WoW: Battle for Azeroth (8.1.5 is out)

Aries wrote:

Where is GWJ Alliance these days? I resubbed for the first time since Cataclysm and have been on for the better part of the last week. Having a great time questing, can't believe how fast the gold comes in now (at least at level 110+)

I likely won't be doing any raiding or anything, just curious if there is still a presence on Blackhand?

We're here. It's mostly me and my alts these days and maybe 1-2 others.

Lot of the raiders moved to another guild or just drifted away. Casual players just stopped showing up. Folks who post here play on lots of different servers. Some even play Horde* (eww). People have partners/kids/lives these days. I mean, if WoW was a child, it would be a high school freshman.

Anyway, if you want in on the GWJ guild action, HMU in game. My how-to-find-me info is in my sig.

* Which is probably my February project. Turns out there are a bunch of Horde-only mounts and pets I want, and there's actually a separate Horde story line.

Legion brought me back. With BfA, I have a ton of thoughts, but it's still given me the bug. I've now leveled 2 support alts, and a brand new toon on the Horde side.

I'm not on the GWJ server, but that's a minor hurdle. My main is a Holy Paladin and I'm good for Heroics to Mythics+ (low level). Whatever works. Really, I'd be happy to just expand my WoW network. I play West Coast time.

I got raiding out of my system a long time ago. Most of my peeps faded away, but I do have a few friends who can fill out the ranks for runs.

Basically, I am housebroken and not cutthroat. Let's just smash content and have fun. PM me and I'll send you my info.

I've been out for a few weeks playing Atlas but I will be getting back on.

Vargen wrote:
lunchbox12682 wrote:

I don't want to just dump on the new raid, but it sounds so underwhelming.
I keep hoping (only partially since I really have no time to play WoW) something will drag me back in, but nothing yet.

I think it sounds neat, what with how we'll play a third of it transmog'd into members of the opposite faction. And making a raid about the Alliance v. Horde side of things is unusual. If they can pull it off then this'll be a good way to get that part of the story in front of people in new ways.

Really though, it's going to come down to the encounter design and whether or not the bosses are fun to fight. That's really really hard to tell from previews.

Says you... as a newly rerolled Elemental Shaman (thanks Blizzard, for the reworks to Enhancement... same talents, less power, so good), the previews suggest I get to be a badass on multiple occasions and I can't wait. (Opulence alone looks like once we get to the boss it'll be hilarious for Chain Lightning and Earthquake)

While the actual "idea" of the raid, an Alliance assault on a Horde-ish city for... no discernible reason except revenge seems... dumb, the encounters themselves all seem interesting. I assume we're probably going to end up killing Rastakhan, which would make, presumably Telaanji the leader of the Zandalari, which... hmmm... she's pledged to Bwonsamdi... but probably not thrilled with that idea, and he's got a serious problem with Sylvannas... I see some potential for some killer narrative hooks, but I also know we're going to be going after the Naga and N'zoth shortly thereafter and... I don't really see how we get BACK to that with what looks like at least the following 3 patches.

It may just be the "new raid!" excitement, but I'm really enjoying the boss fights in BoDA. There's a lot of mechanics to learn for some of them, but they mostly seem to hit that sweet spot of easy to grok but challenging to execute well. Currently working on heroic conclave which is a perfect example - individual boss abilities are fine, but when two go off at once things get pretty interesting pretty fast.

I haven't played for a couple months now but maybe I'll come back and try the new raid to see the storyline. Do they have a raidfinder version out for the raids?

Sydhart wrote:

I haven't played for a couple months now but maybe I'll come back and try the new raid to see the storyline. Do they have a raidfinder version out for the raids?

I pretty much only raidfinder anymore. I agree completely about the fights this time, even of RF. Interesting mechanics, but not the facegrinding nightmare of, for example, zul.

The first wing of the raid is open on raidfinder, the second wing opens next week.

I don't like more than a week to go by between posts so ...

... 8.1.5 is en route. No ETA yet, but a lot of features have come out on the usual fan sites.

One thing I noticed today: Blizzard is revamping Wintergrasp! It's returning as a so-called "epic battleground," whatever that is.

I hate to say "whatever that is," but I find my attention to WoW details is at an all-time low. I'm still playing -- mostly doing dailies on my main and leveling a rogue because why not -- but I can't be bothered to figure out what an epic BG is. I'm guessing they'll revamp it and make it queue-able without actually having to go there.

That would be super-fun to run WG again as 40 vs 40 or whatever it was back in the day. WG might be my single favorite thing about WoW.

