I still clocked some 60 hours in Dragonfall. Heaven help me with a longer title.
I only have OG Baldur's gate (with a big ol' helping of mods), but I could still play along, mostly.
Same here but I have BG1 + 2 modded to be close to the EE
Alright, I passed on joining for the Dragonfall club (despite having backed Shadowrun and barely played either of the first two games), but I'll throw in my votes for this time around:
Pillars of Eternity (backed, but played for under an hour; snagging the DLCs now)
Planescape: Torment (thanks for providing the incentive to pick it up on Fanatical, Aaron D!)Neverwinter Nights 2 (assuming it's OK to nominate something not currently on the list )
Maybe others can chime in, but those How Long to Beat estimates generally seem pretty low.
I always mentally multiply the "leisure" estimates on How Long to Beat by at least 1.2. Using 1.5 x leisure tends to be fairly accurate.
I initially joined up as it fit well within my purpose of getting through some backlog, but Pillars would mean adding to that backlog...I could sit out this round, but participating with the group was too compelling to make that appealing. Besides, can't miss my next chance to level up!
I need to be added to the list too.
This sounds like fun, I'd love to join in. I want to put in a vote Wasteland 2.
I have three of these on my backlog, so I'll vote for them. I actually played a good way into VTMB a few years ago, but I think I tinkered with my mods and broke the game, and never bothered to go back.
Pillars of Eternity
Wasteland 2
Vampire: The Masquerade - Bloodlines
I completely failed at playing Shadowrun - it just didn't click for me. I was thinking I wasn't going to vote. However, I've already made up characters for Pillars of Eternity and played for an hour, promising to get back to it later this year. So I'll add to the pile:
Pillars of Eternity
Besides, can't miss my next chance to level up!
Oh no, the group has been gamified and levelling added? Now I'm definitely going to have to get back to Shadowrun!
If you aren’t opposed to adding to the backlog; GOG has the Ultima series on sale again.
EDIT: Baldur's Gate EE, Planescape EE, Icewind Dale, and ect too.
benign1 wrote:Besides, can't miss my next chance to level up!
Oh no, the group has been gamified and levelling added? Now I'm definitely going to have to get back to Shadowrun!
LOL, I already beat Dragonfall ages ago. Do I get to transfer my XP?
benign1 wrote:Besides, can't miss my next chance to level up!
Oh no, the group has been gamified and levelling added? Now I'm definitely going to have to get back to Shadowrun!
We need to add achievements to this.
LOL, I already beat Dragonfall ages ago. Do I get to transfer my XP?
Actually, I want that too! Maybe if we post our gamerscore as proof.
For Pillars are we doing base game or base and DLC?
If Pillars win, and I join in, it will be my 6th playthrough. I really should not do it.
Go Icewind Dale!
Planescape Torment: EE
Avernum
Vampire
Wasteland 2
for me!
I may be throwing away my vote but that's never stopped me before!
Icewind Dale
Baldurs Gate EE
Wastelands 2
I just picked up Pillars on PS4. The offer runs for a while yet, for those considering doing the same.
I watched a stream showcasing the changes to the UI and control scheme. It looks great. Scaled text and UI for television screen size, and viewing distance. A toggle for cursor control whilst traversing and exploring. Either point and click as on PC, such as with Baldur's Gate, or move characters and interact with the world relative to their proximity, with the left analog stick. Whilst in combat cursor control becomes mandatory. Well thought out radial wheels have everything within swift reach, with the most frequent choices (inventory, journal, map) positioned at twelve, three, six, and nine, o'clock. Toggle AI control on or off. Select the entire party or single members. Inventory management. It all seemed very intuitive.
RnRClown wrote:I just picked up Pillars on PS4. The offer runs for a while yet, for those considering doing the same.
I was thinking to post a link but it looks like this is EU only? The USA store I found shows $49.99.
That's an oops moment from me. Bubblefuzz, I believe, mentioned its EU exclusivity (at least at this time) a page back. I should also have mentioned so.
I forget that we're from all over the globe sometimes.
I watched a stream showcasing the changes to the UI and control scheme. It looks great. Scaled text and UI for television screen size, and viewing distance. A toggle for cursor control whilst traversing and exploring. Either point and click as on PC, such as with Baldur's Gate, or move characters and interact with the world relative to their proximity, with the left analog stick. Whilst in combat cursor control becomes mandatory. Well thought out radial wheels have everything within swift reach, with the most frequent choices (inventory, journal, map) positioned at twelve, three, six, and nine, o'clock. Toggle AI control on or off. Select the entire party or single members. Inventory management. It all seemed very intuitive.
It drives me nuts when console ports of PC games get this treatment, but it doesn't get backported to the PC original.
Some of us have PCs on our living room TVs that act as our "consoles". This would have been a nice option.
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