind of game. But will I have the time to play it?

More tidbits culled from convention goers:

The many races that were once close, no longer recognize each other. Some of these include:

Skeleton cyborgs (We know this to be a dwelling race)

Miners (We can assume this to be the Space Dwarves, but it also sounds like they are a dwelling)

Insectoids (Confirmed to be one of the 6 playable races)

Elves are now Amazons, a race of super women that genetically improved themselves. They also continued on to modify animals, such as massive dino mounts instead of mechs.

Heroes can pilot vehicles and Amazons pilot giant dinos.

gewy wrote:

Looks like my kind of game. But will I have the time to play it?

No, but you'll buy it, just like me.

Pretty much, yeah.

Still haven’t touched Stellaris.

Huh, I'll have to keep an eye on this.

Even though I have yet to finish or even really get a good game of AoW 3 going, I’ll still pick this up on day one.

I feel like I should have saw this coming.

I always get Age of Wonder confused with Rise of Nations/Rise of Legends and I was hoping we were getting a sci fi Rise of Legends.

Still will probably pick this up.

Age of Wonders is one of my favourite games of all time, and really the only 4X game that I still dip my toes into from time to time. Sci-Fi setting with similar mechanics makes me SO EXCITED.

Gameplay reveal starts now on Twitch.

Never played any of the Age of Wonders games, but the idea of a Civ/Endless Legend game with XCOM combat sounds like it could be right up my alley. The stream makes it look like the game is exactly what I thought/hoped it is.

I didn't see the reveal re-posted anywhere. Is there a link to the footage?

EvilDead wrote:

I didn't see the reveal re-posted anywhere. Is there a link to the footage?

Try this

Awesome thanks!

Oh wow, I had no idea there was another AoW in the works.
I've sort of fallen off of III, but color me interested in this.

Apparently this faction spotlight is a week old, but Youtube only just spat it out at me. This is looking like my first faction of choice, without a doubt.

Looks like we have a release date of August 6 for Planetfall. We also have pricing for the base game ($50) and the base game plus a season pass. ($90)

I'm expecting to get this one close to launch, which is something I don't do often, since I really like the idea of this game. Still a bit concerned about there only being six factions to start with, but then again I've never bought an AoW or a Paradox game at launch.