Enix wrote:

One thing I noticed today: Blizzard is revamping Wintergrasp! It's returning as a so-called "epic battleground," whatever that is.

A while back Blizzard split the big Alterac Valley battleground off into its own "epic battleground" queue, because it wasn't working to try and squeeze it down into a more focused fight like Arathi Basin or Warsong Gultch. Now that they have a place to put big PvP experiences, they seem to be revamping some of the old world-PvP zones to make more of those larger, AV-style battleground experiences.

Big news: 8.1.5 patch drops on March 12.

The two big (to me) changes are new Allied races (Kul Tiran humans and Zandi trolls) and the portal room makeovers (now centralized in SW and Org). There are also some new WQs and profession quests, WoD timetalking and (I think) a Wintergrasp makeover. For you alt-aholics (and y'all should really get help for that), you can put all 50 toons on the same server.

This is considered a minor patch. Next major patch is 8.2. That's new zones, new raid, new instance and (finally) flying, among other things. Wowhead has more on 8.2 here.

Enix wrote:

Big news: 8.1.5 patch drops on March 12.

The two big (to me) changes are new Allied races (Kul Tiran humans and Zandi trolls) and the portal room makeovers (now centralized in SW and Org). There are also some new WQs and profession quests, WoD timetalking and (I think) a Wintergrasp makeover. For you alt-aholics (and y'all should really get help for that), you can put all 50 toons on the same server.

This is considered a minor patch. Next major patch is 8.2. That's new zones, new raid, new instance and (finally) flying, among other things. Wowhead has more on 8.2 here.

Isn't there a new minor raid coming in 8.1.5, or did it get pushed back?

Enix wrote:

Big news: 8.1.5 patch drops on March 12.

The two big (to me) changes are new Allied races (Kul Tiran humans and Zandi trolls) and the portal room makeovers (now centralized in SW and Org). There are also some new WQs and profession quests, WoD timetalking and (I think) a Wintergrasp makeover. For you alt-aholics (and y'all should really get help for that), you can put all 50 toons on the same server.

This is considered a minor patch. Next major patch is 8.2. That's new zones, new raid, new instance and (finally) flying, among other things. Wowhead has more on 8.2 here.

So I don't visit Wowhead because of the spam and huge potential of getting viruses from that POS sh*t. What is this about 50 toons? Are they going to allow free server transfers or are they just fishing for revenue on the overprices push a button service?

@ thrawn: Crucible of Storms is the next raid. Normal/heroic open April 16; mythic and LFR open a week after that. Looks like it's a two-boss/one wing raid.

@ Syd: WoW has always had a 50-toon limit across one account. There was always a max per server -- 10 at first, I think, then more as they added more races and classes. (It's up to maybe 15 now? I don't recall.) With 8.1.5, you can have all 50 toons on your account on one server. I guess it means you can confine your alt-itis to one realm and not do what I did and spread it over three.

Free server transfers? Don't be daft, man!

Enix wrote:

Free server transfers? Don't be daft, man!

You don't send your best milk cow to the slaughter house, thats madness.

thrawn82 wrote:
Enix wrote:

Free server transfers? Don't be daft, man!

You don't send your best milk cow to the slaughter house, thats madness.

There's an argument to be made that you don't want toxic people to freely transfer away from the social consequences of their behavior. By charging for the services then you slow down their escape and at least make them pay for the privilege of getting a blank slate, while still making it at least possible for legitimate users to do a transfer.

That argument is pretty well undermined by the existence of region-wide LFG queues, but it's still there.

Vargen wrote:
thrawn82 wrote:
Enix wrote:

Free server transfers? Don't be daft, man!

You don't send your best milk cow to the slaughter house, thats madness.

There's an argument to be made that you don't want toxic people to freely transfer away from the social consequences of their behavior. By charging for the services then you slow down their escape and at least make them pay for the privilege of getting a blank slate, while still making it at least possible for legitimate users to do a transfer.

That argument is pretty well undermined by the existence of region-wide LFG queues, but it's still there.

I think i would classify that as a positive side effect.

thrawn82 wrote:
Vargen wrote:
thrawn82 wrote:
Enix wrote:

Free server transfers? Don't be daft, man!

You don't send your best milk cow to the slaughter house, thats madness.

There's an argument to be made that you don't want toxic people to freely transfer away from the social consequences of their behavior. By charging for the services then you slow down their escape and at least make them pay for the privilege of getting a blank slate, while still making it at least possible for legitimate users to do a transfer.

That argument is pretty well undermined by the existence of region-wide LFG queues, but it's still there.

