The GWJ CRPG Club - Game 1: Shadowrun Dragonfall DC (Over)

steinkrug wrote:
Godzilla Blitz wrote:

Yeah, I don't think I'm going to play Shadowrun Dragonfall.

Oh we're allowing time travel now? ;)

Haha! Oopsie!

Finished up the big office mission. Whoa. That was incredibly long. I didn't think I was going to make it through in one piece (especially after 6 misses in a row at one point). My drones were smashed early and my rigger is a wimp without them.

I've now reached the "point of no return." I like it when games tell me that so, of course, I'm going to spend the next couple of hours finishing up side quests. I have more than I thought I would as I've been working my teammates quests pretty aggressively.

In any case, I probably farther along that I thought I was.

Spoiler:

I have Glory's quest and that quest you can choose to do alone. Not sure if I'll do that last one. Glory's jump in the van quest is next.

Just finished up the Shadowrun Returns campaign...I can see why it doesn't compare that favorably to Dragonfall, and certainly why it didn't live up to the high hopes of the initial kickstarter, but I still definitively enjoyed it. Felt like it took itself a bit less seriously, and if the writing was uneven it mostly served to cement the pulpy feel of the whole thing.

I don't think I've got it in me to press on and dive into Hong Kong right now, but looking forward to finishing out this series at some point in the future.

I've been meaning to press on and wrap up Returns. I think the last mission was infiltrating some religious cult. And scrapping with some immortal insects.

Skraut wrote:

Argh, apparently just hit a known bug with the Hong Kong mission "Misdirection," which makes the mission unable to be finished is apparently a well known thing now that I look around the forums. Sucks to lose 2 hours like that

I got bit by this bug again over the weekend. Really finding it hard to find the motivation to go back for a 3rd try.

Skraut wrote:
Skraut wrote:

Argh, apparently just hit a known bug with the Hong Kong mission "Misdirection," which makes the mission unable to be finished is apparently a well known thing now that I look around the forums. Sucks to lose 2 hours like that

I got bit by this bug again over the weekend. Really finding it hard to find the motivation to go back for a 3rd try.

In case it helps, I found that the key is to meet the other group of shadowrunners while they are trapped behind the locked door/glass walls. If you run the Matrix option on the floor before going into that room, the mission gets messed up because you'll meet that group after they get past the locked door/glass walls. If that happens, they don't give you the key to access the safe.

There is also apparently a console command option to give your squad uber-killing powers. Maybe just do that for that mission, until you meet the other shadowrunners and get past the bug?

yeah, the first run through I triggered security on the second floor before meeting the other shadowrunners. The second time through I botched some decking and triggered security on the first floor. Either way triggering security before you meet them really messes that mission up.

Skraut wrote:

yeah, the first run through I triggered security on the second floor before meeting the other shadowrunners. The second time through I botched some decking and triggered security on the first floor. Either way triggering security before you meet them really messes that mission up.

Ah, I see. I hope you can make it through! I can certainly relate to the frustration. I lost about an hour, which didn't bother me much, but I'd probably have gotten frustrated if it happened twice in a row.

I really dug Glory's mission.

Spoiler:

There were several decisions to make.

What happens if you leave the forest ranger to die? Is there anything left of him after?

Did anyone keep Marta alive? How so?

Who killed Harrow? Can you kill him and purify things?

The fact that the location was completely different with some new enemies was a nice change of pace. I need a good explanation of why my drones came with me into whatever realm that was.

I continue to chug along and was surprised to have a couple of more quests to distract me from what I suspect is the final path.

I sputtered out on Hong Kong.

Not that the game was bad, but playing it back-to-back-to-back with the others, and it being the one I had most recently played (less than a year ago), I just kinda had my fill of it, especially since it isn't a particularly crunchy or explorey RPG. Good game, just not in the head space for it after gorging on the previous games.

fuzzyslug wrote:
Spoiler:

Did anyone keep Marta alive? How so?

Who killed Harrow? Can you kill him and purify things?

Spoiler:

I convinced Marta to give me the amulet and leave, mostly through luck but I guess focusing on the self-contradictory manifesto and the concrete evidence of the bad stuff going down over the more emotional arguments. Along the way I sort of switched focus from taking Harrow down to saving the kids, so he escaped and I'm not sure how killing him would have played out.

benign1 wrote:
fuzzyslug wrote:
Spoiler:

Did anyone keep Marta alive? How so?

Who killed Harrow? Can you kill him and purify things?

Spoiler:

I convinced Marta to give me the amulet and leave, mostly through luck but I guess focusing on the self-contradictory manifesto and the concrete evidence of the bad stuff going down over the more emotional arguments. Along the way I sort of switched focus from taking Harrow down to saving the kids, so he escaped and I'm not sure how killing him would have played out.

Spoiler:

I killed 'em both. The place fell apart after that, but Glory got a powerful upgrade to her claws.

Glory:

Spoiler:

We focused on saving the kids. Harrow, thus escaped.

Glory got a healing ability as bonus.

Marta joined us in uncovering what was behind the door, and fought alongside with us.

Glory:

Spoiler:

I let Harrow escape in favor of saving the kids too.

I think I was one dialogue option away from turning Marta, but I must have missed one detail in the house, because I didn't have whatever last option was needed to flip her.

*Legion* wrote:

Glory:

Spoiler:

I let Harrow escape in favor of saving the kids too.

I think I was one dialogue option away from turning Marta, but I must have missed one detail in the house, because I didn't have whatever last option was needed to flip her.

Same

Heh, I was the only dual killer?

*feels cold and heartless*

I'm in

SpaceDog wrote:

I'm in :D

Awesome! Good luck on your run!

