LOGistICAL - Sublime Logistical Strategy Puzzling

Robear wrote:

How are you all doing? Still playing?

I've been having trouble getting motivated to start this up again. My playtimes have been erratic of late and while I've left the game up and running in the past I've gotten to the point where I need to focus and remember the focus of a specific setup. It felt like the last few sessions were spent trying to figure out what I was trying to figure out and running the same circles about which way I couldn't go yet. Hoping for more time soon.

I hear you. Focus can be weird in this game; it’s easy to pick a goal that turns out to have so many precursors that you should probably do something simpler instead and save it for later. One trick I use is to save with trucks loaded and going somewhere. That reminder of what is going on helps. Also, contracts should be your organizing spine. When in doubt, check your repair and discovery contracts for work that may have opened up since you last looked. Use the search field to filter for an area or whatever.

Also, don’t be afraid to ask questions if you get stuck, here or on the Logistical Discord. That can really help with frustration and you can generally ask for hints only, or for full-on spoilers.

I will say that until I got aircraft, there was nothing that took more than about 10 minutes. It is possible, if you find yourself trying to (say) pull 7000 units from a mine that is producing 30 at a go, with 8 ton trucks, that you should work on leveling up the industry and getting bigger trucks before tackling that job. Also, in general, finish exploring an area (go to all the red circles) before you try to work it. Sometimes new resources are right around the corner.

Have fun when you get back to it!

I'm still going. Currently working on opening up the railroad routes in the US. I've opened up quite a bit of Africa, but need to get a key item from the US to go further.

Haven't touched Mexico, Central or South America and haven't been able to do much in Canada yet. Spain, Italy, the Middle East, China, India..there's a lot I haven't even touched.

To me, it seems like I need to finish opening up the US and a lot more will be available to me.

I get some of that feeling too, DonD. You've been advancing faster than I have, obviously. I've just a week ago got the two halves of the US train system put together.

I am just asking...

Started with Logistical 1.. played the tutorial, played Australia for 30% and had a blast. Laid it down for a while, discovered I could actually built my own factories, started over, and played to 42%, now kind of stuck in Tasmania and wondering if Logistical 3 is more of the same, or a bit smoother.

I love the easy-going time sink. Happy to throw in a tenner to play, but whats the big difference between 1 and 3?

>TIA

Logistical 1 has *some* of the UI and system improvements of 2 and 3, but not all. 2 is a lot closer and has a lot of variety in systems between modules, but not *within* modules, if that makes sense. 3 has a wide variety of systems, now distributed by country, as well as an improved UI. One big change from L1 is that the system of intermediate storage has been streamlined and changed so that you can build just one if you want, or a number up to that supported by the town.

Logistical 1 and 2 broke the world up into modules. 3 covers the entire Earth, and offers gradually changing challenges as you engage in more countries. For me, 3 is the best; it's more fun, more challenging, and easier to play. But a lot of folks still like the smaller modules in 2 and 1.

You can get details on the differences between the games by asking in the Discord channel (the join code for which is pinned in one of the Steam discussions). Those folks are really helpful.

Going from L1 to L3 was like night & day for me.

The countless module DLCs for L1 gave the game a super-disjointed feel as well as a money-grab kind of vibe (and this is coming from a Paradox whale).

L3 cleared all of that up by putting the entire planet under one roof and offering all subsequent updates for free. I gave the game a cohesive feel where country & continent hopping felt contiguous, making the scale feel epic in comparison (not to mention shipping goods internationally).

Finally, the Google-map integration (they use a variant) using multi-zoom satellite map imaging gave the presentation a much-needed shot in the arm that was a boon for immersion.

If one you're already a fan of L1, jumping straight to L3 is an absolute no-brainer.

Thanks all.. I'll jump in and start playing tonight! Love these kind of slow games as a beer & pretzels armchair general

It's been about a month since I played L3. Did they introduce a restriction on unique goods production since then? I know I've produced and delivered meat pies, chicken parm, and shish kebab in my game, but now I've got contracts for all those, and it sounds like I can't produce them until I complete those contracts. What happened?

What they did is to add a second set of contracts that takes Region-locked and Unique products, and when you complete the new contracts, you can build factories for them anywhere. You can still open up the original factories and produce the goods before you do these.

So I'm kind of stalled out, or at least can't see the path forward. I've been working mostly on Europe and eastern Europe. I've got most of it open, but I'm still locked out of crossing into France and Italy. I've got the contracts to open them up, but either can't reach the cities for them, or don't have all the goods required. I did complete a port into Italy, and have my little 1t truck that has ocean floaties running around in there, very slowly opening things up, but I'm pretty sure that's not the intended. There's a train station in there, but the prices are super high, so I can't afford one yet.

The only contract I have that I think is useful and that I can potentially do is to open Lichtenstein, but that requires windows. So far, the only source of those that I've found is Seattle, and I can't get them out of there.

Any hints about where I should be heading?

Chaz wrote:

The only contract I have that I think is useful and that I can potentially do is to open Lichtenstein, but that requires windows. So far, the only source of those that I've found is Seattle, and I can't get them out of there.

Huh. I thought Redmond was the source of Windows.

Have you gotten into Scandinavia? The Balkans? Poland? How’s Russia doing? Do you have Rubber yet? Anything you can do on, say, the Adriatic?

Yup, I've got access to all of Scandinavia, the Balkans except for Greece, and all of eastern Europe, though I think a chunk of that might be mostly rail right now. I don't remember if I'm blocked on getting trucks into Russia, or if I just haven't gotten around to fixing all the roads. I do have rubber.

