Nintendo Switch - Games You Can Play Right Now

Stevintendo wrote:

...kinda wishing I'd gone digital though so I wouldn't have to swap carts to change between it and Diablo...

No matter how good deals on them get, I won't own a single physical game on the Switch.

*Legion* wrote:
Stevintendo wrote:

...kinda wishing I'd gone digital though so I wouldn't have to swap carts to change between it and Diablo...

No matter how good deals on them get, I won't own a single physical game on the Switch.

That sounds like a challenge. Would you sell it if I gifted you one?

I'd give it to my brother, who has not yet fully evolved beyond physical forms.

IMAGE(https://www.hdwallpaper.nu/wp-content/uploads/2018/09/civilization_beyond_earth-5.jpg)

Preach it. Peace through liberation!

I was trying to go largely digital on Switch. Until recently I had managed to only own Zelda and Mario carts. But older family members can’t get their heads around it so I now have Dark Souls and Dragon Ball FighterZ.

My wife and I have been going physical for anything that might see play on either Switch but won’t be wanted on both at once. I believe there’s limited digital purchase sharing now, but for the longest time there wasn’t. Also a good friend was laid up for a month recovering from foot surgery, so it was nice to be able to lend him carts.

The release of New Super Mario’s Bros U on Switch made me realize the game I actually want to play again is 3D World so my Wii U is now out of storage.

I want 3D World on Switch.

*Legion* wrote:
Stevintendo wrote:

...kinda wishing I'd gone digital though so I wouldn't have to swap carts to change between it and Diablo...

No matter how good deals on them get, I won't own a single physical game on the Switch.

This is silly, the correct answer is you will only ever own one cart and leave that in the Switch till eternity. And that game is Xenoblade Chronicles 2 because it's huge. Or some other huge Nintendo game.

Then years from now you can sell the physical for three times the original cost.

If I were to get a JRPG or similar type game, it'd probably be one of the Disgaea titles.

ClockworkHouse wrote:

NSMB U isn't going to drop in price any time soon, and I doubt used sales will drop much. 2D Mario games are hugely popular, typically outselling their 3D counterparts. It being a Wii U release works to its advantage here: virtually no one has already played it, so it's effectively a new release.

Virtually no one is very relative, with 5.77 Million sold on Wii U, just shy of it's 3D counterpart 3D World at 5.80 Million. Actually, looking at the Nintendo Software sold numbers, the only time the 2D game has majorly outsold the 3D game was on the Wii. Both 3DS and Wii U they were in the same millions count. The DS did not have a proper new 3D Mario, just a re-release of Mario 64. I know that goes against the feeling that 2D Mario just does better in sales, but reality is not always what people think it is.

Well sure, if you decide that one of the times that happened just doesn't count.

But we have four instances where a 2D Mario game and a 3D Mario game were on the same platform. In three of those four instances, the 2D game sold more copies. Sometimes by a little, sometimes by a lot, but I am in no way incorrect in saying that, based on the evidence we have, that a 2D game will typically outsell a 3D one.

Finally played Diablo on the Switch today for about two hours. Sadly it just made me want to play it on PC. There are a couple of things that are just annoying in the console UI like the inventory and shops, and I think it is just over the line of things being too small in portable mode, which is how I use the Switch. I do like the control stick movement better than mouse + keyboard.

mrtomaytohead wrote:
ClockworkHouse wrote:

NSMB U isn't going to drop in price any time soon, and I doubt used sales will drop much. 2D Mario games are hugely popular, typically outselling their 3D counterparts. It being a Wii U release works to its advantage here: virtually no one has already played it, so it's effectively a new release.

Virtually no one is very relative, with 5.77 Million sold on Wii U, just shy of it's 3D counterpart 3D World at 5.80 Million. Actually, looking at the Nintendo Software sold numbers, the only time the 2D game has majorly outsold the 3D game was on the Wii. Both 3DS and Wii U they were in the same millions count. The DS did not have a proper new 3D Mario, just a re-release of Mario 64. I know that goes against the feeling that 2D Mario just does better in sales, but reality is not always what people think it is.

