Slay the Spire - Catch all

I just picked this game up and wow does it push all my buttons. It is a FTL rogue-like except combat is done through card battles. You start the dungeon with the same 10 cards in your deck each time and you add to your deck as you move through the dungeon (if you have ever played Dominion it is very similar). It is really great when things fall your way just right and you can build a deck of doom.

It looks right down my alley but I've been waiting for it to come out of early access before jumping in. How close to complete is it?

It is a complete game. There is a good variety of card and a number of viable building strategies. Absolutely worth picking up now if it sounds like sonething you'd like

Good to know, thanks. Will pick it up once I've cleared a few more games from the backlog.

I picked this up, on Friday, (Steam says 0 hrs) and I have probably close to 10 hrs into it. I'm loving it!

My very first run, I got right up to the last boss (3rd), and died - I went all in to kill it, but it was "unawakened"... I didn't have much health-pool left when the f***er woke up for round 2

Every run after that, I've been using The Silent, and have yet to get that far... I had one run where I gambled away his/her starting relic, and ended up with the Snecko Eye - start combats "confused" (drawn card-costs are randomized) - that really messes with your usual strategies. That relic made me choose the most "expensive" cards - I figured, why not, it's going to have a chance to be cheaper, anyway. It was fun.

(I'm getting too close to finishing Dark Souls 3, and I bought Fallout 4 during the sale... haven't touched FO, but playing the sh*t outta this game.)

This game looks pretty flipping great. Tagging into the thread as a contemplate purchase. If it is early access but also complete, what is missing? How responsive / frequent are updates?

There are 2 playable characters, atm. Both of their "decks" feel complete, and balanced. The third hasn't been released, yet (likely a wizard-themed character).

I've been having a lot of fun with it.

I got to one of the of Bosses of Act 3 for the first time a couple nights ago...

Spoiler:

I encountered the Awakened One, a creature summoned by all those cultists encountered earlier in the game. I was doing really well, took out its minions, and did an epic final blow to knock him to 0!
But then another turn occured. I never even thought resurrection to a stage 2 form was even a remote possibility, so I slammed the creature with a ton of attack cards without even thinking. Next thing I know he is completely healed and attacking at the same strength as before. With a little more patience I could have easily began developing a defense the previous turn, but I was fool hardy and victory was my only focus. I perished soon after with supreme disappointment.

Lesson learned. Haven't come close to a run like that since but I think I'm beginning to learn the deck and identify specific synergies.

I love this game.

Yup, that was the first "final boss" I ran into - on my very first run with the Ironclad. I was... unsuccessful.

It has yet to make another appearance. I've since encountered - Donu & Deca, and the Timekeeper (I feel like there's another) multiple times, but never the Awakened... I was starting to think they'd taken it out.

This looks fun! I've added it to my wishlist.

Wink_and_the_Gun wrote:

Yup, that was the first "final boss" I ran into - on my very first run with the Ironclad. I was... unsuccessful.

It has yet to make another appearance. I've since encountered - Donu & Deca, and the Timekeeper (I feel like there's another) multiple times, but never the Awakened... I was starting to think they'd taken it out.

Donu & Deca were number two. Much easier, I was pretty OP against those guys and I never dropped below 50% HP. Finally beat the game??