Call of Duty Black Ops 4 - Catch All

Quad win with Kazar, Ranalin, and SpyNavy. Good teammwork all around. Fun game.

Yeah, that was me commenting on my cluster grenade that I lobbed hoping it would land near the far tree. It ended up in the blue. Way too far.

My short impression of blackout so far I posted on PUBG thread :

Crockpot wrote:

Super early impressions of Blackout: It’s very smooth and faster PUBG. I like how less janky it feels. But for me the map is too small for my liking and encounters happens too fast. I like the slow methodical PUBG process better. It seem like there was more fun tension in PUBG.

PC looks weirdly pixalted. Like GB said the healing is too and makes encounters less interesting. Armor is crazy powerful. Weapons are more fun. I also miss the weird bugs in PUBG too! It made me laugh when stuff like that happens.

So far I think I prefer PUBG than this. But I would easily play this over Fort Night. But that’s not saying much because I don’t even like fort night. I’ll have to play more to decide. I’m just glad there is finally some competition in the battle royale market that isn’t fort night.

Crockpot wrote:

PC looks weirdly pixalted. Like GB said the healing is too and makes encounters less interesting. Armor is crazy powerful. Weapons are more fun. I also miss the weird bugs in PUBG too! It made me laugh when stuff like that happens.

What card do you have? Because it's super smooth for me and i like the fact that i can easily see targets much easier in this than in PUBG.

They're still tweaking the armor and healing stats so that's a good sign.

Had some major laughs with this one too due to folks getting used to keybinding.

Crockpot wrote:

My short impression of blackout so far I posted on PUBG thread :

Crockpot wrote:

Super early impressions of Blackout: It’s very smooth and faster PUBG. I like how less janky it feels. But for me the map is too small for my liking and encounters happens too fast. I like the slow methodical PUBG process better. It seem like there was more fun tension in PUBG.

PC looks weirdly pixalted. Like GB said the healing is too and makes encounters less interesting. Armor is crazy powerful. Weapons are more fun. I also miss the weird bugs in PUBG too! It made me laugh when stuff like that happens.

So far I think I prefer PUBG than this. But I would easily play this over Fort Night. But that’s not saying much because I don’t even like fort night. I’ll have to play more to decide. I’m just glad there is finally some competition in the battle royale market that isn’t fort night.

Mine look pixelated at first likely because it defaulted the AA setting pretty low. I increased it and several other settings and the game actually looked like it was running smoother after doing so. I have a 970 running at 1080p/60

I am honestly not sure if they are going to change healing/armor that much. I wanted them too at first and now I'm not sure. The guns have a lot less recoil and easier to stay on target. I think if they lowered the armor/healing then people would be angry at constant near insta deaths from far range from standard AR's. I also don't see them increasing recoil which would be another way of fixing it. In the end it means getting a jump on a player is an advantage but a good player can over come it. Which often in PUBG if you get the jump on someone nothing they can do if you are on target.

Still early but I hated at first, now i'm in middle.

It’s Day 7 of the Blackout Beta, and we’ve got a new surprise in store for everyone. Today’s update brings a terrifying new game event to the Graveyard, just south of the Asylum.

A new horror seeks to destroy all who approach its domain. The Blightfather has been temporarily transported from the upcoming Zombies experience, IX, to the proving grounds of Blackout. Great rewards await those ready to challenge themselves...

The maximum player count remains up to 88 players per match on all platforms. We’ve also made minor behind-the-scenes updates to help with general stability.

Thanks to all the invaluable feedback you’ve provided throughout the week, we’re continuing to track some additional hot topics:

Crashes/Performance Issues on PC: With so many variables at play on the PC platform, we’re always tracking and investigating new reports of crashes and other issues on PC. As we mentioned yesterday, your new best friend is u/TreyarchPC on Reddit and @TreyarchPC on Twitter for all PC-specific updates. Please keep an eye out for those here on r/BlackOps4.

Xbox Button: We’ve gotten reports that some Xbox One users may lose controller input after pressing the Xbox Button while playing the Blackout Beta. We’re aware of this issue and will have it fixed for launch.

Mystery Box: Some players have asked about the precise interaction between the blue column of light on the map and the Mystery Box. In the Beta, the light denotes that Zombies have spawned at that location. Players must kill the last zombie in an area for the next box to spawn. At launch, the Mystery Box will initially spawn at Zombies-themed locations and will appear to be locked. Once the last zombie is killed that area, the box will unlock and can be looted. Write that one down for October 12th.

Redeploy: It’s been suggested that we allow players to Redeploy when the game is over for their team without needing to go back to the lobby. We like this idea too, and have added it to the To Do list for evaluation.

As we get closer to the end of the Beta, we thought now might be a good time to share with you some of the favorite tips we’ve been collecting:

Locked On: When an enemy fires a locked-on missile at your vehicle, you will hear an alert that increases in speed as the missile closes in on your vehicle. Use this alert to know when it’s time to bail.

Base Jump: Redeploy your Wingsuit by sprinting and jumping off a ledge while holding the jump button for a short period of time. Make sure you’ve got enough room. You won’t deploy the Wingsuit if you aren’t up high enough. Great locations to base jump from include the road atop the Hydro Dam, the open floors in the skyscraper at Construction Site, and the main Fracking Tower. It’s a skill well worth developing.

