Nintendo Switch Catch-All 2.0

Witcher 3 on Nintendo Switch is 540p handheld, 720p dynamic res docked

I had a chat with Digital Foundry's Tom Morgan, who confirmed the resolutions mentioned in CD Projekt's tweet.

"It's one of the most daring Switch conversions to date, and so there's clearly a need for a lot of smart adjustments," Morgan said. "Resolution-wise it's actually running much higher than I'd expected - and I can confirm CDPR's claim here. It does use a dynamic system to adjust for rendering load on-screen, and testing the footage and screens available, it shows a native 1280x720 at maximum, while other shots count in at around 896x504 lowest. The range may change in the final game - and we'll be back with more testing. But from a quick look here, most shots are coming in at 720p.

"Given this is almost certainly docked play, it's no comparison to the native 1080p on PlayStation 4. Still, an impressive feat in itself given the complexity of the game, and Switch's lower power spec. The only snag is that anti-aliasing quality is evidently low, which makes the stair-stepping stick out. Playing handheld certainly will be a better way to evaluate the Switch version's strengths, especially if it does sit permanently at 960x540 - where such a res will be harder to catch on the smaller screen.

I'll probably buy Witcher 3. I own it, and I've wanted to play it for years but have just never found the time. The lower rez is a perfectly fine trade off to be able to actually play the game.

Nintendo originally said that it wouldn't be possible to play with friends owing to issues with the global leaderboards

Man, there is nothing I give less of a sh*t about than "global leaderboards".

Some press quotes:

Doug Bowser comments on Animal Crossing delay being so they can deliver the best product possible, then discusses work-life balance in light of crunch, and people assume the game was delayed so they don't have to crunch or something.

I think Nintendo has commented on crunch in the past, noting that it's not best for the creative process.

Atsushi Inaba assures that development on Bayonetta 3 is going well. It seems to me like the game was just starting development when they announced it, which maybe wasn't the slickest of moves. It's understandable why they might have at the time, though. It was early in the Switch's lifecycle and they wanted people to buy the system, and thus hit some niche markets that might hold off (Metroid fans and stylish action game fans).

If you could put the two halves together to make a traditional controller independent of the Switch that would be a winner.

Damn why didn't anyone tell me that Nintendo was having a poll and contest the last 2 days?

I missed a chance to win Marvel Ultimate Alliance and Fire Emblem. Got on on today's shot at Mario Maker. But honestly I want the other two games more.

I don't miss all the features but the haptic feedback is cool and I don't get why thats always removed from 3rd party controllers

TheGameguru wrote:

I don't miss all the features but the haptic feedback is cool and I don't get why thats always removed from 3rd party controllers

$$

But jeez, no rumble, no NFC, no wireless play and no battery. Seems excessive.

The article also reminded me about the hori L joycon only, with d-pad. Only $20 and seems awesome for the control but losing battery life is frustrating.

I just wish Nintendo had made the joycon with a real d-pad instead of the dumb buttons. I'm never playing with that half controller. But carrying my pro controller and a stand with me to play portable with decent controls is a pain in the ass.

Stele wrote:

I just wish Nintendo had made the joycon with a real d-pad instead of the dumb buttons.

I'm really glad they didn't. I play co-op with people all the time, and having symmetrical controllers is really nice.

ClockworkHouse wrote:
Stele wrote:

I just wish Nintendo had made the joycon with a real d-pad instead of the dumb buttons.

I'm really glad they didn't. I play co-op with people all the time, and having symmetrical controllers is really nice.

I'll amend Stele's comment to make my own: I just wish Nintendo offered a joycon with a real d-pad instead of the dumb buttons.

The joycons are purely handheld mode controls for me. I still plan at some point to buy one of those joycon custom housings with the D-pad, but I would prefer to just buy a 1st party one and swap it in place of my default left-hand joycon.

That's looks great, if not a little bit... wide. Using my switch in handheld mode KILLS my hands which is why I don't use it much that way. In fact, I don't use my Switch much at all.

I'll wait for reviews, but in the meantime, does anyone use any of those plastic grips for their Switch and can recommend something?

Best grip.

www.satisfye.com

Also has some listings on Amazon.

It’s ergonomic in different ways on either side to account for the different layouts of the joycons. It slips on and off with ease. Sturdy and solid. Cannot recommend it enough.

I also recommend the Satisfye grip. It helps my hands a lot.

jrralls wrote:

I'll probably buy Witcher 3. I own it, and I've wanted to play it for years but have just never found the time. The lower rez is a perfectly fine trade off to be able to actually play the game.

I agree. I find my Switch becoming my main gaming platform despite owning a killer gaming PC, Xbox One X and PS4 4 Pro just because of the mobility.

I have had Witcher 3 on PC and Xbox for a good while now and I've played it very little. If I get it on the Switch, I'll get further in the game inside of a week probably.

And my goodness it feels like (at least for me) that the Switch is coming into its own now. I just bought & pre-ordered 4 games and more on the way.

I just need Persona 5 on the Switch.

Some sort of "electronic or virtual" console would br a great addition to the system.

JohnKillo wrote:

Some sort of "electronic or virtual" console would br a great addition to the system.

I don’t think that’s ever going to happen. For one thing, Nintendo seems to be really cultivating the independent Game maker market, and I feel like a virtual system would be competing with that. It seems pretty happy to just have people release collections on it, like the recently released contra and Castlevania collections.

Pretty sure Nintendo and the game publishers just haven’t been satisfied with the effort to profit ratio on classic titles. My impression is that a few squeaky gates really want VC and the bulk of the platform owners don’t care. I get the same feel for backward compatibility. And if you feel compelled to argue with it, you’re one of the few

Nintendo did formally named VCs (which is just a fancy label for releasing old games) across three platforms. I’m sure if they were rousing successes they would be doing them on Switch.