ClockworkHouse wrote:

Well sure, if you decide that one of the times that happened just doesn't count.

But we have four instances where a 2D Mario game and a 3D Mario game were on the same platform. In three of those four instances, the 2D game sold more copies. Sometimes by a little, sometimes by a lot, but I am in no way incorrect in saying that, based on the evidence we have, that a 2D game will typically outsell a 3D one.

NSMB Switch has outsold NSMB Wii U by 25% in retail sales in the UK: https://www.gamesindustry.biz/articl...

Definitely not looking at a price drop anytime soon.

With literally every first-party Wii U to Switch port outselling its original release, future ports seem even more likely. I wouldn't be surprised to see a Switch release for Super Mario 3D World by the end of the year with an extra character or something. Yoshi, maybe?

Nintendo must be elated to see these years-old development efforts paying dividends as new releases.

And yet I still imagine they won't bother with a Tokyo Mirage Sessions port.

ClockworkHouse wrote:

With literally every first-party Wii U to Switch port outselling its original release, future ports seem even more likely. I wouldn't be surprised to see a Switch release for Super Mario 3D World by the end of the year with an extra character or something. Yoshi, maybe?

Nintendo must be elated to see these years-old development efforts paying dividends as new releases.

Personally, as someone who skipped the Wii U, I'm all-in for this trend. Bring me the cream of that crop, I'll lap it up.

Pulling the camera back a little, this is just Nintendo being Nintendo, endlessly re-releasing the jewels of their historical lineup. While I'll grant that that usually means a little deeper dig into history than a single console generation, it's very much on-message for them.

Jonman wrote:

Personally, as someone who skipped the Wii U, I'm all-in for this trend. Bring me the cream of that crop, I'll lap it up.

It's a good crop. Nearly all of the first-party games on Wii U were best-of in their various franchises.

Jonman wrote:

Pulling the camera back a little, this is just Nintendo being Nintendo, endlessly re-releasing the jewels of their historical lineup. While I'll grant that that usually means a little deeper dig into history than a single console generation, it's very much on-message for them.

Oh, for sure. The difference here is that their re-releases are usually victory laps around something that everyone's already familiar with—like a classic movie getting re-released on VHS, DVD, Blu-ray, and now streaming and UHD—but this time they're effectively new releases for most of the people buying them. I'd wager that a number of people buying these games either don't know or don't care that they're ports of games five and six years old. These games never even got two looks before.

I may have bought too many games in the last couple of weeks... I mean, they were all on sale, so I feel like I was right to pick them up when I did. But when am I going to get through Diablo III, Octopath Traveller, Okami HD, Iconoclasts, the Octo Expansion for Splatoon 2...oh AND NSMBU Deluxe?

Maybe there won't be any new games released till March... That'd work!

ClockworkHouse wrote:

I'd wager that a number of people buying these games either don't know or don't care that they're ports of games five and six years old.

In the case of the two re-releases I've already got - Mario Kart and Captain Toad, even though I KNOW they're ports of old games, they don't remotely feel like it.

Maybe that's just a reflection of the fact that the Wii U and the Switch ain't that different in terms of computing horsepower, or that a single generation isn't long enough for game design conventions to shift enough to be obvious.

Jonman wrote:

Maybe that's just a reflection of the fact that the Wii U and the Switch ain't that different in terms of computing horsepower, or that a single generation isn't long enough for game design conventions to shift enough to be obvious.

Maybe but I also think it is a refection that Nintendo has a very different approach to graphics. Their stylized graphics look great for longer than the more realistic tone many developers use. I feel like they last longer.

Well some of them - Xenoblade Chronicles 1 looked terrible on the Wii and it looks terrible on the 3DS and I bet it would look terrible on the Switch.