It could definitely be that there's a trigger for a contract that I just haven't found yet because I don't know where to look, I'm not sure. There's just no obvious contract that I can see that'll open up a big chunk of roads.

This is a hard game to get stuck in, because it's hard to describe what you have, and hard for others to know what to suggest. And forget trying to google anything.

Well, definitely ask on the Discord...

Let me think. You’ve said nothing about SK and Japan, and imply that Russia is mostly closed. Any of those will provide you with cash and a myriad of opportunities and resources. So if you have not done them yet, those are good places to spend time.

Oh, and don’t forget to periodically check to see you have not missed any red circles (unexplored roads). Ctrl-M will give you a few different decluttered screens to help spot the circles if you cycle through them. That can help you with odd nooks you might have missed.

I've been all over SK and Japan. I've got rails all over Russia, but I haven't really focused on building out my road network, and I can't remember if that's because I've got locked road fixes, or if I just got distracted. I use the map mode that's just a flat tan, because otherwise I'd never see the red circles. It's possible that I'm missing one, but it's almost impossible to tell, since I've got so many red circles on the far side of locked roads. This is where I get annoyed that there's no distinction between red circles you can reach but haven't, and red circles you can't reach until you unlock roads.

You definitely need the road network in Russia and into Eastern Europe.

If you have opened

Spoiler:

Austria

, then I think you should check

Spoiler:

the borders for a connection into Italy. That will let your European/Balkan truck fleet roll into Italy.

Robear wrote:

You definitely need the road network in Russia and into Eastern Europe.

If you have opened

Spoiler:

Austria

, then I think you should check

Spoiler:

the borders for a connection into Italy. That will let your European/Balkan truck fleet roll into Italy.

I already checked

Spoiler:

Austria, and the roads on the Austria/Italy border are locked. The town that unlocks them is in Italy, and the only vehicle I have that can get there is the 1t pickup I floated in. Unless I'm missing something, I'm locked out of France, Switzerland, Liechtenstein, and Italy.

Spoiler:

Yeah, you should have some 20's to do that town, I think. And you might need a few depots to stage the goods from the port.

Robear wrote:
Spoiler:

Yeah, you should have some 20's to do that town, I think. And you might need a few depots to stage the goods from the port.

Spoiler:

So the only option is to spend $10million per 20t truck to get floaties on them and get them into Italy? That's a lot of grinding cash.

I think so. With 34K, and what, 5 resources? It's gonna be eating resources at a fair clip. But then again...

Spoiler:

I think I had two 20's, 2 8's and a 1 ton, when I did it. I used them all over the globe when I open up new areas.

You have a ton of areas where you can simply promote industries and fill in your one resource cities and businesses and make bank. Just try to avoid driving too far to fulfill needs.

I see you got your advice from the Discord. Good luck!

IMAGE(https://cdn.cloudflare.steamstatic.com/steam/apps/1637970/header.jpg?t=1621553479)

https://store.steampowered.com/app/1...

I'm so confused right now.

Aaron D. wrote:

IMAGE(https://cdn.cloudflare.steamstatic.com/steam/apps/1637970/header.jpg?t=1621553479)

https://store.steampowered.com/app/1...

I'm so confused right now.

I think I get it:

IMAGE(https://media.tenor.com/images/caadfca9b0d9f28716d88621e7f27d01/tenor.gif)

Edit: They're using the same trailer for Logistical 3 as they did for Earth. Might be time to jump ship here folks.

Edit: Edit: Earth is 3? What is happening?

Gotta be rebranding for $$$ then.

I asked on the forums

https://steamcommunity.com/app/16379...

Because that's confusing as f*ck.

So I read the description for L3 numerous times, and if I had to guess, it'll be going back to the specific state/country DLC model, starting with Kansas (?!?) and I'd reckon the previous DLC will work with this one too? I think? It's very confusing.

Unfortunately it looks like Sagrada is taking his cues from Dovetail and their hyper-confusing way of naming/renaming their products.

- Train Simulator 20XX basically updates every year and renames itself, no need to purchase. According to steam I haven't played Train Simulator since 2015, yet I have TS 2021 installed. Any DLC you buy carries over.
- Train Sim WORLD is a different title/purchase, and I don't believe the DLC from Train Simulator works. Released in 2018.
- Train Sim WORLD 2020 was an update to Train Sim World that like Simulator above, just changed the name annually, no purchase necessary, let you keep your DLC.
- Train Sim World 2 is a new title and purchased separately from the above, that is NOT a rename of Train Sim World, it was released in August 2020. SOME of the DLC from Train Sim World (2020) but not all works.

TrackIR works natively with Train Simulator 20XX, but for some crazy reason does NOT for Train Sim World.

my ears started bleeding reading that post Carlbear

As far ask I know, the situation is this. Logistical 1 was the first version of the game engine, and had a bunch of games using the same engine, covering different areas of the world. The first one was Australia.

Logistical 2 was an upgraded engine. It supported the Logistical 1 games as well as new ones built in the 2 engine. Not sure what the first release in the series was.

Logistical 3: Earth is the third version of the engine, and supports scenarios from the other 2. What it looks like here is that 3 will now also have a series of more tightly geographically focussed scenarios than just "Earth". I *suspect* that Sacada has used the Logistical 3: Earth trailer as a placeholder, and he's finishing up the Steam page over the next week or two in prep for the launch.

That's the best I can figure. There's no conspiracy that I've seen. And you can literally go and ask him on the Discord channel. He's a nice guy, as are his team. This does not seem like a rebrand; rather, it seems like he's built some more of his regional maps, but in 3 instead of 2, and so he's releasing them as a series, just like before.

He's never redone a game in a later version and called it new, for what that is worth. That I'm aware of.