1.5% isn't a hell of a lot of time;

IMAGE(https://d3a1b16i91oc1g.cloudfront.net/full/107d39aa168da7ddc570007415a855bb.png)

IMAGE(http://images.nintendolife.com/61318c9617db7/nintendo-switch-releases-2019-2020.900x.jpg)

Can't believe Sakuna made that image. It's from Nintendo.

RealMyst Masterpiece? Oh man, so this’ll be like my 12th copy of Myst now? I should count that up for real sometime.

garion333 wrote:

Can't believe Sakuna made that image. It's from Nintendo.

Nintendo also spent a decent amount of time on Sakuna on their Treehouse stream.

garion333 wrote:

IMAGE(http://images.nintendolife.com/61318c9617db7/nintendo-switch-releases-2019-2020.900x.jpg)

Can't believe Sakuna made that image. It's from Nintendo.

I’ll buy that cartridge.

ClockworkHouse wrote:
garion333 wrote:

Can't believe Sakuna made that image. It's from Nintendo.

Nintendo also spent a decent amount of time on Sakuna on their Treehouse stream.

Yup. I saw a trailer before it just before E3 when XSeed revealed their show line-up. I already liked the look of it, but the character's scarf snatches foes similarly to Nero's demon-arm in DMC4 or his Devil Breaker in DMC5, or consequently Dante's chains in DmC: DMC. That sort of mobility is an instant "YES!" for me, and watching it in action just convinced me this is a game for me.

"Evidence growing," Clock.

Nvidia has recently shrunk the Tegra X1, supposedly it's going in the new Shield TV that I don't believe has been officially announced.

The long and short of it is that Nvidia has shrunk the X1, which means it'll use less energy and produce less heat. That would be exactly the sort of change to allow Nintendo to produce a NEW Switch model that'll offer slight improvements to performance, heat and (maybe) battery life. It might also allow them to have the power to put in a headphone jack.

The idea that Nvidia shrunk the X1 makes it waaaaaaaaay more likely Nintendo will release a more powerful version of the Switch because it will cost about the same to produce as the current Switch. People who thought it would have the X2 in it were just dreaming. The X2 will be in the Switch 2, I'm certain. But that's years off. A revamped Switch with a slightly more efficient X1 will allow Nintendo to extend the life of the Switch hardware until the X2's price is more in line with what they want/need. (The Tegra X2 is currently used in ... oh, nothing. It's simply too expensive to be in anything other than luxury vehicles.)

We shall see, but this little bit of news seemed more plausible than other scenarios people have floated as it lines up with the small bump the NEW 3DS received. A slightly better performing Switch, in handheld at least, is exactly what I want. I can't trade in my launch unit fast enough.

garion333 wrote:

It might also allow them to have the power to put in a headphone jack. ;)

You...you mean like the one that's right next to the game card slot on the top of the system?

I just walked over to mine to double-check because I know I've used headphones with it. Or do you mean a headphone jack on the dock?

ccesarano wrote:
garion333 wrote:

It might also allow them to have the power to put in a headphone jack. ;)

You...you mean like the one that's right next to the game card slot on the top of the system?

I just walked over to mine to double-check because I know I've used headphones with it. Or do you mean a headphone jack on the dock?

Oh, I said "headphone" but I'm talking about having chat built into the system.

One of the things floated out there about a NEW Switch and what it possibly could have "for gamers" is that chat would be built into the system now.

ccesarano wrote:
garion333 wrote:

It might also allow them to have the power to put in a headphone jack. ;)

You...you mean like the one that's right next to the game card slot on the top of the system?

I just walked over to mine to double-check because I know I've used headphones with it. Or do you mean a headphone jack on the dock?

I was confused too. Maybe Bluetooth headphones is what was meant

edit: oops wrong again

garion333 wrote:

Oh, I said "headphone" but I'm talking about having chat built into the system.

One of the things floated out there about a NEW Switch and what it possibly could have "for gamers" is that chat would be built into the system now.

Ahh, headset functionality proper.

Hrm... maybe. I mean, I don't like the idea of pointlessly upgrading to a new system but at the same time, I would gladly upgrade so I didn't have to rely on Discord.

garion333 wrote:

The long and short of it is that Nvidia has shrunk the X1, which means it'll use less energy and produce less heat. That would be exactly the sort of change to allow Nintendo to produce a NEW Switch model that'll offer slight improvements to performance, heat and (maybe) battery life.

I don't understand how shrinking the chip makes it more powerful, but perhaps you can help me out there. Typically, shrinking a chip allows it to fit into smaller spaces (obviously) and do the same amount of work with less power draw.

Power draw has been an issue with handheld performance on the Switch, yes, but docked mode is effectively an unlimited power draw, allowing the X1 to perform at its full capability. At best, a shrunk X1 would narrow the gap between handheld and docked mode if the smaller chip could pull more power. More likely, Nintendo would opt for the same power draw with better battery life.

They could also theoretically make a smaller unit by taking advantage of the smaller chip and lower power draw to make the same console with a smaller batter and less overall size. But making a physically smaller console seems like a silly move with so many of the existing accessories on the market being fairly strictly bound to the existing dimensions of the console.

All of these reports still sound like they're amounting to a big bundle of nothing. Nintendo quietly revises hardware all the time (did you know the Pro controller is on its third revision?) so while they may be producing new units, that doesn't in any way indicate that they're planning some kind of souped-up gamer model. They may be planning a unit with slightly better battery life, but I still see no reason to believe that there's a dramatically different unit on the horizon.