Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers.
To beat the game, you’ll have to master 2D souls-like like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.
RogueVania: Intense 2D action with the adrenaline pumping threat of permadeath in a castle full of cuddly creatures.
Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Roll roll roll your boat gently down the stream...
Nonlinear progression: Unlock new levels with every death, take a new path. Tired of the stinking sewers? Why not take the ramparts?
Exploration: Secret rooms, hidden passages, charming landscapes. A fine place for a holiday.
Dead Cells is 15% off. It's a damn good game, even unfinished as it is. It's comparable to Rogue Legacy in that you earn permanent upgrades as you play in the form of new items and upgrades, and so far I've found the combat to be a lot of fun.
It's currently in early access with the devs estimating 8-12 months to full release. I generally do not play EA games - I'd rather wait for the "full" experience - but since it was on sale I picked it up to get the better price. Of course I should probably just play a few minutes to try it out, since I already bought it... Now I've got 4 hours into it in 1 day.
Anyway, if the above looks interesting at all, I recommend you check it out!