ClockworkHouse wrote:

With literally every first-party Wii U to Switch port outselling its original release, future ports seem even more likely. I wouldn't be surprised to see a Switch release for Super Mario 3D World by the end of the year with an extra character or something. Yoshi, maybe?

Nintendo must be elated to see these years-old development efforts paying dividends as new releases.

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)

IMAGE(https://media.wired.com/photos/5a3d564e718f5c5e6ece733a/master/pass/mario-maker-art-1.jpg)

IMAGE(http://www.scribendi.com/images/cms/thumbnails/Question-Marks_720x370.jpg)

Mario Maker was fully reliant on the dual screen set up of the Wii U. It wouldn't work in docked mode without major revisions, and I don't think they'd release a handheld only version.

A Mario Maker sequel built specifically for Switch may be more likely than a Mario Maker port.

I'm fairly convinced that they'll release a sequel to Mario Maker, but if they didn't, they'd likely go for the same compromise solution they used for touch controls in Captain Toad: use your finger on the touchscreen, or use a Joycon pointer on the TV. Mario Maker didn't meaningfully display different content on different screens.

Jonman wrote:

Personally, as someone who skipped the Wii U, I'm all-in for this trend. Bring me the cream of that crop, I'll lap it up.

I didn't skip it on purpose. At one point i even bought a couple games, with intent to pick up the system after my birthday. But my PC died and my gift card money was redirected. Then I kept waiting for the price drop, which never ever happened.

I ended up grabbing NSBU Deluxe after all. I decided to go with physical because I don't anticipate it being a game I'll play forever and I'm trying this new thing out where I'll buy some games on physical media with the intent to donate them to my local library when I'm finished.

Dyni wrote:

Mario Maker was fully reliant on the dual screen set up of the Wii U. It wouldn't work in docked mode without major revisions, and I don't think they'd release a handheld only version.

A Mario Maker sequel built specifically for Switch may be more likely than a Mario Maker port.

I wouldn't say it was "fully reliant" on the dual screen setup. It made good use of the touchscreen, but didn't use dual-screens hardly at all.

It wouldn't be a quick-and-dirty port job or anything, there are UI changes that would have to be made to get it working in docked mode, but it's hardly prohibitive.

ClockworkHouse wrote:

I'm fairly convinced that they'll release a sequel to Mario Maker, but if they didn't, they'd likely go for the same compromise solution they used for touch controls in Captain Toad: use your finger on the touchscreen, or use a Joycon pointer on the TV. Mario Maker didn't meaningfully display different content on different screens.

I'm sure it'd be fine in undocked, but docked mode sounds tricky. I haven't tried Joycon pointers. Are they more responsive than the Wii Remote was? They'd need to be pretty accurate to make the creation smooth with a pointer.

Nintendo could just make creation mode work in undocked only, but it doesn't seem like they want to make anything exclusive to undocked mode.

hbi2k wrote:

I wouldn't say it was "fully reliant" on the dual screen setup. It made good use of the touchscreen, but didn't use dual-screens hardly at all.

That's true. I should have specified reliance on the touch screen. I'm not saying they couldn't make it work, I just don't think it'd be very good without a touch screen. The ease of creation with the Wii U gamepad was such a huge part of Mario Maker's success.

Dyni wrote:

I haven't tried Joycon pointers. Are they more responsive than the Wii Remote was? They'd need to be pretty accurate to make the creation smooth with a pointer.

I've only tried them in Captain Toad, and it feels way more stable than the jumpyness of the Wii Remote pointer.

Dyni wrote:

Nintendo could just make creation mode work in undocked only, but it doesn't seem like they want to make anything exclusive to undocked mode.

Honestly? Nintendo would just settle for a subpar docked experience for level creation, whether that's a pointer or some kind of stick-driven tile placement system. The data they've shown says that most players switch back and forth between docked and handheld play, and when push comes to shove, Nintendo has been willing to let one of those experiences be functional rather than ideal because users can always swap modes.