WoW: Battle for Azeroth (patch 8.2 is out)

Shadout wrote:

Some kind of progression is really what I would need to stay interested long-term. After 1 year or so, add Burning Crusade, then Wotlk etc. Start new vanilla servers to replace them.

I haven't followed things closely but I believe that's the whole idea. They launch classic, then at some point the do the AQ event, then later burning crusade, etc.

It is not an idea they have confirmed at least. Afaik they only haven't flat out denied it could ever happen.

fenomas wrote:
Shadout wrote:

Some kind of progression is really what I would need to stay interested long-term. After 1 year or so, add Burning Crusade, then Wotlk etc. Start new vanilla servers to replace them.

I haven't followed things closely but I believe that's the whole idea. They launch classic, then at some point the do the AQ event, then later burning crusade, etc.

They do have a like 6-phase rollout plan for features. That way every raid from Onyxia and Molten Core through Naxxramus has a chance to be "current" content. They haven't announced any plans for anything past Naxx.

Naxx being original Naxx right? Not northrend NAxx?

I am pretty sure it will be classic 40m Naxx from what I can gather.

Attunements for raids will need to be done also.

40-person Naxx over the Plaguelands.

To be fair, VERY LITTLE changed between Vanilla and WotLK Naxx, outside of a few mechanical tweaks. Rather than using orbs to MC the minions for that one fight, you need Priests... the Four Horseman are a bit more complicated, but a lot of those bosses were pretty similar, just tuned differently.

Honestly, that's the thing I think is going to "kill" a lot of guilds, MC is dead easy minus like the DPS check that is Ragnaros's add phase. Dungeon bosses in Mythic+ have more mechanics than like the whole of MC. XD Like I'm excited to try it from a different perspective (going Horde tank rather than Alliance Healer), but I don't think people are going to realize how quickly some of this stuff is going to get steamrolled... and then how hard some of the walls to hit are going to be when it comes time to need specific pieces of gear (see tank reqs for 4Horsemen).

I'm kind of assuming all the early progression in classic will have no skill checks, but lots of commitment checks. I mean there will be hardcore raiding guilds who do all the, I don't even remember, dark iron dwarf stuff to get all the fire resist gear before MC, but presumably a lot of people wont, but will still want to try out raids since they know all the mechanics etc.

I think it's anyone's guess how it'll all turn out, whether the balance of players revels in the challenge or everyone bails almost immediately (but uses their renewed subscription to check in on the main game, which could of course be blizzard's plan).

Personally I have a feeling that I may wind up doing zero raids but lots of battlegrounds. My memories of classic BGs are very fond.

When did they add the level lock for people to abuse BGs?

fenomas wrote:

Personally I have a feeling that I may wind up doing zero raids but lots of battlegrounds. My memories of classic BGs are very fond.

This is where I'm at as well. Before the cross server stuff was introduced, my fondest memories of WoW pvp (and really pvp in any game) were from competing against specific alliance players/guilds all the time. Malygos was like 98%/2% alliance to horde so we were always the under dog, which added to the atmosphere.

But man...between the level grind and the "bugs" I don't think I have it in me to get to 60.

lunchbox12682 wrote:

When did they add the level lock for people to abuse BGs?

Late in vanilla I think. Definitely before BC, around the time of the update that finally made resto druids viable (I think swiftmend was added then?).

Because folks were talking about pet battles recently and because i just got to Naz a week or so ago and am knocking out pet battles there ... it looks like the two must-have pets are Unborn Val'kyr (wild in Northrend zones) and Ikky (quest reward from Warlords).

Those are two must-have pets anyway. Get 'em if you want to get seriously into pet battles.

Speaking of Naz, it's going fine - 4K/12K toward revered after two weeks of not-very-consistent play. It's taking longer than I hoped but I'm seeing progress. I'm pretty patient w WoW -- I'll get there when I get there.

The two things I weren't expecting were getting lost constantly (much like Argus in the last x-pac) and getting murdered pretty regularly. I'm rocking a ~405 ret paladin who's usually pretty durable but my aggro range seems to be a one-mile radius, and some of those mobs are lethal, even with a bodyguard. It's weird having to be careful again when I get destroy most things in the regular BfA zones in like three hits.

I'm going to hit revered in Naz and head over to Mech. I hear the grind is slower but I love mechanical stuff (Engineer For Life) so it's all good.