I think i would classify that as a positive side effect.

Then you'd be in disagreement with a lot of MMO developers, both on WoW and other games.

I personally believe they make that argument in good faith, but the changes they've made to grouping and the loot system over the years makes me think it's not that critical these days.

Vargen wrote:
thrawn82 wrote:
Vargen wrote:
thrawn82 wrote:
Enix wrote:

Free server transfers? Don't be daft, man!

You don't send your best milk cow to the slaughter house, thats madness.

There's an argument to be made that you don't want toxic people to freely transfer away from the social consequences of their behavior. By charging for the services then you slow down their escape and at least make them pay for the privilege of getting a blank slate, while still making it at least possible for legitimate users to do a transfer.

That argument is pretty well undermined by the existence of region-wide LFG queues, but it's still there.

I think i would classify that as a positive side effect.

Then you'd be in disagreement with a lot of MMO developers, both on WoW and other games.

I personally believe they make that argument in good faith, but the changes they've made to grouping and the loot system over the years makes me think it's not that critical these days.

These decisions are primarily based on populations. I suspect that if things don't line up with their metrics the way they want we may see server closings or widening of server groups at least.

I find i'm in disagreement with MMO developers on a number of issues, like "Fewer portals makes the world seem bigger and encourages exploration." Just because they claim a view when developing doesn't make the view honest or correct.

thrawn82 wrote:

I find i'm in disagreement with MMO developers on a number of issues, like "Fewer portals makes the world seem bigger and encourages exploration." Just because they claim a view when developing doesn't make the view honest or correct.

That's rather harsh and cynical.

Now if you'll excuse me, I have to find something to distract me from memories of 21-year-old arguments about the Mark and Recall spells...

Vargen wrote:
thrawn82 wrote:

I find i'm in disagreement with MMO developers on a number of issues, like "Fewer portals makes the world seem bigger and encourages exploration." Just because they claim a view when developing doesn't make the view honest or correct.

That's rather harsh and cynical.

Now if you'll excuse me, I have to find something to distract me from memories of 21-year-old arguments about the Mark and Recall spells...

Yea, sorry. I'm in a mood. Frustration from other stuff feeling my inner cynic.

Via Wowhead, a quick prep guide for 8.1.5, which drops Tuesday.

I say "quick" because there's not much to 8.1.5. Hunters get a chance to tame Hati, which gives me a reason to level my poor ignored hunter (aka THE ORIGINAL ENIX)

8.1.5 is out. Patch notes.

The new Alliance portal room is glorious. It feels very Legion-y. If you go through the Boralus portal to SW, you'll teleport right to it. It exits in the mage tower in the usual place.

The portals to the Cata zones are still there, and you can still take boats to various places. But all of the other portals are gone except for the ones that go to SW (or Org, if you're a damned Hordie).

Oh, and Wintergrasp is supposedly back. I'm going to give that a go this weekend. Hands down my favorite BG.

They broke the drum floor in Thunder Totem! Worst patch ever.

Honestly, folks freaking out about the CoT portal being removed... confuse me. There's a portal to Silithus in Boralus and a portal to Uldum in SW. I get that the portal removed was the closest to some raids (i.e. the main reason most folks go out tp that region other than CoA emissary turn ins)... but there's two other portals in that region Kalimdor.

Otherwise, I like my KT shaman and druid. Wish they'd done more with their dance, it seems weird that it's basically 3 short motions in a specific cycle of repeat compared to what feels like longer bits for the other races that vary... but, I'm still having fun raiding and doing dungeons and now stuck in an endless cycle of achievement hunting with a friend most nights (almost done with KT/Zandalar exploration and quests, then apparently we're working our way back thru stuff we didn't complete the last couple of expansions).

Demosthenes wrote:

Otherwise, I like my KT shaman and druid. Wish they'd done more with their dance, it seems weird that it's basically 3 short motions in a specific cycle of repeat compared to what feels like longer bits for the other races that vary...

The Kul Tirans are a brand new rig done as part of a batch of content where they intended to re-use existing armor and animations. They probably had to cut some corners somewhere just to get them finished.

Demosthenes wrote:

Honestly, folks freaking out about the CoT portal being removed... confuse me.

One constant in WoW is people crapping all over changes that might make things different and a teensy bit more challenging.

The other constant is people pining for Vanilla WoW.

To be fair, lack of portals is annoying. Whenever I'm playing my alts I instantly miss the mage portals.
Let us buy an Uber Mage mount or something, with a portal service.

CoT portal is really far down the list of useful portals though, as Demosthenes say, there are already other portals nearby.