I've added you to the list.

Godzilla Blitz wrote:

Heh, I was the only dual killer?

*feels cold and heartless*

Nope. I killed them both too. The plan was to kill Harrow. Don’t change the plan mid-run, that’s how you get fragged. Chip truth, chummer.

Feegle wrote:
Godzilla Blitz wrote:

Heh, I was the only dual killer?

*feels cold and heartless*

Nope. I killed them both too. The plan was to kill Harrow. Don’t change the plan mid-run, that’s how you get fragged. Chip truth, chummer.

Thinking back on things, I enjoyed a lot of the choices the game forced you into.

Feegle wrote:
Godzilla Blitz wrote:

Heh, I was the only dual killer?

*feels cold and heartless*

Nope. I killed them both too. The plan was to kill Harrow. Don’t change the plan mid-run, that’s how you get fragged. Chip truth, chummer.

Just two of you!

Finished!

Spoiler:

I killed APEX. I wasn't going to but I didn't have a decker in my party for that mission. It let me get to the end, offered an alternative, and then attacked me because I couldn't jack in.

I blew up the blew up the place with the dragon in it. I just didn't see a scenario where it would forgive humanity after 20 years of torture and it did destroy a city before that all started. Time to look up what happens if you let it live.

I really enjoyed the game. I was surprised at all the choice. I was also surprised that the missions did have variety. I dug the turned based combat and I haven't played a turned based RPG in a long while. The story was well written, even though I felt a little separated from it due to either jargon or my interrupted style of play.

Spoiler:

The second to last mission, for example, was a little bit of a curve ball. I didn't expect an entire building to infiltrate with it's own little stories and set of decisions. I killed the initial guard for the mages, after kill all the mages but the boss mage. Of course, I turned in their medallions first, because, of course, you can't find any money on him after he's deal. Ugh. Games.

I had some nitpicks:

The animation for the support drone bomb took too long. I got tired of waiting for it.

Like every game in existence, I saved too many things until the end. Dietrich's summons was the culprit here.

Spoiler:

The end of the game is a bunch of small battles. I didn't want to waste them.

I wish the inventory management was better. I was sending things to my stash in the last mission instead of throwing something new at a teammate.

Godzilla, thanks for organizing. I enjoyed participating. Now I'm going to spend some time reading spoiler comments.

Pillars of Eternity is downloaded and ready to go!

Finished! (oh, btw, started too)

[quote="Skraut"]Finished up last night. Really enjoyed the game, thanks all for the recommendation, and to have a group to play through and discuss with.

Glory's Mission

Spoiler:

I never did it. After every mission I would talk with every member of the crew, including Glory. Glory always talked about how she didn't want to talk about her past. I had options to basically badger her into talking about her past, but it felt like a leader of the crew would respect her wishes not to talk. Rather than insulting her to try and get her to talk.

I guess I felt like if she wanted to talk, I expected the game would have her respond differently the 9th or 10th time I asked. Instead the end game happened, and when we all met up back at the hideout, Everyone said they would continue running with me except Glory, who had to go take care of a mission we never did together. When I asked if I could join her and help, she said no, not at this time. Maybe if we talked more earlier we could have done it then, and I'm just sitting there like "that's what I tried to do but you kept saying you didn't want to talk"

I nearly did the same thing. Out of character, yep.

Party Composition

Spoiler:

I really enjoyed being a rigger, I mentioned before that even on hard, I felt a little overpowered at times. The S class drones were awesome, but even the A class Drones with 4 AP each once you get your drone control up were pretty devastating.

Having the Combat of 2 drones, Blitz, Blitz' drone, Glory and Eiger made it feel like I had a party of 6 rather than a party of 4. (yes technically it would be 7 with my character, but half the game she couldn't move when both drones were active, and later in the game she really only could heal/repair, and did no damage herself)

The downside, was that I REALLY liked Dietrich as a character and wanted him in the party more, but not having Decking myself I felt like I had to have Blitz with me because if there was a port to jack in, I felt like I needed a Decker or else my Fear of Missing Out kicked in, and I just HAD to deck in, even if what it gave me wasn't all that interesting.

I also felt like I couldn't give up Eiger's Shotguns, or Glory's Claws, so Dietrich always was the odd man out, and as a result, I feel like I missed out on any magic in the game, because I never really had a magic use in the party

Spoiler:

I was a rigger too and the same issue. I wanted one of each and the game doesn't allow this.
I had the opposite solution. I just left Blitz out when he wasn't required. I didn't really like the whole hacking stuff anyway.

Congrats fuzzyslug and Clumber!

And way to stick with it, fuzzy.

Come to think of it, I saved a ton of stuff that I ended up not using too. In Hong Kong, however, I burned through stuff pretty consistently, probably because I kept dying.

Baldurs Gate Complete Saga is back on Fanatical with 80% off. For those who want to buy the upcoming winner of CRPG Club June 2018

https://www.fanatical.com/en/bundle/...

Sweet, thanks!

Shadout wrote:

Baldurs Gate Complete Saga is back on Fanatical with 80% off. For those who want to buy the upcoming winner of CRPG Club June 2018

https://www.fanatical.com/en/bundle/...

Yes, thanks for the heads up. I've posted the information now in the main thread too, in case someone doesn't check here.

Sorry, that was supposed to be in the main thread
Too many threads named CRPG Club something!

Cleared another side mission from Returns. Something about looking for a Scientist going by the name of Saada. Found him after an interesting scuffle. Let him run free.

I think, perhaps hope, I'm closing in on the credits. The combat is enjoyable. The story and narrative, not as much. Less interesting characters and companions. I am at least finding some worth in playing as a Shaman, to a degree.