Extended Barrel: The Extended Barrel Attachment increases the muzzle velocity of the weapon that it’s attached to. This means you’ll see less bullet drop and longer effective ranges.

Zombie Power: Zombies become stronger with each stage of the Collapse. This means they’ll soak up more damage as the match progresses. You’ve been warned.

Wingsuit Like A Pro: During initial deployment, the Altimeter shown on the right of the screen will display three arrows once you’ve reached maximum possible speed (about 71 m/s). If you wish to travel the maximum distance possible, point straight down at the ground and hit maximum speed for a brief amount of time. Then, pull up to be nearly horizontal with the ground below to cover the most distance. Continue to hold forward on the left stick, or you’ll stall and fall short of your intended Destination.

Underwater: When underwater, you will gasp for air a few seconds before you start taking damage due to lack of oxygen. Dive to the surface when you hear the gasps to prevent taking damage.

Re-Armor Up: The Armor icon on your HUD will show its current status through damage states. If your Armor looks heavily damaged, it’s probably best to replace it with the next fresh Armor you come across. As we mentioned in an earlier update, players will see an Armor Health Bar that appears above their own Health Bar in the HUD in the launch version of the game.

We’ve made the following updates across the Beta today (Global):

General:

Blightfather event added (all playlists)

Removed Close Quarters Frenzy from available playlists

Miscellaneous:

General stability fixes

We’ve also made the following general updates to PC:

Miscellaneous:

General stability and UI fixes

Fixed various controller issues

Fixed Inventory issues when disconnecting from the server

I’m playing on PC but I think I would enjoy this game more for console.

Loving it so far, just wish I had more time with it this weekend Looking forward to release and squading up with GWJer's.

whispa wrote:

Loving it so far, just wish I had more time with it this weekend Looking forward to release and squading up with GWJer's.

I will have moltav's ready.

escher77 wrote:
whispa wrote:

Loving it so far, just wish I had more time with it this weekend Looking forward to release and squading up with GWJer's.

I will have moltav's ready.

Lol ooofa!

yesterday we had a very non blackout win. We landed in Rivertown 2. nobody was with us. The server was down to 25 before the first circle collapsed. The final two circles was just north east of Rivertown 2 where we saw and heard our first gunshot.

It seems the beta has been extended?

Edit: Nope ended at 3 after a 100 player test.

UPDATE: I just preordered this game.

I'm not sure anyone will care but I made a Blackout thread a week ago. I get the feeling that I'm not the only person just getting this game for just Blackout

Tempest wrote:

I'm not sure anyone will care but I made a Blackout thread a week ago. I get the feeling that I'm not the only person just getting this game for just Blackout

I had no interested in it until I saw Blackout and then played it. Loved it!

I made the single thread for it all because the population of people here at GWJ playing shooters has dwindled drastically. 4 versions ago it had slipped down to around 20 people on my friends list that owned the game. 2 versions ago it was down to 6 and the latest down to 4 (only 3 from GWJ).

So wasn't entirely sure what would happen with this one nor did i suspect that they would knock their BR version out of the park.

Game looks great on a 770 too.

IMAGE(https://media.discordapp.net/attachments/455038278819643392/490535143124238336/image0.jpg)

IMAGE(https://media.discordapp.net/attachments/455038278819643392/491317133540589578/image0.jpg)

Are you playing minecraft?

Yea... that's like right at the minimum specs and ALL CoD games are notorious for having issues at the low end of their spec spectrum.

For them minimum means you can load and play, but not that it will look or function well at all.

ranalin wrote:

I made the single thread for it all because the population of people here at GWJ playing shooters has dwindled drastically. 4 versions ago it had slipped down to around 20 people on my friends list that owned the game. 2 versions ago it was down to 6 and the latest down to 4 (only 3 from GWJ).

So wasn't entirely sure what would happen with this one nor did i suspect that they would knock their BR version out of the park.

Beta was good enough to convince me to order. Also enough to convince me to try the other games modes, if I can find people willing to play.

Part of me hopes they will see how well received the beta was and release a standalone version of Blackout for $30-40 but the other part of me knows who's publishing it.

I wonder if we will get a BO4 version of this commercial.

Man the rumours are going all over the place about them possibly bringing back the Blackout beta. It's been yes,no,yes,no in the last 12 hours.

iaintgotnopants wrote:

Part of me hopes they will see how well received the beta was and release a standalone version of Blackout for $30-40 but the other part of me knows who's publishing it.

I would only play the Blackout version and I'm not paying $60 for that (I'll never pay $60 for another game period). If this would happen I would consider buying it.

After that Beta. I'd pay $60 for only blackout.

You know what my bigest fear with COD is? Paid Expansions. Every BR game out there is either
Pay upfront and get and free updates OR FTP with free updates.

I'm afraid that I am going to pay double the usual price for BR at $60 for this game and then be forced to pay $15 or whatever for new Blackout content.

Tempest wrote:

You know what my bigest fear with COD is? Paid Expansions. Every BR game out there is either
Pay upfront and get and free updates OR FTP with free updates.

I'm afraid that I am going to pay double the usual price for BR at $60 for this game and then be forced to pay $15 or whatever for new Blackout content.

That is a valid concern. It will probably happen. The next map will probably be paid 100%.

Personally, I will also probably play the normal multiplayer either while waiting for people for blackout or if i'm just having a bad night of blackout so it does not bother me. I will be getting extra value. Not to mention Zombies is always fun first few times with friends.